


[Martial Arts] Mashirao Ojiro


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4666
Power: 928
Speed: 99
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 10986
Power: 2903
Speed: 178
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 40186
Power: 9933
Speed: 648
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 49186
Power: 11733
Speed: 828
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Gives character ability to overwhelm for 4 turns.
Deals 550% damage to a single opponent.
Also increases character's Action Skill impact by 20% for 5 turns.
Deals 550% damage to a single opponent.
Also increases character's Action Skill impact by 20% for 5 turns.
Action Skill Lv.1

Deals 300% damage to a single opponent.
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 25% if the opponent is a STR type character.
Cool Down: 6 Turns
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 25% if the opponent is a STR type character.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 150% damage to all opponents and decreases defense of all opponents by 15% for 3 turns.
Increases skill impact by 25% if the opponent is a STR type character.
Cool Down: 6 Turns
Increases skill impact by 25% if the opponent is a STR type character.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases Action Skill impact of all ally ABL type characters by 15%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Auto Skill Lv.1

Every turn, increases character's skill impact by 3% for 5 turns, and reduces damage to character by 3% for 5 turns.
Plus Ultra Skill Lv.2

Gives character ability to overwhelm for 4 turns.
Deals 600% damage to a single opponent.
Also increases character's Action Skill impact by 25% for 5 turns.
Deals 600% damage to a single opponent.
Also increases character's Action Skill impact by 25% for 5 turns.
Action Skill Lv.2

Deals 325% damage to a single opponent.
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 30% if the opponent is a STR type character.
Cool Down: 5 Turns
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 30% if the opponent is a STR type character.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 175% damage to all opponents and decreases defense of all opponents by 15% for 3 turns.
Increases skill impact by 30% if the opponent is a STR type character.
Cool Down: 5 Turns
Increases skill impact by 30% if the opponent is a STR type character.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases Action Skill impact of all ally ABL type characters by 20%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Auto Skill Lv.2

Every turn, increases character's skill impact by 4% for 5 turns, and reduces damage to character by 3% for 5 turns.
Plus Ultra Skill Lv.3

Gives character ability to overwhelm for 4 turns.
Deals 650% damage to a single opponent.
Also increases character's Action Skill impact by 30% for 5 turns.
Deals 650% damage to a single opponent.
Also increases character's Action Skill impact by 30% for 5 turns.
Action Skill Lv.3

Deals 350% damage to a single opponent.
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 200% damage to all opponents and decreases defense of all opponents by 15% for 3 turns.
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases Action Skill impact of all ally ABL type characters by 25%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Auto Skill Lv.3

Every turn, increases character's skill impact by 5% for 5 turns, and reduces damage to character by 3% for 5 turns.
Plus Ultra Skill Lv.3

Gives character ability to overwhelm for 4 turns.
Deals 650% damage to a single opponent.
Also increases character's Action Skill impact by 30% for 5 turns.
Deals 650% damage to a single opponent.
Also increases character's Action Skill impact by 30% for 5 turns.
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 225% damage to all opponents and decreases defense of all opponents by 15% for 3 turns.
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Increases skill impact by 35% if the opponent is a STR type character.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases Action Skill impact of all ally ABL type characters by 25%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Auto Skill Lv.3

Every turn, increases character's skill impact by 5% for 5 turns, and reduces damage to character by 3% for 5 turns.
Plus Ultra Skill Lv.3

Gives character ability to overwhelm for 4 turns.
Deals 650% damage to a single opponent.
Also increases character's Action Skill impact by 30% for 5 turns.
Deals 650% damage to a single opponent.
Also increases character's Action Skill impact by 30% for 5 turns.
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 40% if the opponent is a STR type character.
Cool Down: 4 Turns
Also increases Action Skill impact of all allies by 10% for 8 turns when used in a successfully executed skill chain.
Increases skill impact by 40% if the opponent is a STR type character.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 250% damage to all opponents and decreases defense of all opponents by 15% for 3 turns.
Increases skill impact by 40% if the opponent is a STR type character.
Cool Down: 4 Turns
Increases skill impact by 40% if the opponent is a STR type character.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases Action Skill impact of all ally ABL type characters by 25%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.
Auto Skill Lv.3

Every turn, increases character's skill impact by 5% for 5 turns, and reduces damage to character by 3% for 5 turns.
Unique EX Auto Skills

Gives character piercing shot for 3 turns when battle starts.

Increases character's Action Skill impact by 15% every 3 turns, up to 3 times.

Once per battle, when character is making a last stand, increases character's power by 10% for 5 turns and defense by 10% for 5 turns.

Increases character's Plus Ultra Gauge by 5% per turn, up to 8 times.

Increases character's power by 25% when HP is below 50%.

Once per battle, when an ally gets knocked out, increases character's Plus Ultra Gauge by 35% and Plus Ultra Move skill impact by 30% for 3 turns.

Increases character's Plus Ultra Move skill impact by 3% every time a critical hit is made, up to 20 times.