[Lucky Year] Ochaco Uraraka
Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Character Traits
Base Stats (Lv.1)
HP: 4992
Power: 777
Speed: 105
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 12497
Power: 2436
Speed: 184
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 41447
Power: 9166
Speed: 714
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 50447
Power: 10966
Speed: 894
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
New Year's Mochi
Deals 550% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill Lv.1
Zero Gravity Kick
Deals 300% damage to a single opponent and decreases their defense by 15% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.
Cool Down: 3 Turns
Cool Down: 3 Turns
Action Skill Lv.1
Neutralized Gravity
Decreases power of all opponents by 10% for 3 turns and speed by 10% for 3 turns.
Increases character's Plus Ultra Gauge by 15%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases character's Plus Ultra Gauge by 15%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.1
Zero Gravity Flight
Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 8% for 2 turns.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 8% for 2 turns.
Auto Skill Lv.1
I Won't Let You Get Away!
Decreases Action Skill impact of all opponents by 15% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.2
New Year's Mochi
Deals 600% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill Lv.2
Zero Gravity Kick
Deals 325% damage to a single opponent and decreases their defense by 20% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.
Cool Down: 3 Turns
Cool Down: 3 Turns
Action Skill Lv.2
Neutralized Gravity
Decreases power of all opponents by 15% for 3 turns and speed by 15% for 3 turns.
Increases character's Plus Ultra Gauge by 20%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases character's Plus Ultra Gauge by 20%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.2
Zero Gravity Flight
Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 9% for 2 turns.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 9% for 2 turns.
Auto Skill Lv.2
I Won't Let You Get Away!
Decreases Action Skill impact of all opponents by 20% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3
New Year's Mochi
Deals 650% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill Lv.3
Zero Gravity Kick
Deals 350% damage to a single opponent and decreases their defense by 25% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.
Cool Down: 3 Turns
Cool Down: 3 Turns
Action Skill Lv.3
Neutralized Gravity
Decreases power of all opponents by 20% for 3 turns and speed by 20% for 3 turns.
Increases character's Plus Ultra Gauge by 25%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases character's Plus Ultra Gauge by 25%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.3
Zero Gravity Flight
Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Auto Skill Lv.3
I Won't Let You Get Away!
Decreases Action Skill impact of all opponents by 25% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3
New Year's Mochi
Deals 650% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill DX Lv.1
Zero Gravity Kick DX
Deals 375% damage to a single opponent and decreases their defense by 25% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.
Cool Down: 3 Turns
Cool Down: 3 Turns
Action Skill DX Lv.1
Neutralized Gravity DX
Decreases power of all opponents by 25% for 3 turns and speed by 25% for 3 turns.
Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.3
Zero Gravity Flight
Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Auto Skill Lv.3
I Won't Let You Get Away!
Decreases Action Skill impact of all opponents by 25% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3
New Year's Mochi
Deals 650% damage to a single opponent with a medium chance (50%) of binding them for 2 turns and a medium chance (60%) of blocking their recovery for 2 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Also decreases Action Skill impact of all opponents by 30% for 3 turns.
Action Skill DX Lv.2
Zero Gravity Kick DX
Deals 400% damage to a single opponent and decreases their defense by 25% for 2 turns, with a medium chance (35%) of blocking their recovery for 2 turns.
Cool Down: 3 Turns
Cool Down: 3 Turns
Action Skill DX Lv.2
Neutralized Gravity DX
Decreases power of all opponents by 30% for 3 turns and speed by 30% for 3 turns.
Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases character's Plus Ultra Gauge by 30%.
Decreases Plus Ultra Gauge of all opponents by 20%. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Auto Skill Lv.3
Zero Gravity Flight
Makes character agile for 2 turns, up to 1 time.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Makes character agile for 2 turns, every 4 turns.
After 2 turns pass while character is agile, decreases defense of all opponents by 10% for 2 turns.
Auto Skill Lv.3
I Won't Let You Get Away!
Decreases Action Skill impact of all opponents by 25% for 3 turns, up to 1 time.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Decreases Action Skill impact of all opponents by 10% for 3 turns when used in character's second or later successfully executed skill chain.
When used in character's third successfully executed skill chain, ignores target and has a low chance (30%) of decreasing a random single opponent's Plus Ultra Gauge charge rate by 15% for 2 turns. *Only available in the Arena and Club Festival.
Also decreases Plus Ultra Gauge of all opponents by 10% every 2 turns. *Only available in the Arena and Club Festival.
Unique EX Auto Skills
Unique EX Auto Skill
Once per battle, shortens character's Action Skill cooldown time by 3 when HP is below 40%.
Unique EX Auto Skill
Gives all allies the ability to evade for 1 turn when character gets knocked out.
Unique EX Auto Skill
Increases defense of all allies by 15% for 3 turns when a WAVE starts.
Unique EX Auto Skill
Reduces critical damage to character by 30% for 4 turns when battle starts.
Unique EX Auto Skill
Regenerates HP of all allies by 15% for 3 turns when character gets knocked out.
Unique EX Auto Skill
Gives character ability to evade 1 time every 3 critical hits, up to 3 times.
Unique EX Auto Skill
Reduces damage to character by 15% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).