[Lucky Year] Ochaco Uraraka
                
Ability Board Items
 Coin - x2622000
 Hold On! Health Pack (Small) - x9
 Hold On! Health Can (Small) - x15
 Hold On! Health Bottle (Small) - x49
 Hold On! Health Weights (Small) - x36
 Hold On! Health Pack (Medium) - x73
 Hold On! Health Can (Medium) - x95
 Hold On! Health Bottle (Medium) - x100
 Hold On! Health Weights (Medium) - x35
 Hold On! Health Pack (Large) - x100
 Hold On! Health Can (Large) - x100
 Hold On! Health Bottle (Large) - x85
 Hold On! Health Ball (Large) - x80
 Hold On! Health Timer (Large) - x40
 MAX Power! Pack (Small) - x9
 MAX Power! Can (Small) - x15
 MAX Power! Bottle (Small) - x49
 MAX Power! Ball (Small) - x40
 MAX Power! Pack (Medium) - x73
 MAX Power! Can (Medium) - x95
 MAX Power! Bottle (Medium) - x100
 MAX Power! Ball (Medium) - x50
 MAX Power! Timer (Medium) - x38
 MAX Power! Pack (Large) - x100
 MAX Power! Can (Large) - x100
 MAX Power! Bottle (Large) - x85
 MAX Power! Ball (Large) - x30
 MAX Power! Weights (Large) - x30
 Extreme Speed! Pack (Small) - x9
 Extreme Speed! Can (Small) - x15
 Extreme Speed! Bottle (Small) - x49
 Extreme Speed! Ball (Small) - x35
 Extreme Speed! Weights (Small) - x72
 Extreme Speed! Pack (Medium) - x73
 Extreme Speed! Can (Medium) - x95
 Extreme Speed! Bottle (Medium) - x100
 Extreme Speed! Ball (Medium) - x25
 Extreme Speed! Weights (Medium) - x70
 Extreme Speed! Timer (Medium) - x76
 Extreme Speed! Pack (Large) - x100
 Extreme Speed! Can (Large) - x100
 Extreme Speed! Bottle (Large) - x40
 Extreme Speed! Ball (Large) - x100
 Extreme Speed! Weights (Large) - x60
 Extreme Speed! Timer (Large) - x80
 Brilliant Bronze Plaque - x1
 Brilliant Bronze Trophy - x2
 Brilliant Bronze Cup - x3
 Brilliant Bronze Award - x5
 Brilliant Bronze Flag - x5
 Superb Silver Plaque - x10
 Superb Silver Trophy - x10
 Superb Silver Cup - x10
 Superb Silver Award - x15
 Superb Silver Flag - x15
 Supreme Golden Plaque - x10
 Supreme Golden Trophy - x10
 Supreme Golden Cup - x10
 Supreme Golden Award - x20
 Supreme Golden Flag - x20
 Small Gear (INT) - x7
 Small Ring (INT) - x5
 Small Chip (INT) - x11
 Small Screw (INT) - x100
 Small Nut (INT) - x102
 Small Pipe (INT) - x44
 Medium Gears (INT) - x109
 Medium Rings (INT) - x143
 Medium Chip (INT) - x163
 Medium Screw (INT) - x24
 Medium Nut (INT) - x60
 Medium Pipe (INT) - x30
 Intricate Gears (INT) - x105
 Intricate Rings (INT) - x100
 Intricate Chip (INT) - x80
 Complex Screw (INT) - x75
 Complex Nut (INT) - x81
 Complex Pipe (INT) - x75
 Tiny Light (INT) - x12
 Tiny Cylinder (INT) - x31
 Tiny Battery (INT) - x32
 Tiny Capacitor (INT) - x45
 Tiny Fan (INT) - x102
 Tiny Memory Drive (INT) - x20
 Medium Light (INT) - x172
 Medium Cylinder (INT) - x180
 Medium Battery (INT) - x175
 Medium Capacitor (INT) - x45
 Medium Fan (INT) - x75
 Medium Memory Drive (INT) - x70
 Charged-up Light (INT) - x110
 Charged-up Cylinder (INT) - x238
 Charged-up Battery (INT) - x140
 Powerful Capacitor (INT) - x60
 Powerful Fan (INT) - x140
 Powerful Memory Drive (INT) - x70Character Traits
Base Stats (Lv.1)
HP: 4992
Power: 777
Speed: 105
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 12497
Power: 2436
Speed: 184
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 41447
Power: 9166
Speed: 714
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 50447
Power: 10966
Speed: 894
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
                
                    Deals 550% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
                Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill Lv.1
Zero Gravity Kick
                
                    Deals 300% damage to a single opponent and decreases their defense by 15% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.                    
Cool Down: 3 Turns
                Cool Down: 3 Turns
Action Skill Lv.1
Neutralized Gravity
                
                    Decreases power of all opponents by 10% for 3 turns and speed by 10% for 3 turns.
Increases character's Plus Ultra Gauge by 15%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
                Increases character's Plus Ultra Gauge by 15%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.1
                
                    Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 8% for 2 turns.
                Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 8% for 2 turns.
Auto Skill Lv.1
                
                    Decreases Action Skill impact of all opponents by 15% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
            Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.2
                
                    Deals 600% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
                Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill Lv.2
Zero Gravity Kick
                
                    Deals 325% damage to a single opponent and decreases their defense by 20% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.                    
Cool Down: 3 Turns
                Cool Down: 3 Turns
Action Skill Lv.2
Neutralized Gravity
                
                    Decreases power of all opponents by 15% for 3 turns and speed by 15% for 3 turns.
Increases character's Plus Ultra Gauge by 20%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
                Increases character's Plus Ultra Gauge by 20%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.2
                
                    Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 9% for 2 turns.
                Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 9% for 2 turns.
Auto Skill Lv.2
                
                    Decreases Action Skill impact of all opponents by 20% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
            Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3
                
                    Deals 650% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
                Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill Lv.3
Zero Gravity Kick
                
                    Deals 350% damage to a single opponent and decreases their defense by 25% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.                    
Cool Down: 3 Turns
                Cool Down: 3 Turns
Action Skill Lv.3
Neutralized Gravity
                
                    Decreases power of all opponents by 20% for 3 turns and speed by 20% for 3 turns.
Increases character's Plus Ultra Gauge by 25%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
                Increases character's Plus Ultra Gauge by 25%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.3
                
                    Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
                Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Auto Skill Lv.3
                
                    Decreases Action Skill impact of all opponents by 25% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
            Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3
                    Deals 650% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
                Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill DX Lv.1
Zero Gravity Kick DX
                
                    Deals 375% damage to a single opponent and decreases their defense by 25% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.                    
Cool Down: 3 Turns
                Cool Down: 3 Turns
Action Skill DX Lv.1
Neutralized Gravity DX
                
                    Decreases power of all opponents by 25% for 3 turns and speed by 25% for 3 turns.
Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
                Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.3
                    Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
                Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Auto Skill Lv.3
                    Decreases Action Skill impact of all opponents by 25% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
            Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3
                    Deals 650% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
                Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill DX Lv.2
Zero Gravity Kick DX
                
                    Deals 400% damage to a single opponent and decreases their defense by 25% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.                    
Cool Down: 3 Turns
                Cool Down: 3 Turns
Action Skill DX Lv.2
Neutralized Gravity DX
                
                    Decreases power of all opponents by 30% for 3 turns and speed by 30% for 3 turns.
Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
                Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.3
                    Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
                Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Auto Skill Lv.3
                    Decreases Action Skill impact of all opponents by 25% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
            Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Unique EX Auto Skills
                                                Once per battle, shortens character's Action Skill cooldown time by 3 when HP is below 40%.
                                                Gives all allies the ability to evade for 1 turn when character gets knocked out.
                                                Increases defense of all allies by 15% for 3 turns when a WAVE starts.
                                                Reduces critical damage to character by 30% for 4 turns when battle starts.
                                                Regenerates HP of all allies by 15% for 3 turns when character gets knocked out.
                                                Gives character ability to evade 1 time every 3 critical hits, up to 3 times.
                                                Reduces damage to character by 15% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).