[Heroes Assemble] Izuku Midoriya
Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (STR) - x7
Small Ring (STR) - x5
Small Chip (STR) - x11
Small Screw (STR) - x100
Small Nut (STR) - x102
Small Pipe (STR) - x44
Medium Gears (STR) - x109
Medium Rings (STR) - x143
Medium Chip (STR) - x163
Medium Screw (STR) - x24
Medium Nut (STR) - x60
Medium Pipe (STR) - x30
Intricate Gears (STR) - x105
Intricate Rings (STR) - x100
Intricate Chip (STR) - x80
Complex Screw (STR) - x75
Complex Nut (STR) - x81
Complex Pipe (STR) - x75
Tiny Light (STR) - x12
Tiny Cylinder (STR) - x31
Tiny Battery (STR) - x32
Tiny Capacitor (STR) - x45
Tiny Fan (STR) - x102
Tiny Memory Drive (STR) - x20
Medium Light (STR) - x172
Medium Cylinder (STR) - x180
Medium Battery (STR) - x175
Medium Capacitor (STR) - x45
Medium Fan (STR) - x75
Medium Memory Drive (STR) - x70
Charged-up Light (STR) - x110
Charged-up Cylinder (STR) - x238
Charged-up Battery (STR) - x140
Powerful Capacitor (STR) - x60
Powerful Fan (STR) - x140
Powerful Memory Drive (STR) - x70
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (STR) - x7
Small Ring (STR) - x5
Small Chip (STR) - x11
Small Screw (STR) - x100
Small Nut (STR) - x102
Small Pipe (STR) - x44
Medium Gears (STR) - x109
Medium Rings (STR) - x143
Medium Chip (STR) - x163
Medium Screw (STR) - x24
Medium Nut (STR) - x60
Medium Pipe (STR) - x30
Intricate Gears (STR) - x105
Intricate Rings (STR) - x100
Intricate Chip (STR) - x80
Complex Screw (STR) - x75
Complex Nut (STR) - x81
Complex Pipe (STR) - x75
Tiny Light (STR) - x12
Tiny Cylinder (STR) - x31
Tiny Battery (STR) - x32
Tiny Capacitor (STR) - x45
Tiny Fan (STR) - x102
Tiny Memory Drive (STR) - x20
Medium Light (STR) - x172
Medium Cylinder (STR) - x180
Medium Battery (STR) - x175
Medium Capacitor (STR) - x45
Medium Fan (STR) - x75
Medium Memory Drive (STR) - x70
Charged-up Light (STR) - x110
Charged-up Cylinder (STR) - x238
Charged-up Battery (STR) - x140
Powerful Capacitor (STR) - x60
Powerful Fan (STR) - x140
Powerful Memory Drive (STR) - x70
Character Traits
Base Stats (Lv.1)
HP: 5018
Power: 1021
Speed: 129
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 15920
Power: 3154
Speed: 208
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 49020
Power: 9784
Speed: 778
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 58020
Power: 11584
Speed: 958
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Detroit Slash
Deals 600% damage to a single opponent.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 20% when HP is below 50%.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 20% when HP is below 50%.
Action Skill Lv.1
Detroit Smash
Deals 400% damage to a single opponent.
Increases character's Plus Ultra Gauge by 15%.
Also inflicts some of the damage dealt to character.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 15%.
Also inflicts some of the damage dealt to character.
Cool Down: 5 Turns
Action Skill Lv.1
Continuous Full-Body Limit
Increases character's power by 20% for 3 turns.
Increases character's skill impact by 40% for 3 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Increases character's skill impact by 40% for 3 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Auto Skill Lv.1
Save and Win
Increases character's Plus Ultra Gauge by 15% when a WAVE starts.
If 1 ally gets knocked out, increases character's skill impact by 20%.
If 2 allies get knocked out, increases character's power by 20%.
If 1 ally gets knocked out, increases character's skill impact by 20%.
If 2 allies get knocked out, increases character's power by 20%.
Auto Skill Lv.1
Can't Go Back Now
When HP is below 20%, once per battle, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 40%.
If 4 allies get knocked out, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 40%.
If 4 allies get knocked out, gives character persistence for 3 turns.
Plus Ultra Skill Lv.2
Detroit Slash
Deals 650% damage to a single opponent.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 25% when HP is below 50%.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 25% when HP is below 50%.
Action Skill Lv.2
Detroit Smash
Deals 425% damage to a single opponent.
Increases character's Plus Ultra Gauge by 15%.
Also inflicts some of the damage dealt to character.
Cool Down: 4 Turns
Increases character's Plus Ultra Gauge by 15%.
Also inflicts some of the damage dealt to character.
Cool Down: 4 Turns
Action Skill Lv.2
Continuous Full-Body Limit
Increases character's power by 25% for 3 turns.
Increases character's skill impact by 40% for 3 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Increases character's skill impact by 40% for 3 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Auto Skill Lv.2
Save and Win
Increases character's Plus Ultra Gauge by 15% when a WAVE starts.
If 1 ally gets knocked out, increases character's skill impact by 25%.
If 2 allies get knocked out, increases character's power by 25%.
If 1 ally gets knocked out, increases character's skill impact by 25%.
If 2 allies get knocked out, increases character's power by 25%.
Auto Skill Lv.2
Can't Go Back Now
When HP is below 20%, once per battle, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 50%.
If 4 allies get knocked out, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 50%.
If 4 allies get knocked out, gives character persistence for 3 turns.
Plus Ultra Skill Lv.3
Detroit Slash
Deals 700% damage to a single opponent.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 30% when HP is below 50%.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 30% when HP is below 50%.
Action Skill Lv.3
Detroit Smash
Deals 450% damage to a single opponent.
Increases character's Plus Ultra Gauge by 15%.
Also inflicts some of the damage dealt to character.
Cool Down: 3 Turns
Increases character's Plus Ultra Gauge by 15%.
Also inflicts some of the damage dealt to character.
Cool Down: 3 Turns
Action Skill Lv.3
Continuous Full-Body Limit
Increases character's power by 30% for 3 turns.
Increases character's skill impact by 40% for 3 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Increases character's skill impact by 40% for 3 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Auto Skill Lv.3
Save and Win
Increases character's Plus Ultra Gauge by 15% when a WAVE starts.
If 1 ally gets knocked out, increases character's skill impact by 30%.
If 2 allies get knocked out, increases character's power by 30%.
If 1 ally gets knocked out, increases character's skill impact by 30%.
If 2 allies get knocked out, increases character's power by 30%.
Auto Skill Lv.3
Can't Go Back Now
When HP is below 20%, once per battle, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 60%.
If 4 allies get knocked out, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 60%.
If 4 allies get knocked out, gives character persistence for 3 turns.
Plus Ultra Skill Lv.3
Detroit Slash
Deals 700% damage to a single opponent.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 30% when HP is below 50%.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 30% when HP is below 50%.
Action Skill DX Lv.1
Detroit Smash DX
Deals 475% damage to a single opponent.
Increases character's Plus Ultra Gauge by 25%.
Also inflicts some of the damage dealt to character.
Cool Down: 3 Turns
Increases character's Plus Ultra Gauge by 25%.
Also inflicts some of the damage dealt to character.
Cool Down: 3 Turns
Action Skill DX Lv.1
Continuous Full-Body Limit DX
Increases character's power by 35% for 3 turns.
Increases character's skill impact by 40% for 4 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Increases character's skill impact by 40% for 4 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Auto Skill Lv.3
Save and Win
Increases character's Plus Ultra Gauge by 15% when a WAVE starts.
If 1 ally gets knocked out, increases character's skill impact by 30%.
If 2 allies get knocked out, increases character's power by 30%.
If 1 ally gets knocked out, increases character's skill impact by 30%.
If 2 allies get knocked out, increases character's power by 30%.
Auto Skill Lv.3
Can't Go Back Now
When HP is below 20%, once per battle, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 60%.
If 4 allies get knocked out, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 60%.
If 4 allies get knocked out, gives character persistence for 3 turns.
Plus Ultra Skill Lv.3
Detroit Slash
Deals 700% damage to a single opponent.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 30% when HP is below 50%.
Also inflicts some of the damage dealt to character.
If character has persistence, reduces character's Action Skill cooldown time by 1.
Character's skill impact is increased by 30% when HP is below 50%.
Action Skill DX Lv.2
Detroit Smash DX
Deals 500% damage to a single opponent.
Increases character's Plus Ultra Gauge by 25%.
Also inflicts some of the damage dealt to character.
Cool Down: 3 Turns
Increases character's Plus Ultra Gauge by 25%.
Also inflicts some of the damage dealt to character.
Cool Down: 3 Turns
Action Skill DX Lv.2
Continuous Full-Body Limit DX
Increases character's power by 40% for 3 turns.
Increases character's skill impact by 40% for 4 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Increases character's skill impact by 40% for 4 turns.
Also gives character ability to make a last stand 1 time.
Cool Down: 5 Turns
Auto Skill Lv.3
Save and Win
Increases character's Plus Ultra Gauge by 15% when a WAVE starts.
If 1 ally gets knocked out, increases character's skill impact by 30%.
If 2 allies get knocked out, increases character's power by 30%.
If 1 ally gets knocked out, increases character's skill impact by 30%.
If 2 allies get knocked out, increases character's power by 30%.
Auto Skill Lv.3
Can't Go Back Now
When HP is below 20%, once per battle, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 60%.
If 4 allies get knocked out, gives character persistence for 3 turns.
If 3 allies get knocked out, increases character's power by 60%.
If 4 allies get knocked out, gives character persistence for 3 turns.
Unique EX Auto Skills
Unique EX Auto Skill
When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.
Unique EX Auto Skill
When HP is below 5%, gives character resilience and once per battle, gives them the ability to make a last stand 3 times.
Unique EX Auto Skill
Increases character's power by 20% for 3 turns when character makes a last stand.
Unique EX Auto Skill
Increases character's power by 20% for 4 turns when a WAVE starts.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.
Unique EX Auto Skill
Increases character's power by 25% when HP is below 50%.
Unique EX Auto Skill
Gives character ability to evade 1 time every 3 critical hits, up to 3 times.