[Faux 100%] Izuku Midoriya
Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Character Traits
Base Stats (Lv.1)
HP: 5200
Power: 896
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 13100
Power: 2476
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 44300
Power: 8756
Speed: 759
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 53300
Power: 10556
Speed: 939
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Sixth Full Blast & Third's Fa Jin
Deals 550% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 30%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 30%.
Action Skill Lv.1
Fa Jin
Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 325% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 325% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill Lv.1
Blackwhip & Shoot Style
Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 300% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 15% for 3 turns.
Also, increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 6 Turns
Deals 300% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 15% for 3 turns.
Also, increases this skill's skill impact by 20% when character has the ability to land a bullseye.
Cool Down: 6 Turns
Auto Skill Lv.1
Limited Vision
Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 50%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 30%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 50%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 30%).
Auto Skill Lv.1
Tricky Balancing Act
Increases character's power by 6% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 30%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 30%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.2
Sixth Full Blast & Third's Fa Jin
Deals 600% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 35%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 35%.
Action Skill Lv.2
Fa Jin
Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 350% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 350% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill Lv.2
Blackwhip & Shoot Style
Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 325% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 20% for 3 turns.
Also, increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 5 Turns
Deals 325% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 20% for 3 turns.
Also, increases this skill's skill impact by 25% when character has the ability to land a bullseye.
Cool Down: 5 Turns
Auto Skill Lv.2
Limited Vision
Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 60%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 40%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 60%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 40%).
Auto Skill Lv.2
Tricky Balancing Act
Increases character's power by 7% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 40%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 40%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3
Sixth Full Blast & Third's Fa Jin
Deals 650% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Action Skill Lv.3
Fa Jin
Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 375% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 375% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill Lv.3
Blackwhip & Shoot Style
Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 350% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 350% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Auto Skill Lv.3
Limited Vision
Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
Auto Skill Lv.3
Tricky Balancing Act
Increases character's power by 8% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3
Sixth Full Blast & Third's Fa Jin
Deals 650% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Action Skill DX Lv.1
Fa Jin DX
Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 400% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 400% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill DX Lv.1
Blackwhip & Shoot Style DX
Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 375% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 375% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 30% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Auto Skill Lv.3
Limited Vision
Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
Auto Skill Lv.3
Tricky Balancing Act
Increases character's power by 8% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3
Sixth Full Blast & Third's Fa Jin
Deals 650% damage to a single opponent.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Medium chance (40%) of blinding all opponents for 3 turns.
Gives all allies (excl. character) the ability to evade 1 time.
When character has persistence, shortens character's cooldown time by 3, this skill gains piercing shot, and increases character's skill impact by 40%.
Action Skill DX Lv.2
Fa Jin DX
Cancels all of the opponent's temporary last stand effect when character has the ability to land a bullseye.
Deals 425% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 425% damage to a single opponent.
This skill gains piercing shot.
Increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Action Skill DX Lv.2
Blackwhip & Shoot Style DX
Cancels all of the opponent's temporary Status Ailment Null effect when character has the ability to land a bullseye.
Deals 400% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Deals 400% damage to a single opponent, with a medium chance (40%) of binding them for 2 turns, and decreases their defense by 25% for 3 turns.
Also, increases this skill's skill impact by 35% when character has the ability to land a bullseye.
Cool Down: 4 Turns
Auto Skill Lv.3
Limited Vision
Character gains 1 Fa Jin every 1 turn, up to 5 times.
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
When character's Fa Jin is less than 3, gives character ability to nullify status ailments, increases character's speed by 70%, and power by 40%.
When character's Fa Jin is less than 4, gives character ability to use sharp eye (chance of evading: 50%).
Auto Skill Lv.3
Tricky Balancing Act
Increases character's power by 8% for every 1 Fa Jin.
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
When character's Fa Jin is 3 or higher, gives character ability to land a bullseye.
When character's Fa Jin is 5, gives character persistence and increases character's critical hit rate by 50%.
After character attacks opponents 10 times while having persistence, character gains 1 Fa Jin, up to 1 time (multi hit attacks=1 attack).
Unique EX Auto Skills
Unique EX Auto Skill
When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.
Unique EX Auto Skill
When HP is below 5%, gives character resilience and once per battle, gives them the ability to make a last stand 3 times.
Unique EX Auto Skill
Increases character's power by 20% for 3 turns when character makes a last stand.
Unique EX Auto Skill
Increases character's power by 20% for 4 turns when a WAVE starts.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.
Unique EX Auto Skill
Increases character's power by 25% when HP is below 50%.
Unique EX Auto Skill
Gives character ability to evade 1 time every 3 critical hits, up to 3 times.