

[At School] Eijiro Kirishima


Ability Board Items































































Character Traits
Base Stats (Lv.1)
HP: 2200
Power: 496
Speed: 25
Defense: 110
Critical Rate: 10
Base Stats (Lv.60)
HP: 6920
Power: 1971
Speed: 84
Defense: 110
Critical Rate: 10
Max Stats (Lv.110)
HP: 29220
Power: 7701
Speed: 432
Defense: 110
Critical Rate: 10
ADV Stats (Lv.110)
HP: 38220
Power: 9501
Speed: 612
Defense: 110
Critical Rate: 10
Resists
Bleeding: 50
Plus Ultra Skill Lv.1

Deals 300% damage to a single opponent.
Also reduces damage to character by 30% for 2 turns.
Also reduces damage to character by 30% for 2 turns.
Action Skill Lv.1

Deals 150% damage to a single opponent.
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.1

Increases character's Plus Ultra Gauge by 30%.
Cool Down: 6 Turns
Cool Down: 6 Turns
Auto Skill Lv.1

Increases character's power by 3% for every critical attack they receive, up to 5 times.
Auto Skill Lv.1

Reduces damage to character by 10% for 3 turns after receiving 5 attacks.
Plus Ultra Skill Lv.2

Deals 350% damage to a single opponent.
Also reduces damage to character by 35% for 2 turns.
Also reduces damage to character by 35% for 2 turns.
Action Skill Lv.2

Deals 175% damage to a single opponent.
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.2

Increases character's Plus Ultra Gauge by 35%.
Cool Down: 5 Turns
Cool Down: 5 Turns
Auto Skill Lv.2

Increases character's power by 4% for every critical attack they receive, up to 5 times.
Auto Skill Lv.2

Reduces damage to character by 15% for 3 turns after receiving 5 attacks.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Also reduces damage to character by 40% for 2 turns.
Also reduces damage to character by 40% for 2 turns.
Action Skill Lv.3

Deals 200% damage to a single opponent.
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Increases character's Plus Ultra Gauge by 40%.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's power by 5% for every critical attack they receive, up to 5 times.
Auto Skill Lv.3

Reduces damage to character by 20% for 3 turns after receiving 5 attacks.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Also reduces damage to character by 40% for 2 turns.
Also reduces damage to character by 40% for 2 turns.
Action Skill DX Lv.1

Deals 225% damage to a single opponent.
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Increases character's Plus Ultra Gauge by 45%.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's power by 5% for every critical attack they receive, up to 5 times.
Auto Skill Lv.3

Reduces damage to character by 20% for 3 turns after receiving 5 attacks.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Also reduces damage to character by 40% for 2 turns.
Also reduces damage to character by 40% for 2 turns.
Action Skill DX Lv.2

Deals 250% damage to a single opponent.
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Decreases the opponent's power by 10% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Increases character's Plus Ultra Gauge by 50%.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's power by 5% for every critical attack they receive, up to 5 times.
Auto Skill Lv.3

Reduces damage to character by 20% for 3 turns after receiving 5 attacks.
Unique EX Auto Skills

Lowers chance of character getting burned and gives character Defense DOWN immunity for 2 turns.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.

Once per battle, gives character ability to make a last stand for 2 turns when HP is below 25%.

Reduces critical damage to character by 25% when covering allies.

Reduces critical damage to character by 30% for 4 turns when battle starts.

Increases character's power by 25% when HP is below 50%.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's defense by 20% for 3 turns after receiving 2 critical attacks (multi hit attacks=1 attack).