


[Chivalry] Eijiro Kirishima


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 3502
Power: 664
Speed: 50
Defense: 110
Critical Rate: 10
Base Stats (Lv.70)
HP: 9367
Power: 2320
Speed: 119
Defense: 110
Critical Rate: 10
Max Stats (Lv.120)
HP: 35917
Power: 8550
Speed: 519
Defense: 110
Critical Rate: 10
ADV Stats (Lv.120)
HP: 44917
Power: 10350
Speed: 699
Defense: 110
Critical Rate: 10
Resists
Bleeding: 50
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Also reduces damage to character by 40% for 2 turns.
Also reduces damage to character by 40% for 2 turns.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Skill impact is increased by 30% if the opponent's critical hit rate has been reduced.
Cool Down: 5 Turns
Skill impact is increased by 30% if the opponent's critical hit rate has been reduced.
Cool Down: 5 Turns
Action Skill Lv.1

Gives character ability to cover allies for 2 turns.
Also reduces damage to character by 25% for 2 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Also reduces damage to character by 25% for 2 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.1

Increases power of all allies that are U.A. High Class 1-A characters by 10%.
Auto Skill Lv.1

Reduces damage to character by 20% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Also reduces damage to character by 45% for 2 turns.
Also reduces damage to character by 45% for 2 turns.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Skill impact is increased by 35% if the opponent's critical hit rate has been reduced.
Cool Down: 4 Turns
Skill impact is increased by 35% if the opponent's critical hit rate has been reduced.
Cool Down: 4 Turns
Action Skill Lv.2

Gives character ability to cover allies for 2 turns.
Also reduces damage to character by 30% for 2 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Also reduces damage to character by 30% for 2 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases power of all allies that are U.A. High Class 1-A characters by 15%.
Auto Skill Lv.2

Reduces damage to character by 25% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Also reduces damage to character by 50% for 2 turns.
Also reduces damage to character by 50% for 2 turns.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Skill impact is increased by 40% if the opponent's critical hit rate has been reduced.
Cool Down: 3 Turns
Skill impact is increased by 40% if the opponent's critical hit rate has been reduced.
Cool Down: 3 Turns
Action Skill Lv.3

Gives character ability to cover allies for 2 turns.
Also reduces damage to character by 35% for 2 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Also reduces damage to character by 35% for 2 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases power of all allies that are U.A. High Class 1-A characters by 20%.
Auto Skill Lv.3

Reduces damage to character by 30% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Also reduces damage to character by 50% for 2 turns.
Also reduces damage to character by 50% for 2 turns.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Skill impact is increased by 45% if the opponent is affected by Critical Hit Rate DOWN.
Cool Down: 3 Turns
Skill impact is increased by 45% if the opponent is affected by Critical Hit Rate DOWN.
Cool Down: 3 Turns
Action Skill DX Lv.1

Gives character ability to cover allies for 2 turns.
Reduces damage to character by 35% for 2 turns when used in a successfully executed skill chain.
Also increases power of all allies (excl. character) by 5%.
Cool Down: 5 Turns
Reduces damage to character by 35% for 2 turns when used in a successfully executed skill chain.
Also increases power of all allies (excl. character) by 5%.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases power of all allies that are U.A. High Class 1-A characters by 20%.
Auto Skill Lv.3

Reduces damage to character by 30% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Also reduces damage to character by 50% for 2 turns.
Also reduces damage to character by 50% for 2 turns.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Skill impact is increased by 50% if the opponent is affected by Critical Hit Rate DOWN.
Cool Down: 3 Turns
Skill impact is increased by 50% if the opponent is affected by Critical Hit Rate DOWN.
Cool Down: 3 Turns
Action Skill DX Lv.2

Gives character ability to cover allies for 2 turns.
Reduces damage to character by 35% for 2 turns when used in a successfully executed skill chain.
Also increases power of all allies (excl. character) by 10%.
Cool Down: 5 Turns
Reduces damage to character by 35% for 2 turns when used in a successfully executed skill chain.
Also increases power of all allies (excl. character) by 10%.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases power of all allies that are U.A. High Class 1-A characters by 20%.
Auto Skill Lv.3

Reduces damage to character by 30% for 3 turns when a WAVE starts.
Unique EX Auto Skills

Lowers chance of character getting burned and gives character Defense DOWN immunity for 2 turns.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.

Once per battle, gives character ability to make a last stand for 2 turns when HP is below 25%.

Reduces critical damage to character by 25% when covering allies.

Reduces critical damage to character by 30% for 4 turns when battle starts.

Increases character's power by 25% when HP is below 50%.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's defense by 20% for 3 turns after receiving 2 critical attacks (multi hit attacks=1 attack).