CLASS B
Geten
Lv. 40HP 78,000INT
Traits & skills
■Traits
・Has immunity to Critical Hit Rate DOWN, skills sealed, confusion, freezing, fear, meat lump, and stun.
・His resistances to paralysis and binding increase when he is affected by these status ailments.
・After he initiates critical attacks 6 times, gives Frost Resistance DOWN and frost to all of his opponents (multi hit attacks=1 attack).
・Gives Frost Resistance UP to all of his opponents after receiving 6 critical attacks (multi hit attacks=1 attack).
・Gives frost to a random opponent, ignoring the target, after receiving 5 non-critical attacks (multi hit attacks=1 attack).
・Gives himself Critical Hit Rate UP after receiving 3 attacks from opponents with frostbite (multi hit attacks=1 attack).
・Every time his HP falls to a set amount or lower, a new phase begins, and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・Deals damage to all of his opponents and gives them frost. /Gives frostbite to all of his opponents that have 30 or more frost. /Freezes all of his opponents that have 50 or more frost.
・Gives Speed DOWN to all of his opponents. /Gives Skill Impact DOWN to all of his opponents that have 30 or more frost. /Gives Critical Resistance DOWN to all of his opponents that have 50 or more frost.
- Clear reward (every run)

Hero Gem×50
- Drops

×40100%
×4050%
- Recommended
Critical Hit Rate UP
All opponents (2)

GetenLv.40 · HP 78,000Traits & skills
■Traits
・Has immunity to Critical Hit Rate DOWN, skills sealed, confusion, freezing, fear, meat lump, and stun.
・His resistances to paralysis and binding increase when he is affected by these status ailments.
・After he initiates critical attacks 6 times, gives Frost Resistance DOWN and frost to all of his opponents (multi hit attacks=1 attack).
・Gives Frost Resistance UP to all of his opponents after receiving 6 critical attacks (multi hit attacks=1 attack).
・Gives frost to a random opponent, ignoring the target, after receiving 5 non-critical attacks (multi hit attacks=1 attack).
・Gives himself Critical Hit Rate UP after receiving 3 attacks from opponents with frostbite (multi hit attacks=1 attack).
・Every time his HP falls to a set amount or lower, a new phase begins, and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・Deals damage to all of his opponents and gives them frost. /Gives frostbite to all of his opponents that have 30 or more frost. /Freezes all of his opponents that have 50 or more frost.
・Gives Speed DOWN to all of his opponents. /Gives Skill Impact DOWN to all of his opponents that have 30 or more frost. /Gives Critical Resistance DOWN to all of his opponents that have 50 or more frost.
Re-DestroLv.40 · HP 23,840Traits & skills
■Traits
・Has immunity to Critical Hit Rate DOWN, confusion, freezing, fear, meat lump, stun, and Recovery Block.
・His resistances to paralysis and binding increase when he is affected by these status ailments.
・Has the ability to make a last stand until Phase 2 begins and his stress count is 30 or higher.
・For every 1 stress count, gains Critical Hit Rate UP and Critical Skill Impact UP.
・His stress increases after he initiates critical attacks 1 time (multi hit attacks=1 attack).
・His stress decreases after receiving 3 critical attacks (multi hit attacks=1 attack).
・Has the ability to make a last stand and draw aggro when his stress count is less than 30.
・Gives all of his allies tranquility when he has the ability to draw aggro.
・His stress increases after he receives over a set amount of skill damage.
・When his HP is below 1%, gains HP Regeneration (*This buff cannot be canceled, blocked, or restricted), Skills Sealed, and Defense DOWN.
■Main Skills
・Deals damage to all of his opponents. /His stress increases when his stress count is less than 20. /His stress decreases when his stress count is 20 or higher. /When his stress count is 20 or higher, this skill gains Critical Hit Rate UP and Critical Skill Impact UP.
・Gives himself Power UP, Speed UP, and Critical Resistance UP. /Gives himself Critical Hit Rate UP when his stress count is 20 or higher.
・Deals damage to all of his opponents. /Gives himself Defense UP when he has the ability to draw aggro. /When his stress count is 30 or higher, gives himself Skill Impact UP and Critical Hit Rate UP. /When his stress count is 50 or higher, gives himself Power UP, Critical Skill Impact UP, and his stress decreases.
































