


[Heroes Assemble] Ochaco Uraraka


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 4692
Power: 824
Speed: 100
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 14567
Power: 3194
Speed: 179
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 48217
Power: 10014
Speed: 699
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 57217
Power: 11814
Speed: 879
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Action Skill Lv.1

Deals 250% damage to a single opponent.
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 20% and this skill lands a bullseye.
Cool Down: 6 Turns
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 20% and this skill lands a bullseye.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 300% damage to a single opponent.
Increases Plus Ultra Gauge of all allies by 20%.
Also increases character's critical hit rate by 20% when HP is 50% or higher.
Cool Down: 5 Turns
Increases Plus Ultra Gauge of all allies by 20%.
Also increases character's critical hit rate by 20% when HP is 50% or higher.
Cool Down: 5 Turns
Auto Skill Lv.1

Cancels all of the character's status ailments when restoring HP.
Also increases critical hit rate of all allies by 20% when character has composure.
Also increases critical hit rate of all allies by 20% when character has composure.
Auto Skill Lv.1

Regenerates HP of all allies by 15% for 2 turns when used in character's second or later successfully executed skill chain.
Also increases defense of all allies by 10% for 2 turns every time character gains composure.
Also increases defense of all allies by 10% for 2 turns every time character gains composure.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Action Skill Lv.2

Deals 275% damage to a single opponent.
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 25% and this skill lands a bullseye.
Cool Down: 5 Turns
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 25% and this skill lands a bullseye.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 325% damage to a single opponent.
Increases Plus Ultra Gauge of all allies by 20%.
Also increases character's critical hit rate by 25% when HP is 50% or higher.
Cool Down: 5 Turns
Increases Plus Ultra Gauge of all allies by 20%.
Also increases character's critical hit rate by 25% when HP is 50% or higher.
Cool Down: 5 Turns
Auto Skill Lv.2

Cancels all of the character's status ailments when restoring HP.
Also increases critical hit rate of all allies by 25% when character has composure.
Also increases critical hit rate of all allies by 25% when character has composure.
Auto Skill Lv.2

Regenerates HP of all allies by 15% for 2 turns when used in character's second or later successfully executed skill chain.
Also increases defense of all allies by 15% for 2 turns every time character gains composure.
Also increases defense of all allies by 15% for 2 turns every time character gains composure.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Action Skill Lv.3

Deals 300% damage to a single opponent.
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 30% and this skill lands a bullseye.
Cool Down: 4 Turns
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 30% and this skill lands a bullseye.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 350% damage to a single opponent.
Increases Plus Ultra Gauge of all allies by 20%.
Also increases character's critical hit rate by 30% when HP is 50% or higher.
Cool Down: 5 Turns
Increases Plus Ultra Gauge of all allies by 20%.
Also increases character's critical hit rate by 30% when HP is 50% or higher.
Cool Down: 5 Turns
Auto Skill Lv.3

Cancels all of the character's status ailments when restoring HP.
Also increases critical hit rate of all allies by 30% when character has composure.
Also increases critical hit rate of all allies by 30% when character has composure.
Auto Skill Lv.3

Regenerates HP of all allies by 15% for 2 turns when used in character's second or later successfully executed skill chain.
Also increases defense of all allies by 20% for 2 turns every time character gains composure.
Also increases defense of all allies by 20% for 2 turns every time character gains composure.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 30% and this skill lands a bullseye.
Cool Down: 4 Turns
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 30% and this skill lands a bullseye.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Increases Plus Ultra Gauge of all allies by 25%.
Also increases character's critical hit rate by 30% when HP is 50% or higher.
Cool Down: 5 Turns
Increases Plus Ultra Gauge of all allies by 25%.
Also increases character's critical hit rate by 30% when HP is 50% or higher.
Cool Down: 5 Turns
Auto Skill Lv.3

Cancels all of the character's status ailments when restoring HP.
Also increases critical hit rate of all allies by 30% when character has composure.
Also increases critical hit rate of all allies by 30% when character has composure.
Auto Skill Lv.3

Regenerates HP of all allies by 15% for 2 turns when used in character's second or later successfully executed skill chain.
Also increases defense of all allies by 20% for 2 turns every time character gains composure.
Also increases defense of all allies by 20% for 2 turns every time character gains composure.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Shortens Action Skill cooldown time of all allies by 1.
Also gives all allies composure for 3 turns.
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 30% and this skill lands a bullseye.
Cool Down: 4 Turns
Low chance (20%) of stunning the opponent for 1 turn.
When HP is 50% or higher, increases character's critical hit rate by 30% and this skill lands a bullseye.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Increases Plus Ultra Gauge of all allies by 30%.
Also increases character's critical hit rate by 30% when HP is 50% or higher.
Cool Down: 5 Turns
Increases Plus Ultra Gauge of all allies by 30%.
Also increases character's critical hit rate by 30% when HP is 50% or higher.
Cool Down: 5 Turns
Auto Skill Lv.3

Cancels all of the character's status ailments when restoring HP.
Also increases critical hit rate of all allies by 30% when character has composure.
Also increases critical hit rate of all allies by 30% when character has composure.
Auto Skill Lv.3

Regenerates HP of all allies by 15% for 2 turns when used in character's second or later successfully executed skill chain.
Also increases defense of all allies by 20% for 2 turns every time character gains composure.
Also increases defense of all allies by 20% for 2 turns every time character gains composure.
Unique EX Auto Skills

Once per battle, shortens character's Action Skill cooldown time by 3 when HP is below 40%.

Gives all allies the ability to evade for 1 turn when character gets knocked out.

Increases defense of all allies by 15% for 3 turns when a WAVE starts.

Reduces critical damage to character by 30% for 4 turns when battle starts.

Regenerates HP of all allies by 15% for 3 turns when character gets knocked out.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.

Reduces damage to character by 15% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).