[100 Million] Katsuki Bakugo

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (STR) - x7
Small Ring (STR) - x5
Small Chip (STR) - x11
Small Screw (STR) - x100
Small Nut (STR) - x102
Small Pipe (STR) - x44
Medium Gears (STR) - x109
Medium Rings (STR) - x143
Medium Chip (STR) - x163
Medium Screw (STR) - x24
Medium Nut (STR) - x60
Medium Pipe (STR) - x30
Intricate Gears (STR) - x105
Intricate Rings (STR) - x100
Intricate Chip (STR) - x80
Complex Screw (STR) - x75
Complex Nut (STR) - x81
Complex Pipe (STR) - x75
Tiny Light (STR) - x12
Tiny Cylinder (STR) - x31
Tiny Battery (STR) - x32
Tiny Capacitor (STR) - x45
Tiny Fan (STR) - x102
Tiny Memory Drive (STR) - x20
Medium Light (STR) - x172
Medium Cylinder (STR) - x180
Medium Battery (STR) - x175
Medium Capacitor (STR) - x45
Medium Fan (STR) - x75
Medium Memory Drive (STR) - x70
Charged-up Light (STR) - x110
Charged-up Cylinder (STR) - x238
Charged-up Battery (STR) - x140
Powerful Capacitor (STR) - x60
Powerful Fan (STR) - x140
Powerful Memory Drive (STR) - x70Character Traits
Base Stats (Lv.1)
HP: 4200
Power: 1116
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 10125
Power: 3723
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 38075
Power: 11053
Speed: 719
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 47075
Power: 12853
Speed: 899
Defense: 100
Critical Rate: 10
Resists
Burning: 50
Plus Ultra Skill Lv.1
Deals 500% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 30% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 30% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill Lv.1
Upper Blast
Deals 250% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 6 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 6 Turns
Action Skill Lv.1
Armor-Piercing Shot
Deals 300% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 7 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 10% when character has bullseye.
Increases this skill's skill impact by 9% when character has composure.
Cool Down: 7 Turns
Auto Skill Lv.1
Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 10% for 2 turns and speed by 6% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 10% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 10%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 10% for 2 turns and speed by 6% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 10% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 10%.
Auto Skill Lv.1
Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 9% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 9% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.2
Deals 550% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 40% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 40% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill Lv.2
Upper Blast
Deals 275% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 5 Turns
Action Skill Lv.2
Armor-Piercing Shot
Deals 325% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 6 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 15% when character has bullseye.
Increases this skill's skill impact by 12% when character has composure.
Cool Down: 6 Turns
Auto Skill Lv.2
Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 15% for 2 turns and speed by 8% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 15% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 20%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 15% for 2 turns and speed by 8% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 15% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 20%.
Auto Skill Lv.2
Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 12% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 12% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.3
Deals 600% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill Lv.3
Upper Blast
Deals 300% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
Action Skill Lv.3
Armor-Piercing Shot
Deals 350% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 5 Turns
Auto Skill Lv.3
Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Auto Skill Lv.3
Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.3
Deals 600% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill DX Lv.1
Upper Blast DX
Deals 325% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 15% when character has composure.
Cool Down: 4 Turns
Action Skill DX Lv.1
Armor-Piercing Shot DX
Deals 375% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
Auto Skill Lv.3
Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Auto Skill Lv.3
Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Plus Ultra Skill Lv.3
Deals 600% damage to a single opponent.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Blocks the recovery of a single opponent with Max HP DOWN for 3 turns. *This effect cannot be nullified, restricted, or canceled.
Increases character's skill impact by 50% for 3 turns when character's HP is 100%.
Increases this skill's skill impact by 50% when character has composure.
This skill gains bullseye and piercing shot if the opponent is affected by Max HP DOWN.
Action Skill DX Lv.2
Upper Blast DX
Deals 350% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 4 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Cancels all of the opponent's temporary Damage DOWN effects when character has bullseye.
Increases this skill's skill impact by 20% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 4 Turns
Action Skill DX Lv.2
Armor-Piercing Shot DX
Deals 400% damage to a single opponent.
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
If the opponent is affected by Max HP DOWN, this skill gains bullseye and piercing shot.
Increases this skill's skill impact by 30% when character has bullseye.
Increases this skill's skill impact by 20% when character has composure.
Cool Down: 5 Turns
Auto Skill Lv.3
Gives character ability to hide for 2 turns, up to 1 time.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Gives character composure when HP is 60% or higher.
After 1 turn passes while character has composure, increases character's power by 20% for 2 turns and speed by 10% for 3 turns.
After 2 turns pass while character has composure, increases character's Plus Ultra Effect by 20% for 2 turns.
After 3 turns pass while character has composure, restores character's HP by 30%.
Auto Skill Lv.3
Increases character's Plus Ultra Effect by 10% when HP is 80% or higher.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Gives character ability to land a bullseye when HP is 70% or higher.
Increases character's skill impact by 15% for 3 turns after 1 turn passes while character has bullseye.
Gives character ability to hide for 2 turns after 3 turns pass while character has bullseye.
Unique EX Auto Skills
Increases character's Plus Ultra Gauge by 5% every time a critical hit is made.
Increases chance of character causing blinding and burning, lowers chance of character becoming blind.
Increases character's skill impact by 20% for 3 turns every 3 critical hits.
Increases character's Plus Ultra Gauge by 5% per turn, up to 8 times.
Character's skill impact is increased by 10% every 2 turns, up to 3 times.
Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.
Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.