


[Faux 100%] Izuku Midoriya


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 5200
Power: 896
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 13100
Power: 2476
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 44300
Power: 8756
Speed: 759
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 53300
Power: 10556
Speed: 939
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 30%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 30%.
Action Skill Lv.1

Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 325% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 325% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill Lv.1

Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 300% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 15% for 3 turns.
Also, increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 6 Turns
Deals 300% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 15% for 3 turns.
Also, increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 6 Turns
Auto Skill Lv.1

Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 50%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 30%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 50%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 30%).
Auto Skill Lv.1

Increases character's power by 6% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 30%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 30%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 35%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 35%.
Action Skill Lv.2

Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 350% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 350% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill Lv.2

Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 325% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 20% for 3 turns.
Also, increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 5 Turns
Deals 325% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 20% for 3 turns.
Also, increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 5 Turns
Auto Skill Lv.2

Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 60%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 40%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 60%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 40%).
Auto Skill Lv.2

Increases character's power by 7% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 40%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 40%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Action Skill Lv.3

Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 375% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 375% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill Lv.3

Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 350% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 350% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Auto Skill Lv.3

Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
Auto Skill Lv.3

Increases character's power by 8% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Action Skill DX Lv.1

Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 400% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 400% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill DX Lv.1

Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 375% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 375% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Auto Skill Lv.3

Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
Auto Skill Lv.3

Increases character's power by 8% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Action Skill DX Lv.2

Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 425% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 425% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill DX Lv.2

Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 400% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 400% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Auto Skill Lv.3

Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
Auto Skill Lv.3

Increases character's power by 8% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Unique EX Auto Skills

When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.

When HP is below 5%, gives character resilience and once per battle, gives them the ability to make a last stand 3 times.

Increases character's power by 20% for 3 turns when character makes a last stand.

Increases character's power by 20% for 4 turns when a WAVE starts.

Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.

Increases character's power by 25% when HP is below 50%.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.