Freshly recruited
- HP
- 2,356
- Power
- 509
- Speed
- 26
- Defense
- 100
- Crit Rate
- 10%
- Battle Power
- 3,214
Basic + Piece Route board
- HP
- 21,776
- Power
- 5,684
- Speed
- 295
- Defense
- 100
- Crit Rate
- 10%
- Battle Power
- 33,624
Full board incl. DX
- HP
- 29,376
- Power
- 7,714
- Speed
- 433
- Defense
- 100
- Crit Rate
- 10%
- Battle Power
- 45,544
Max Lv. + Advanced Lv Up
- HP
- 38,376
- Power
- 9,514
- Speed
- 613
- Defense
- 100
- Crit Rate
- 10%
- Battle Power
- 57,244
Level cap: 60 → 80 with the Piece Route → 110 with the DX Piece Route.
How the ADV+ build adds up
| HP | Power | Speed |
| Level growth (Lv. 110) | 13,476 | 3,714 | 195 |
| Basic + Piece Route | +13,100 | +3,200 | +190 |
| DX Piece Route | +2,800 | +800 | +48 |
| Advanced Lv Up ×90 | +9,000 | +1,800 | +180 |
| Trust Lv. 20 | +500 | +100 | +10 |
| Total |
38,376 |
9,514 |
613 |
Trust Lv. 20 adds HP +500, Power +100, Speed +10 and Crit +3% to every card of this character (Max Lv. and ADV+ columns). Battle Power never includes Trust.
Battle Power = (HP × Defense ÷ 100 + Power × 8) ÷ 2, as the game computes it (EX Auto Skills not included).
Plus Ultra Move
Explosive Speed Turbo (PU) Lv.1
Deals 300% damage to a single opponent.
Also increases character's power by 20% for 3 turns.
Explosive Speed Turbo (PU) Lv.2
Deals 350% damage to a single opponent.
Also increases character's power by 25% for 3 turns.
Explosive Speed Turbo (PU) Lv.3
Deals 400% damage to a single opponent.
Also increases character's power by 30% for 3 turns.
Action Skill 1
Armor-Piercing Shot Lv.1
Cooldown Time: 5 turn(s)
Deals 150% damage to a single opponent.
Low chance (20%) of burning the opponent for 3 turns.
Armor-Piercing Shot Lv.2
Cooldown Time: 4 turn(s)
Deals 175% damage to a single opponent.
Low chance (20%) of burning the opponent for 3 turns.
Armor-Piercing Shot Lv.3
Cooldown Time: 3 turn(s)
Deals 200% damage to a single opponent.
Low chance (20%) of burning the opponent for 3 turns.
Armor-Piercing Shot DX Lv.1
Cooldown Time: 3 turn(s)
Deals 225% damage to a single opponent.
Low chance (20%) of burning the opponent for 3 turns.
Armor-Piercing Shot DX Lv.2
Cooldown Time: 3 turn(s)
Deals 250% damage to a single opponent.
Low chance (20%) of burning the opponent for 3 turns.
Action Skill 2
Arrogance Lv.1
Cooldown Time: 6 turn(s)
Increases character's power by 30% for 3 turns.
Also increases character's speed by 30% for 3 turns.
Arrogance Lv.2
Cooldown Time: 5 turn(s)
Increases character's power by 35% for 3 turns.
Also increases character's speed by 35% for 3 turns.
Arrogance Lv.3
Cooldown Time: 4 turn(s)
Increases character's power by 40% for 3 turns.
Also increases character's speed by 40% for 3 turns.
Arrogance DX Lv.1
Cooldown Time: 4 turn(s)
Increases character's power by 40% for 3 turns.
Also increases character's speed by 45% for 3 turns.
Arrogance DX Lv.2
Cooldown Time: 4 turn(s)
Increases character's power by 40% for 3 turns.
Also increases character's speed by 50% for 3 turns.
Locked at first — unlocked on the Basic Route.
Auto Skill 1
Natural Prodigy Lv.1
Increases character's speed by 15% when HP is 50% or higher.
Natural Prodigy Lv.2
Increases character's speed by 20% when HP is 50% or higher.
Natural Prodigy Lv.3
Increases character's speed by 25% when HP is 50% or higher.
Auto Skill 2
Trained Brain Lv.1
Decreases a single opponent's power by 10% for 3 turns when a WAVE starts.
Trained Brain Lv.2
Decreases a single opponent's power by 15% for 3 turns when a WAVE starts.
Trained Brain Lv.3
Decreases a single opponent's power by 20% for 3 turns when a WAVE starts.
Locked at first — unlocked on the Piece Route.
Percentages after “chance” are the effect's success rate from the game data.
Unlocked on the DX Piece Route. Each draw costs 20 of this card's Pieces and picks one at random from this character's pool (14.29% each); you can draw again, which replaces the current skill.
-
Increases character's Plus Ultra Gauge by 5% every time a critical hit is made.
BP+2,300
-
Increases chance of character causing blinding and burning, lowers chance of character becoming blind.
BP+2,300
-
Increases character's skill impact by 20% for 3 turns every 3 critical hits.
BP+2,300
-
Increases character's Plus Ultra Gauge by 5% per turn, up to 8 times.
BP+2,300
-
Character's skill impact is increased by 10% every 2 turns, up to 3 times.
BP+2,300
-
Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.
BP+2,300
-
Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.
BP+2,300