[Bright Future] Mirio Togata
Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Character Traits
Base Stats (Lv.1)
HP: 4804
Power: 944
Speed: 104
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 11124
Power: 2919
Speed: 183
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 39324
Power: 9849
Speed: 713
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 48324
Power: 11649
Speed: 893
Defense: 100
Critical Rate: 10
Resists
Fear: 50
Plus Ultra Skill Lv.1
Phantom Fist
Deals 500% damage to a single opponent, decreases defense of the opponent by 20% for 3 turns, with a high chance (65%) of confusing the opponent for 2 turns.
Action Skill Lv.1
Phantom Smash
Deals 275% damage to a single opponent.
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 6 Turns
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 6 Turns
Action Skill Lv.1
Phantom Kick
Deals 275% damage to a single opponent, decreases their speed by 20% for 3 turns, with a medium chance (40%) of confusing them for 2 turns.
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Auto Skill Lv.1
Jolly and In Good Health
Gives character ability to hide when they are not covering allies.
When hiding, gives character ability to land a bullseye and increases character's speed by 30%.
When hiding, gives character ability to land a bullseye and increases character's speed by 30%.
Auto Skill Lv.1
Will to Protect to the End
Gives character ability to make a last stand 1 time, up to 1 time.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 20%.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 20%.
Plus Ultra Skill Lv.2
Phantom Fist
Deals 550% damage to a single opponent, decreases defense of the opponent by 20% for 3 turns, with a high chance (65%) of confusing the opponent for 2 turns.
Action Skill Lv.2
Phantom Smash
Deals 300% damage to a single opponent.
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 5 Turns
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 5 Turns
Action Skill Lv.2
Phantom Kick
Deals 300% damage to a single opponent, decreases their speed by 25% for 3 turns, with a medium chance (40%) of confusing them for 2 turns.
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Auto Skill Lv.2
Jolly and In Good Health
Gives character ability to hide when they are not covering allies.
When hiding, gives character ability to land a bullseye and increases character's speed by 35%.
When hiding, gives character ability to land a bullseye and increases character's speed by 35%.
Auto Skill Lv.2
Will to Protect to the End
Gives character ability to make a last stand 1 time, up to 1 time.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 25%.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 25%.
Plus Ultra Skill Lv.3
Phantom Fist
Deals 600% damage to a single opponent, decreases defense of the opponent by 20% for 3 turns, with a high chance (65%) of confusing the opponent for 2 turns.
Action Skill Lv.3
Phantom Smash
Deals 325% damage to a single opponent.
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 4 Turns
Action Skill Lv.3
Phantom Kick
Deals 325% damage to a single opponent, decreases their speed by 30% for 3 turns, with a medium chance (40%) of confusing them for 2 turns.
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Auto Skill Lv.3
Jolly and In Good Health
Gives character ability to hide when they are not covering allies.
When hiding, gives character ability to land a bullseye and increases character's speed by 40%.
When hiding, gives character ability to land a bullseye and increases character's speed by 40%.
Auto Skill Lv.3
Will to Protect to the End
Gives character ability to make a last stand 1 time, up to 1 time.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 30%.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 30%.
Plus Ultra Skill Lv.3
Phantom Fist
Deals 600% damage to a single opponent, decreases defense of the opponent by 20% for 3 turns, with a high chance (65%) of confusing the opponent for 2 turns.
Action Skill DX Lv.1
Phantom Smash DX
Deals 350% damage to a single opponent.
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 4 Turns
Action Skill DX Lv.1
Phantom Kick DX
Deals 350% damage to a single opponent, decreases their speed by 30% for 3 turns, with a medium chance (40%) of confusing them for 2 turns.
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Auto Skill Lv.3
Jolly and In Good Health
Gives character ability to hide when they are not covering allies.
When hiding, gives character ability to land a bullseye and increases character's speed by 40%.
When hiding, gives character ability to land a bullseye and increases character's speed by 40%.
Auto Skill Lv.3
Will to Protect to the End
Gives character ability to make a last stand 1 time, up to 1 time.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 30%.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 30%.
Plus Ultra Skill Lv.3
Phantom Fist
Deals 600% damage to a single opponent, decreases defense of the opponent by 20% for 3 turns, with a high chance (65%) of confusing the opponent for 2 turns.
Action Skill DX Lv.2
Phantom Smash DX
Deals 375% damage to a single opponent.
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to cover allies for 2 turns and ability to evade 2 times.
Cool Down: 4 Turns
Action Skill DX Lv.2
Phantom Kick DX
Deals 375% damage to a single opponent, decreases their speed by 30% for 3 turns, with a medium chance (40%) of confusing them for 2 turns.
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Gives character ability to evade 2 times.
Cool Down: 4 Turns
Auto Skill Lv.3
Jolly and In Good Health
Gives character ability to hide when they are not covering allies.
When hiding, gives character ability to land a bullseye and increases character's speed by 40%.
When hiding, gives character ability to land a bullseye and increases character's speed by 40%.
Auto Skill Lv.3
Will to Protect to the End
Gives character ability to make a last stand 1 time, up to 1 time.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 30%.
Gives character persistence for 3 turns when HP is below 20%, up to 1 time.
When character has persistence, gives character ability to cover allies and ability to land a bullseye.
When character is covering allies, increases character's defense by 30%.
Unique EX Auto Skills
Unique EX Auto Skill
Increases character's skill impact by 30% when character has the ability to evade.
Unique EX Auto Skill
Increases character's Max HP by 20% if there are any pro heroes on the team.
Unique EX Auto Skill
Increases power of all ally Big Three characters by 15%.
Unique EX Auto Skill
Increases character's power by 25% when HP is below 50%.
Unique EX Auto Skill
Increases character's defense by 20% when power is increased.
Unique EX Auto Skill
Increases character's defense by 5% every time a critical hit is made, up to 8 times.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 3% every time a critical hit is made, up to 20 times.