


[Ocean Sun] Ochaco Uraraka


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 5150
Power: 754
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 13050
Power: 2334
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 45950
Power: 8514
Speed: 729
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 54950
Power: 10314
Speed: 909
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
Decreases the opponent's defense by 20% for 3 turns.
Also restores HP of all allies by 20%.
Decreases the opponent's defense by 20% for 3 turns.
Also restores HP of all allies by 20%.
Action Skill Lv.1

Deals 250% damage to a single opponent.
Increases character's Plus Ultra Gauge by 20%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 7 Turns
Increases character's Plus Ultra Gauge by 20%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 7 Turns
Action Skill Lv.1

Gives all allies the ability to evade 1 time.
Gives all allies the ability to nullify status ailments 1 time.
Increases Max HP of all allies by 20% for 3 turns.
Cool Down: 8 Turns
Gives all allies the ability to nullify status ailments 1 time.
Increases Max HP of all allies by 20% for 3 turns.
Cool Down: 8 Turns
Auto Skill Lv.1

Increases speed of all allies by 15% when character is immune to status ailments.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Auto Skill Lv.1

Increases skill impact of all allies by 20% when character is immune to status ailments.
Also increases character's Plus Ultra Gauge by 10% every time they have the ability to evade.
Also increases character's Plus Ultra Gauge by 10% every time they have the ability to evade.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
Decreases the opponent's defense by 25% for 3 turns.
Also restores HP of all allies by 25%.
Decreases the opponent's defense by 25% for 3 turns.
Also restores HP of all allies by 25%.
Action Skill Lv.2

Deals 275% damage to a single opponent.
Increases character's Plus Ultra Gauge by 25%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 6 Turns
Increases character's Plus Ultra Gauge by 25%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 6 Turns
Action Skill Lv.2

Gives all allies the ability to evade 1 time.
Gives all allies the ability to nullify status ailments 1 time.
Increases Max HP of all allies by 20% for 3 turns.
Cool Down: 7 Turns
Gives all allies the ability to nullify status ailments 1 time.
Increases Max HP of all allies by 20% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.2

Increases speed of all allies by 20% when character is immune to status ailments.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Auto Skill Lv.2

Increases skill impact of all allies by 25% when character is immune to status ailments.
Also increases character's Plus Ultra Gauge by 15% every time they have the ability to evade.
Also increases character's Plus Ultra Gauge by 15% every time they have the ability to evade.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Decreases the opponent's defense by 30% for 3 turns.
Also restores HP of all allies by 30%.
Decreases the opponent's defense by 30% for 3 turns.
Also restores HP of all allies by 30%.
Action Skill Lv.3

Deals 300% damage to a single opponent.
Increases character's Plus Ultra Gauge by 30%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 30%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.3

Gives all allies the ability to evade 1 time.
Gives all allies the ability to nullify status ailments 1 time.
Increases Max HP of all allies by 20% for 3 turns.
Cool Down: 6 Turns
Gives all allies the ability to nullify status ailments 1 time.
Increases Max HP of all allies by 20% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Increases speed of all allies by 25% when character is immune to status ailments.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Auto Skill Lv.3

Increases skill impact of all allies by 30% when character is immune to status ailments.
Also increases character's Plus Ultra Gauge by 20% every time they have the ability to evade.
Also increases character's Plus Ultra Gauge by 20% every time they have the ability to evade.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Decreases the opponent's defense by 30% for 3 turns.
Also restores HP of all allies by 30%.
Decreases the opponent's defense by 30% for 3 turns.
Also restores HP of all allies by 30%.
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Increases character's Plus Ultra Gauge by 30%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 30%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.1

Gives all allies the ability to evade 1 time.
Gives all allies the ability to nullify status ailments 2 times.
Increases Max HP of all allies by 25% for 3 turns.
Cool Down: 6 Turns
Gives all allies the ability to nullify status ailments 2 times.
Increases Max HP of all allies by 25% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Increases speed of all allies by 25% when character is immune to status ailments.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Auto Skill Lv.3

Increases skill impact of all allies by 30% when character is immune to status ailments.
Also increases character's Plus Ultra Gauge by 20% every time they have the ability to evade.
Also increases character's Plus Ultra Gauge by 20% every time they have the ability to evade.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Decreases the opponent's defense by 30% for 3 turns.
Also restores HP of all allies by 30%.
Decreases the opponent's defense by 30% for 3 turns.
Also restores HP of all allies by 30%.
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Increases character's Plus Ultra Gauge by 35%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 35%.
Reduces Action Skill cooldown time of all allies by 1 when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.2

Gives all allies the ability to evade 1 time.
Gives all allies the ability to nullify status ailments 2 times.
Increases Max HP of all allies by 30% for 3 turns.
Cool Down: 6 Turns
Gives all allies the ability to nullify status ailments 2 times.
Increases Max HP of all allies by 30% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Increases speed of all allies by 25% when character is immune to status ailments.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Regenerates HP of all allies by 10% for 3 turns when battle starts.
Auto Skill Lv.3

Increases skill impact of all allies by 30% when character is immune to status ailments.
Also increases character's Plus Ultra Gauge by 20% every time they have the ability to evade.
Also increases character's Plus Ultra Gauge by 20% every time they have the ability to evade.
Unique EX Auto Skills

Once per battle, shortens character's Action Skill cooldown time by 3 when HP is below 40%.

Gives all allies the ability to evade for 1 turn when character gets knocked out.

Increases defense of all allies by 15% for 3 turns when a WAVE starts.

Reduces critical damage to character by 30% for 4 turns when battle starts.

Regenerates HP of all allies by 15% for 3 turns when character gets knocked out.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.

Reduces damage to character by 15% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).