[Petal Breeze] Shoto Todoroki

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (DST) - x7
Small Ring (DST) - x5
Small Chip (DST) - x11
Small Screw (DST) - x100
Small Nut (DST) - x102
Small Pipe (DST) - x44
Medium Gears (DST) - x109
Medium Rings (DST) - x143
Medium Chip (DST) - x163
Medium Screw (DST) - x24
Medium Nut (DST) - x60
Medium Pipe (DST) - x30
Intricate Gears (DST) - x105
Intricate Rings (DST) - x100
Intricate Chip (DST) - x80
Complex Screw (DST) - x75
Complex Nut (DST) - x81
Complex Pipe (DST) - x75
Tiny Light (DST) - x12
Tiny Cylinder (DST) - x31
Tiny Battery (DST) - x32
Tiny Capacitor (DST) - x45
Tiny Fan (DST) - x102
Tiny Memory Drive (DST) - x20
Medium Light (DST) - x172
Medium Cylinder (DST) - x180
Medium Battery (DST) - x175
Medium Capacitor (DST) - x45
Medium Fan (DST) - x75
Medium Memory Drive (DST) - x70
Charged-up Light (DST) - x110
Charged-up Cylinder (DST) - x238
Charged-up Battery (DST) - x140
Powerful Capacitor (DST) - x60
Powerful Fan (DST) - x140
Powerful Memory Drive (DST) - x70Character Traits
Base Stats (Lv.1)
HP: 4896
Power: 912
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 12401
Power: 2571
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 45051
Power: 8801
Speed: 729
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 54051
Power: 10601
Speed: 909
Defense: 100
Critical Rate: 10
Resists
Burning: 50
Frozen: 50
Frostbite: 50
Plus Ultra Skill Lv.1
Deals 400% damage to all opponents with a medium chance (60%) of giving them frostbite for 3 turns.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Action Skill Lv.1
Ice Fog
Deals 150% damage to all opponents with a low chance (30%) of giving them frostbite for 3 turns.
Increases Max HP of all allies by 12% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Increases Max HP of all allies by 12% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Action Skill Lv.1
Ice Lock
Cancels all temporary status ailments of a single ally.
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 9% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 6 Turns
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 9% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 6 Turns
Auto Skill Lv.1
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character has barrier; (2) After 5 turns pass from the start of battle].
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 12% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Base Speed UP: +58
Base Max HP UP: +10350
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 12% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.1
Gives character a barrier that nullifies 3 hits, up to 1 time, and Freeze Counter for 2 turns, where Freeze Counter inflicts Freeze (1 turn) on the opponent when they attack, up to 1 time.
Decreases power of all opponents by 20% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 6% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 20% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 6% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.2
Deals 450% damage to all opponents with a medium chance (60%) of giving them frostbite for 3 turns.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Action Skill Lv.2
Ice Fog
Deals 175% damage to all opponents with a low chance (30%) of giving them frostbite for 3 turns.
Increases Max HP of all allies by 16% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Increases Max HP of all allies by 16% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Action Skill Lv.2
Ice Lock
Cancels all temporary status ailments of a single ally.
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 12% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 5 Turns
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 12% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 5 Turns
Auto Skill Lv.2
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character has barrier; (2) After 5 turns pass from the start of battle].
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 16% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Base Speed UP: +58
Base Max HP UP: +10350
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 16% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.2
Gives character a barrier that nullifies 3 hits, up to 1 time, and Freeze Counter for 2 turns, where Freeze Counter inflicts Freeze (1 turn) on the opponent when they attack, up to 1 time.
Decreases power of all opponents by 25% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 8% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 25% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 8% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 500% damage to all opponents with a medium chance (60%) of giving them frostbite for 3 turns.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Action Skill Lv.3
Ice Fog
Deals 200% damage to all opponents with a low chance (30%) of giving them frostbite for 3 turns.
Increases Max HP of all allies by 20% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Increases Max HP of all allies by 20% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Action Skill Lv.3
Ice Lock
Cancels all temporary status ailments of a single ally.
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 15% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 4 Turns
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 15% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character has barrier; (2) After 5 turns pass from the start of battle].
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 20% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Base Speed UP: +58
Base Max HP UP: +10350
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 20% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character a barrier that nullifies 3 hits, up to 1 time, and Freeze Counter for 2 turns, where Freeze Counter inflicts Freeze (1 turn) on the opponent when they attack, up to 1 time.
Decreases power of all opponents by 30% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 10% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 30% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 10% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 500% damage to all opponents with a medium chance (60%) of giving them frostbite for 3 turns.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Action Skill DX Lv.1
Ice Fog DX
Deals 225% damage to all opponents with a low chance (30%) of giving them frostbite for 3 turns.
Increases Max HP of all allies by 25% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Increases Max HP of all allies by 25% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Action Skill DX Lv.1
Ice Lock DX
Cancels all temporary status ailments of a single ally.
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 20% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 4 Turns
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 20% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character has barrier; (2) After 5 turns pass from the start of battle].
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 20% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Base Speed UP: +58
Base Max HP UP: +10350
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 20% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character a barrier that nullifies 3 hits, up to 1 time, and Freeze Counter for 2 turns, where Freeze Counter inflicts Freeze (1 turn) on the opponent when they attack, up to 1 time.
Decreases power of all opponents by 30% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 10% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 30% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 10% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 500% damage to all opponents with a medium chance (60%) of giving them frostbite for 3 turns.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Gives all allies the ability to penetrate for 3 turns and reduces all allies' cooldown time by 1.
▼Enhancement Bonus Effects
Gives character Freeze Counter for 3 turns, where Freeze Counter has a medium chance of inflicting Freeze (2 turns) on the opponent when they attack.
Action Skill DX Lv.2
Ice Fog DX
Deals 250% damage to all opponents with a low chance (30%) of giving them frostbite for 3 turns.
Increases Max HP of all allies by 30% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Increases Max HP of all allies by 30% for 3 turns and gives them a barrier that nullifies 1 hit.
Cool Down: 4 Turns
Action Skill DX Lv.2
Ice Lock DX
Cancels all temporary status ailments of a single ally.
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 25% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 4 Turns
Gives a single ally a barrier that nullifies 2 hits when character is not enhanced.
Restores damage taken of a single ally by 25% for 3 turns and gives a single ally the ability to make a last stand for 2 turns.
▼Enhancement Bonus Effects
Gives a single ally a barrier that nullifies 4 hits.
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character has barrier; (2) After 5 turns pass from the start of battle].
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 20% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Base Speed UP: +58
Base Max HP UP: +10350
After 1 turn passes while character has barrier, increases critical skill impact of all allies by 20% up to 5 times (*This does not affect Guests), and gives all allies Ice Coating that inflicts Critical Resistance DOWN by 5% for 10 turns (*This effect cannot be nullified, restricted, or canceled) on any attacking opponent that breaks a barrier, up to 1 time.
After 2 turns pass while character has barrier, gives all allies Ice Coating that inflicts Defense DOWN by 20% for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, gives all allies Ice Coating that inflicts frostbite for 3 turns on any attacking opponent that breaks a barrier, up to 1 time.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character a barrier that nullifies 3 hits, up to 1 time, and Freeze Counter for 2 turns, where Freeze Counter inflicts Freeze (1 turn) on the opponent when they attack, up to 1 time.
Decreases power of all opponents by 30% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 10% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 30% when character has barrier. *This does not affect Guests.
Makes all opponents vulnerable when character has Ice Coating. *This does not affect Guests.
Increases Max HP of all allies by 10% after character's temporary buffs are canceled 2 times, up to 5 times (multi cancels per action=1 cancel).
Unique EX Auto Skills
Increases chance of character causing burning and burning their opponent in hellfire, lowers chance of character getting burned.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.
Increases chance of character causing freezing and frostbite, lowers chance of character getting freezing or frostbite.
Increases character's Action Skill impact by 25% when HP is 70% or higher.
Increases character's power by 20% for 4 turns when a WAVE starts.
Reduces critical damage to character by 30% for 4 turns when battle starts.
Gives character a barrier that nullifies 1 hit every time they defeat an opponent, up to 6 times.
Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.