[Celebration] Shoto Todoroki

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x40
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x50
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x30
Hold On! Health Weights (Large) - x30
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x35
MAX Power! Weights (Small) - x72
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x25
MAX Power! Weights (Medium) - x35
MAX Power! Timer (Medium) - x76
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x100
MAX Power! Weights (Large) - x60
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Weights (Small) - x36
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x80
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (MND) - x7
Small Ring (MND) - x5
Small Chip (MND) - x11
Small Screw (MND) - x100
Small Nut (MND) - x102
Small Pipe (MND) - x44
Medium Gears (MND) - x109
Medium Rings (MND) - x143
Medium Chip (MND) - x163
Medium Screw (MND) - x24
Medium Nut (MND) - x60
Medium Pipe (MND) - x30
Intricate Gears (MND) - x105
Intricate Rings (MND) - x100
Intricate Chip (MND) - x80
Complex Screw (MND) - x75
Complex Nut (MND) - x81
Complex Pipe (MND) - x75
Tiny Light (MND) - x12
Tiny Cylinder (MND) - x31
Tiny Battery (MND) - x32
Tiny Capacitor (MND) - x45
Tiny Fan (MND) - x102
Tiny Memory Drive (MND) - x20
Medium Light (MND) - x172
Medium Cylinder (MND) - x180
Medium Battery (MND) - x175
Medium Capacitor (MND) - x45
Medium Fan (MND) - x75
Medium Memory Drive (MND) - x70
Charged-up Light (MND) - x110
Charged-up Cylinder (MND) - x238
Charged-up Battery (MND) - x140
Powerful Capacitor (MND) - x60
Powerful Fan (MND) - x140
Powerful Memory Drive (MND) - x70Character Traits
Base Stats (Lv.1)
HP: 5150
Power: 868
Speed: 120
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 16052
Power: 2922
Speed: 199
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 48152
Power: 10002
Speed: 669
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 57152
Power: 11802
Speed: 849
Defense: 100
Critical Rate: 10
Resists
Burning: 50
Frozen: 50
Frostbite: 50
Plus Ultra Skill Lv.1
Deals 550% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill Lv.1
Frozen Suppression
Increases defense of all allies by 15% for 3 turns, increases their Max HP by 15% for 3 turns, and increases their critical resistance by 20% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill Lv.1
Fire Dance
Deals 200% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 30%.
Cool Down: 6 Turns
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 30%.
Cool Down: 6 Turns
Auto Skill Lv.1
Increases defense of all MND type allies by 10%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.1
Regenerates HP of all allies by 6% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 6%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 6%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.2
Deals 600% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill Lv.2
Frozen Suppression
Increases defense of all allies by 20% for 3 turns, increases their Max HP by 15% for 3 turns, and increases their critical resistance by 20% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill Lv.2
Fire Dance
Deals 225% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 35%.
Cool Down: 5 Turns
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 35%.
Cool Down: 5 Turns
Auto Skill Lv.2
Increases defense of all MND type allies by 15%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.2
Regenerates HP of all allies by 8% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 8%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 8%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.3
Deals 650% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill Lv.3
Frozen Suppression
Increases defense of all allies by 25% for 3 turns, increases their Max HP by 15% for 3 turns, and increases their critical resistance by 20% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill Lv.3
Fire Dance
Deals 250% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Auto Skill Lv.3
Increases defense of all MND type allies by 20%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.3
Regenerates HP of all allies by 10% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.3
Deals 650% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill DX Lv.1
Frozen Suppression DX
Increases defense of all allies by 25% for 3 turns, increases their Max HP by 20% for 3 turns, and increases their critical resistance by 25% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill DX Lv.1
Fire Dance DX
Deals 275% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Auto Skill Lv.3
Increases defense of all MND type allies by 20%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.3
Regenerates HP of all allies by 10% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.3
Deals 650% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill DX Lv.2
Frozen Suppression DX
Increases defense of all allies by 25% for 3 turns, increases their Max HP by 20% for 3 turns, and increases their critical resistance by 30% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill DX Lv.2
Fire Dance DX
Deals 300% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Auto Skill Lv.3
Increases defense of all MND type allies by 20%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.3
Regenerates HP of all allies by 10% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Unique EX Auto Skills
Increases chance of character causing burning and burning their opponent in hellfire, lowers chance of character getting burned.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.
Increases chance of character causing freezing and frostbite, lowers chance of character getting freezing or frostbite.
Increases character's Action Skill impact by 25% when HP is 70% or higher.
Increases character's power by 20% for 4 turns when a WAVE starts.
Reduces critical damage to character by 30% for 4 turns when battle starts.
Gives character a barrier that nullifies 1 hit every time they defeat an opponent, up to 6 times.
Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.