[100 Million] Izuku Midoriya

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (ABL) - x7
Small Ring (ABL) - x5
Small Chip (ABL) - x11
Small Screw (ABL) - x100
Small Nut (ABL) - x102
Small Pipe (ABL) - x44
Medium Gears (ABL) - x109
Medium Rings (ABL) - x143
Medium Chip (ABL) - x163
Medium Screw (ABL) - x24
Medium Nut (ABL) - x60
Medium Pipe (ABL) - x30
Intricate Gears (ABL) - x105
Intricate Rings (ABL) - x100
Intricate Chip (ABL) - x80
Complex Screw (ABL) - x75
Complex Nut (ABL) - x81
Complex Pipe (ABL) - x75
Tiny Light (ABL) - x12
Tiny Cylinder (ABL) - x31
Tiny Battery (ABL) - x32
Tiny Capacitor (ABL) - x45
Tiny Fan (ABL) - x102
Tiny Memory Drive (ABL) - x20
Medium Light (ABL) - x172
Medium Cylinder (ABL) - x180
Medium Battery (ABL) - x175
Medium Capacitor (ABL) - x45
Medium Fan (ABL) - x75
Medium Memory Drive (ABL) - x70
Charged-up Light (ABL) - x110
Charged-up Cylinder (ABL) - x238
Charged-up Battery (ABL) - x140
Powerful Capacitor (ABL) - x60
Powerful Fan (ABL) - x140
Powerful Memory Drive (ABL) - x70Character Traits
Base Stats (Lv.1)
HP: 4242
Power: 1060
Speed: 115
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 12142
Power: 3351
Speed: 194
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 44542
Power: 10121
Speed: 714
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 53542
Power: 11921
Speed: 894
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Deals 400% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 30% when character has parry.
Increases this skill's critical hit rate by 15% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 30% when character has parry.
Increases this skill's critical hit rate by 15% when character is making a last stand.
Action Skill Lv.1
Delaware Smash
Deals 300% damage to a single opponent.
Increases power of all allies by 15% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 20% when character has parry.
Cool Down: 7 Turns
Increases power of all allies by 15% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 20% when character has parry.
Cool Down: 7 Turns
Action Skill Lv.1
Danger Sense
Gives all allies the ability to parry (200% of the value given by Sharp Eye) for 3 turns and cancels 1 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 15% for 3 turns.
Cool Down: 8 Turns
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 15% for 3 turns.
Cool Down: 8 Turns
Auto Skill Lv.1
Gives all allies the ability to parry (200% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 20%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 20%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.1
After 2 turns pass while character has parry, increases character's skill impact by 6%, up to 3 times, and critical hit rate by 3%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 6%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 6%, up to 2 times.
Plus Ultra Skill Lv.2
Deals 450% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 40% when character has parry.
Increases this skill's critical hit rate by 20% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 40% when character has parry.
Increases this skill's critical hit rate by 20% when character is making a last stand.
Action Skill Lv.2
Delaware Smash
Deals 325% damage to a single opponent.
Increases power of all allies by 20% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 25% when character has parry.
Cool Down: 6 Turns
Increases power of all allies by 20% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 25% when character has parry.
Cool Down: 6 Turns
Action Skill Lv.2
Danger Sense
Gives all allies the ability to parry (225% of the value given by Sharp Eye) for 3 turns and cancels 1 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 20% for 3 turns.
Cool Down: 7 Turns
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 20% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.2
Gives all allies the ability to parry (225% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 25%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 25%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.2
After 2 turns pass while character has parry, increases character's skill impact by 8%, up to 3 times, and critical hit rate by 4%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 8%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 8%, up to 2 times.
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Action Skill Lv.3
Delaware Smash
Deals 350% damage to a single opponent.
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Action Skill Lv.3
Danger Sense
Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 3 turns and cancels 1 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Increases Max HP of all allies with sharp eye by 20% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3
Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.3
After 2 turns pass while character has parry, increases character's skill impact by 10%, up to 3 times, and critical hit rate by 5%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Action Skill DX Lv.1
Delaware Smash DX
Deals 375% damage to a single opponent.
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Increases power of all allies by 25% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Action Skill DX Lv.1
Danger Sense DX
Gives all allies the ability to parry (275% of the value given by Sharp Eye) for 3 turns and cancels 2 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 25% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3
Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.3
After 2 turns pass while character has parry, increases character's skill impact by 10%, up to 3 times, and critical hit rate by 5%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Reduces character's cooldown time by 1 when character has parry.
Increases this skill's skill impact by 50% when character has parry.
Increases this skill's critical hit rate by 25% when character is making a last stand.
Action Skill DX Lv.2
Delaware Smash DX
Deals 400% damage to a single opponent.
Increases power of all allies by 30% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Increases power of all allies by 30% for 3 turns when character is making a last stand.
Increases this skill's skill impact by 30% when character has parry.
Cool Down: 5 Turns
Action Skill DX Lv.2
Danger Sense DX
Gives all allies the ability to parry (300% of the value given by Sharp Eye) for 3 turns and cancels 2 of their temporary status ailments.
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 30% for 3 turns.
Cool Down: 6 Turns
Increases Max HP of all allies with sharp eye by 30% for 3 turns and restores their damage taken by 30% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3
Gives all allies the ability to parry (250% of the value given by Sharp Eye) for 1 turn, up to 1 time.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Gives character ability to use sharp eye (chance of evading: 30%).
After character deals 1 attack to an opponent while in parry, increases character's speed by 2%, up to 15 times (multi hit attacks=1 attack).
Every 3 turns, restores 3 of the character's temporary status ailments, up to 3 times.
Auto Skill Lv.3
After 2 turns pass while character has parry, increases character's skill impact by 10%, up to 3 times, and critical hit rate by 5%, up to 4 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
After 3 turns pass while character has parry, gives character ability to make a last stand 3 times, up to 3 times.
After 3 turns pass while character has parry, increases Plus Ultra Gauge of all allies by 10%, up to 2 times.
Unique EX Auto Skills
When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.
When HP is below 5%, gives character resilience and once per battle, gives them the ability to make a last stand 3 times.
Increases character's power by 20% for 3 turns when character makes a last stand.
Increases character's power by 20% for 4 turns when a WAVE starts.
Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.
Increases character's power by 25% when HP is below 50%.
Gives character ability to evade 1 time every 3 critical hits, up to 3 times.