


[Heroes Assemble] Katsuki Bakugo


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4771
Power: 998
Speed: 114
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 14172
Power: 3526
Speed: 193
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 45322
Power: 10906
Speed: 663
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 54322
Power: 12706
Speed: 843
Defense: 100
Critical Rate: 10
Resists
Burning: 50
Plus Ultra Skill Lv.1

Deals 600% damage to a single opponent.
Increases character's power by 30% for 3 turns.
Makes the character ecstatic for 3 turns.
Increases character's power by 30% for 3 turns.
Makes the character ecstatic for 3 turns.
Action Skill Lv.1

Deals 200% damage to all opponents.
Increases character's power by 15% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Increases character's power by 15% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Action Skill Lv.1

Deals 300% damage to a single opponent.
Increases character's critical hit rate by 10% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 5 Turns
Increases character's critical hit rate by 10% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 5 Turns
Auto Skill Lv.1

If character did not land a critical hit, increases character's critical hit rate by 3% for 5 turns.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Auto Skill Lv.1

Gives character ability to overwhelm.
Increases character's power by 5% for 5 turns after landing a critical hit.
Increases character's power by 5% for 5 turns after landing a critical hit.
Plus Ultra Skill Lv.2

Deals 650% damage to a single opponent.
Increases character's power by 40% for 3 turns.
Makes the character ecstatic for 3 turns.
Increases character's power by 40% for 3 turns.
Makes the character ecstatic for 3 turns.
Action Skill Lv.2

Deals 225% damage to all opponents.
Increases character's power by 20% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Increases character's power by 20% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Action Skill Lv.2

Deals 325% damage to a single opponent.
Increases character's critical hit rate by 15% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 4 Turns
Increases character's critical hit rate by 15% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 4 Turns
Auto Skill Lv.2

If character did not land a critical hit, increases character's critical hit rate by 4% for 5 turns.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Auto Skill Lv.2

Gives character ability to overwhelm.
Increases character's power by 6% for 5 turns after landing a critical hit.
Increases character's power by 6% for 5 turns after landing a critical hit.
Plus Ultra Skill Lv.3

Deals 700% damage to a single opponent.
Increases character's power by 50% for 3 turns.
Makes the character ecstatic for 3 turns.
Increases character's power by 50% for 3 turns.
Makes the character ecstatic for 3 turns.
Action Skill Lv.3

Deals 250% damage to all opponents.
Increases character's power by 25% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Increases character's power by 25% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 350% damage to a single opponent.
Increases character's critical hit rate by 20% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Increases character's critical hit rate by 20% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Auto Skill Lv.3

If character did not land a critical hit, increases character's critical hit rate by 5% for 5 turns.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Auto Skill Lv.3

Gives character ability to overwhelm.
Increases character's power by 7% for 5 turns after landing a critical hit.
Increases character's power by 7% for 5 turns after landing a critical hit.
Plus Ultra Skill Lv.3

Deals 700% damage to a single opponent.
Increases character's power by 50% for 3 turns.
Makes the character ecstatic for 3 turns.
Increases character's power by 50% for 3 turns.
Makes the character ecstatic for 3 turns.
Action Skill DX Lv.1

Deals 275% damage to all opponents.
Increases character's power by 25% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Increases character's power by 25% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Increases character's critical hit rate by 20% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Increases character's critical hit rate by 20% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Auto Skill Lv.3

If character did not land a critical hit, increases character's critical hit rate by 5% for 5 turns.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Auto Skill Lv.3

Gives character ability to overwhelm.
Increases character's power by 7% for 5 turns after landing a critical hit.
Increases character's power by 7% for 5 turns after landing a critical hit.
Plus Ultra Skill Lv.3

Deals 700% damage to a single opponent.
Increases character's power by 50% for 3 turns.
Makes the character ecstatic for 3 turns.
Increases character's power by 50% for 3 turns.
Makes the character ecstatic for 3 turns.
Action Skill DX Lv.2

Deals 300% damage to all opponents.
Increases character's power by 25% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Increases character's power by 25% for 5 turns.
Low chance (30%) of blinding all opponents by 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Increases character's critical hit rate by 20% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Increases character's critical hit rate by 20% for 5 turns.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Auto Skill Lv.3

If character did not land a critical hit, increases character's critical hit rate by 5% for 5 turns.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Also increases character's Plus Ultra Gauge by 5% when landing a critical hit.
Auto Skill Lv.3

Gives character ability to overwhelm.
Increases character's power by 7% for 5 turns after landing a critical hit.
Increases character's power by 7% for 5 turns after landing a critical hit.
Unique EX Auto Skills

Increases character's Plus Ultra Gauge by 5% every time a critical hit is made.

Increases chance of character causing blinding and burning, lowers chance of character becoming blind.

Increases character's skill impact by 20% for 3 turns every 3 critical hits.

Increases character's Plus Ultra Gauge by 5% per turn, up to 8 times.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.