


[100 Million] Izuku Midoriya


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 4242
Power: 1060
Speed: 115
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 12142
Power: 3351
Speed: 194
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 44542
Power: 10121
Speed: 714
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 53542
Power: 11921
Speed: 894
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 30% when character has parry.
Increases this skill's critical hit rate by 15% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 30% when character has parry.
Increases this skill's critical hit rate by 15% when character is making a last stand.
Action Skill Lv.1

Deals 300% damage to a single opponent.
Increases power of all allies by 15% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 20% when character has parry.
Cool Down: 7 Turns
Increases power of all allies by 15% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 20% when character has parry.
Cool Down: 7 Turns
Action Skill Lv.1

Gives all allies the ability to parry (200% of the value given by Sharp Eye) for 3 turns and cancels 1 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 15% for 3 turns.
Cool Down: 8 Turns
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 15% for 3 turns.
Cool Down: 8 Turns
Auto Skill Lv.1

Gives all allies the ability to parry (200% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 20%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 20%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.1

After 2 turns pass while character has parry, increases character's skill impact by 6%, up to 3 times, and critical hit rate by 3%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 6%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 6%, up to 2 times.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 40% when character has parry.
Increases this skill's critical hit rate by 20% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 40% when character has parry.
Increases this skill's critical hit rate by 20% when character is making a last stand.
Action Skill Lv.2

Deals 325% damage to a single opponent.
Increases power of all allies by 20% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 25% when character has parry.
Cool Down: 6 Turns
Increases power of all allies by 20% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 25% when character has parry.
Cool Down: 6 Turns
Action Skill Lv.2

Gives all allies the ability to parry (225% of the value given by Sharp Eye) for 3 turns and cancels 1 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 20% for 3 turns.
Cool Down: 7 Turns
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 20% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.2

Gives all allies the ability to parry (225% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 25%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 25%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.2

After 2 turns pass while character has parry, increases character's skill impact by 8%, up to 3 times, and critical hit rate by 4%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 8%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 8%, up to 2 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Action Skill Lv.3

Deals 350% damage to a single opponent.
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Action Skill Lv.3

Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 3 turns and cancels 1 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.3

After 2 turns pass while character has parry, increases character's skill impact by 10%, up to 3 times, and critical hit rate by 5%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Action Skill DX Lv.1

Gives all allies the ability to parry (275% of the value given by Sharp Eye) for 3 turns and cancels 2 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.3

After 2 turns pass while character has parry, increases character's skill impact by 10%, up to 3 times, and critical hit rate by 5%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Increases power of all allies by 30% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Increases power of all allies by 30% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Action Skill DX Lv.2

Gives all allies the ability to parry (300% of the value given by Sharp Eye) for 3 turns and cancels 2 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 30% for 3 turns.
Cool Down: 6 Turns
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 30% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.3

After 2 turns pass while character has parry, increases character's skill impact by 10%, up to 3 times, and critical hit rate by 5%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
Unique EX Auto Skills

When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.

When HP is below 5%, gives character resilience and once per battle, gives them the ability to make a last stand 3 times.

Increases character's power by 20% for 3 turns when character makes a last stand.

Increases character's power by 20% for 4 turns when a WAVE starts.

Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.

Increases character's power by 25% when HP is below 50%.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.