


[Power to Change the Future] Izuku Midoriya


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4284
Power: 1050
Speed: 95
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 10604
Power: 3025
Speed: 174
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 39804
Power: 10055
Speed: 644
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 48804
Power: 11855
Speed: 824
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Increases this skill's skill impact by 100% if the opponent is bound.
Deals 500% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Deals 500% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Action Skill Lv.1

Deals 350% damage to a single opponent with a medium chance (40%) of binding them for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Action Skill Lv.1

Deals 350% damage to a single opponent with a medium chance (40%) of blocking their recovery for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 6 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 6 Turns
Auto Skill Lv.1

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After a turn passes while character is agile; (2) After 3 turns pass from the start of battle].
Gives character ability to overwhelm.
Increases character's skill impact by 6% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Base Speed UP: +35
Base Max HP UP: +6000
Gives character ability to overwhelm.
Increases character's skill impact by 6% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Enhance Buffs
Base Attack Power UP: +260Base Speed UP: +35
Base Max HP UP: +6000
Auto Skill Lv.1

When an opponent receives Cooldown Time Reduction 1 time, increases character's critical hit rate by 10% for 5 turns and restores character's HP by 6%.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 6%. *These effects do not activate for guests.
Increases character's power by 6% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 6%. *These effects do not activate for guests.
Increases character's power by 6% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.2

Increases this skill's skill impact by 150% if the opponent is bound.
Deals 550% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Deals 550% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Action Skill Lv.2

Deals 375% damage to a single opponent with a medium chance (40%) of binding them for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Action Skill Lv.2

Deals 375% damage to a single opponent with a medium chance (40%) of blocking their recovery for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 5 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 5 Turns
Auto Skill Lv.2

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After a turn passes while character is agile; (2) After 3 turns pass from the start of battle].
Gives character ability to overwhelm.
Increases character's skill impact by 8% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Base Speed UP: +35
Base Max HP UP: +6000
Gives character ability to overwhelm.
Increases character's skill impact by 8% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Enhance Buffs
Base Attack Power UP: +260Base Speed UP: +35
Base Max HP UP: +6000
Auto Skill Lv.2

When an opponent receives Cooldown Time Reduction 1 time, increases character's critical hit rate by 15% for 5 turns and restores character's HP by 8%.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 8%. *These effects do not activate for guests.
Increases character's power by 8% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 8%. *These effects do not activate for guests.
Increases character's power by 8% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3

Increases this skill's skill impact by 200% if the opponent is bound.
Deals 600% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Deals 600% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Action Skill Lv.3

Deals 400% damage to a single opponent with a medium chance (40%) of binding them for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 400% damage to a single opponent with a medium chance (40%) of blocking their recovery for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After a turn passes while character is agile; (2) After 3 turns pass from the start of battle].
Gives character ability to overwhelm.
Increases character's skill impact by 10% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Base Speed UP: +35
Base Max HP UP: +6000
Gives character ability to overwhelm.
Increases character's skill impact by 10% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Enhance Buffs
Base Attack Power UP: +260Base Speed UP: +35
Base Max HP UP: +6000
Auto Skill Lv.3

When an opponent receives Cooldown Time Reduction 1 time, increases character's critical hit rate by 20% for 5 turns and restores character's HP by 10%.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 10%. *These effects do not activate for guests.
Increases character's power by 10% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 10%. *These effects do not activate for guests.
Increases character's power by 10% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3

Increases this skill's skill impact by 200% if the opponent is bound.
Deals 600% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Deals 600% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Action Skill DX Lv.1

Deals 425% damage to a single opponent with a medium chance (40%) of binding them for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 425% damage to a single opponent with a medium chance (40%) of blocking their recovery for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After a turn passes while character is agile; (2) After 3 turns pass from the start of battle].
Gives character ability to overwhelm.
Increases character's skill impact by 10% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Base Speed UP: +35
Base Max HP UP: +6000
Gives character ability to overwhelm.
Increases character's skill impact by 10% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Enhance Buffs
Base Attack Power UP: +260Base Speed UP: +35
Base Max HP UP: +6000
Auto Skill Lv.3

When an opponent receives Cooldown Time Reduction 1 time, increases character's critical hit rate by 20% for 5 turns and restores character's HP by 10%.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 10%. *These effects do not activate for guests.
Increases character's power by 10% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 10%. *These effects do not activate for guests.
Increases character's power by 10% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3

Increases this skill's skill impact by 200% if the opponent is bound.
Deals 600% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Deals 600% damage to a single opponent, with a medium chance (40%) of binding the opponent for 2 turns.
Makes character agile for 3 turns when character has 10 or more temporary buffs.
This skill gains bullseye.
▼Enhancement Bonus Effects
This skill gains piercing shot.
Action Skill DX Lv.2

Deals 450% damage to a single opponent with a medium chance (40%) of binding them for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains bullseye.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 450% damage to a single opponent with a medium chance (40%) of blocking their recovery for 2 turns.
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Increases character's skill impact by 5% for 10 turns and power by 5% for 10 turns.
This skill gains piercing shot.
▼Enhancement Bonus Effects
Increases character's skill impact by 5% for 10 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After a turn passes while character is agile; (2) After 3 turns pass from the start of battle].
Gives character ability to overwhelm.
Increases character's skill impact by 10% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Base Speed UP: +35
Base Max HP UP: +6000
Gives character ability to overwhelm.
Increases character's skill impact by 10% for 5 turns, every 1 turn. *This buff cannot be canceled, blocked, or restricted.
Enhance Buffs
Base Attack Power UP: +260Base Speed UP: +35
Base Max HP UP: +6000
Auto Skill Lv.3

When an opponent receives Cooldown Time Reduction 1 time, increases character's critical hit rate by 20% for 5 turns and restores character's HP by 10%.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 10%. *These effects do not activate for guests.
Increases character's power by 10% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
When an ally (excl. character) receives Cooldown Time Extension 1 time, reduces all cooldown time of all allies and restores HP of all allies by 10%. *These effects do not activate for guests.
Increases character's power by 10% for 10 turns after temporary status ailments of an opponent are canceled 1 time (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge of all opponents by 20% after an ally's (excl. character) temporary buffs are canceled 2 times, up to 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
Unique EX Auto Skills

When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.

When HP is below 5%, gives character resilience and once per battle, gives them the ability to make a last stand 3 times.

Increases character's power by 20% for 3 turns when character makes a last stand.

Increases character's power by 20% for 4 turns when a WAVE starts.

Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.

Increases character's power by 25% when HP is below 50%.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.