


[100 Million] Katsuki Bakugo


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4200
Power: 1116
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 10125
Power: 3723
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 38075
Power: 11053
Speed: 719
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 47075
Power: 12853
Speed: 899
Defense: 100
Critical Rate: 10
Resists
Burning: 50
Plus Ultra Skill Lv.1

Deals 500% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 30% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 30% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill Lv.1

Deals 250% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 6 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 300% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 7 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 7 Turns
Auto Skill Lv.1

Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 10% for 2 turns and speed by 6% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 10% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 10%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 10% for 2 turns and speed by 6% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 10% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 10%.
Auto Skill Lv.1

Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 9% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 9% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.2

Deals 550% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 40% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 40% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill Lv.2

Deals 275% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 325% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 6 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 6 Turns
Auto Skill Lv.2

Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 15% for 2 turns and speed by 8% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 15% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 20%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 15% for 2 turns and speed by 8% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 15% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 20%.
Auto Skill Lv.2

Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 12% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 12% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill Lv.3

Deals 300% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 350% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Auto Skill Lv.3

Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Auto Skill Lv.3

Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 4 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Auto Skill Lv.3

Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Unique EX Auto Skills

Increases character's Plus Ultra Gauge by 5% every time a critical hit is made.

Increases chance of character causing blinding and burning, lowers chance of character becoming blind.

Increases character's skill impact by 20% for 3 turns every 3 critical hits.

Increases character's Plus Ultra Gauge by 5% per turn, up to 8 times.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.