


[Celebration] Shoto Todoroki


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 5150
Power: 868
Speed: 120
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 16052
Power: 2922
Speed: 199
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 48152
Power: 10002
Speed: 669
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 57152
Power: 11802
Speed: 849
Defense: 100
Critical Rate: 10
Resists
Burning: 50
Frozen: 50
Frostbite: 50
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill Lv.1

Increases defense of all allies by 15% for 3 turns, increases their Max HP by 15% for 3 turns, and increases their critical resistance by 20% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill Lv.1

Deals 200% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 30%.
Cool Down: 6 Turns
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 30%.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases defense of all MND type allies by 10%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.1

Regenerates HP of all allies by 6% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 6%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 6%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill Lv.2

Increases defense of all allies by 20% for 3 turns, increases their Max HP by 15% for 3 turns, and increases their critical resistance by 20% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill Lv.2

Deals 225% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 35%.
Cool Down: 5 Turns
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 35%.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases defense of all MND type allies by 15%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.2

Regenerates HP of all allies by 8% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 8%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 8%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill Lv.3

Increases defense of all allies by 25% for 3 turns, increases their Max HP by 15% for 3 turns, and increases their critical resistance by 20% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill Lv.3

Deals 250% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Increases the Plus Ultra Gauge of all allies by 15% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases defense of all MND type allies by 20%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.3

Regenerates HP of all allies by 10% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill DX Lv.1

Increases defense of all allies by 25% for 3 turns, increases their Max HP by 20% for 3 turns, and increases their critical resistance by 25% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill DX Lv.1

Deals 275% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases defense of all MND type allies by 20%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.3

Regenerates HP of all allies by 10% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent with a high chance (70%) of burning the opponent for 4 turns.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Shortens cooldown time of all allies by 1 and gives them a barrier that nullifies 1 hit.
Action Skill DX Lv.2

Increases defense of all allies by 25% for 3 turns, increases their Max HP by 20% for 3 turns, and increases their critical resistance by 30% for 3 turns and also gives them a barrier that nullifies 1 hit.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill DX Lv.2

Deals 300% damage to all opponents with a medium chance (55%) of burning them for 4 turns.
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Increases the Plus Ultra Gauge of all allies by 20% when used in a second or later successfully executed skill chain.
When character is regenerating HP, increases this skill's skill impact by 40%.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases defense of all MND type allies by 20%.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Increases character's Plus Ultra Gauge by 10% every 1 turn.
Also shortens character's cooldown time by 1 after 1 turn passes while using barrier.
Auto Skill Lv.3

Regenerates HP of all allies by 10% for 2 turns and cancels 1 of their temporary status ailments when used in a successfully executed skill chain.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Also increases character's Max HP by 10%, up to 5 times after 2 turns pass while not using barrier and regenerates character's HP by 5% for 1 turn.
Unique EX Auto Skills

Increases chance of character causing burning and burning their opponent in hellfire, lowers chance of character getting burned.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.

Increases chance of character causing freezing and frostbite, lowers chance of character getting freezing or frostbite.

Increases character's Action Skill impact by 25% when HP is 70% or higher.

Increases character's power by 20% for 4 turns when a WAVE starts.

Reduces critical damage to character by 30% for 4 turns when battle starts.

Gives character a barrier that nullifies 1 hit every time they defeat an opponent, up to 6 times.

Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.