


[Firm Will] Eijiro Kirishima


Ability Board Items







































































































Character Traits
Base Stats (Lv.1)
HP: 3744
Power: 636
Speed: 60
Defense: 110
Critical Rate: 10
Base Stats (Lv.70)
HP: 9954
Power: 2154
Speed: 129
Defense: 110
Critical Rate: 10
Max Stats (Lv.120)
HP: 37854
Power: 8014
Speed: 569
Defense: 110
Critical Rate: 10
ADV Stats (Lv.120)
HP: 46854
Power: 9814
Speed: 749
Defense: 110
Critical Rate: 10
Resists
Bleeding: 50
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Increases skill impact by 15% when character's Max HP is increased.
Also increases character's defense by 20% for 3 turns.
Cool Down: 6 Turns
Increases skill impact by 15% when character's Max HP is increased.
Also increases character's defense by 20% for 3 turns.
Cool Down: 6 Turns
Action Skill Lv.1

Gives character ability to counter for 2 turns after receiving a normal attack.
Increases character's Max HP by 10% for 3 turns.
Increases character's power by 15% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Increases character's Max HP by 10% for 3 turns.
Increases character's power by 15% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Auto Skill Lv.1

Gives character the ability to cover allies when using barrier.
Once per battle, increases character's Max HP by 20% when HP is below 30%.
Once per battle, increases character's Max HP by 20% when HP is below 30%.
Auto Skill Lv.1

Increases defense of all INT type allies by 10%.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Increases skill impact by 20% when character's Max HP is increased.
Also increases character's defense by 20% for 3 turns.
Cool Down: 5 Turns
Increases skill impact by 20% when character's Max HP is increased.
Also increases character's defense by 20% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Gives character ability to counter for 2 turns after receiving a normal attack.
Increases character's Max HP by 15% for 3 turns.
Increases character's power by 20% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Increases character's Max HP by 15% for 3 turns.
Increases character's power by 20% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Auto Skill Lv.2

Gives character the ability to cover allies when using barrier.
Once per battle, increases character's Max HP by 25% when HP is below 30%.
Once per battle, increases character's Max HP by 25% when HP is below 30%.
Auto Skill Lv.2

Increases defense of all INT type allies by 15%.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Increases skill impact by 25% when character's Max HP is increased.
Also increases character's defense by 20% for 3 turns.
Cool Down: 4 Turns
Increases skill impact by 25% when character's Max HP is increased.
Also increases character's defense by 20% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Gives character ability to counter for 2 turns after receiving a normal attack.
Increases character's Max HP by 20% for 3 turns.
Increases character's power by 25% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Increases character's Max HP by 20% for 3 turns.
Increases character's power by 25% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character the ability to cover allies when using barrier.
Once per battle, increases character's Max HP by 30% when HP is below 30%.
Once per battle, increases character's Max HP by 30% when HP is below 30%.
Auto Skill Lv.3

Increases defense of all INT type allies by 20%.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Increases skill impact by 25% when character's Max HP is increased.
Also increases character's defense by 25% for 3 turns.
Cool Down: 4 Turns
Increases skill impact by 25% when character's Max HP is increased.
Also increases character's defense by 25% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Gives character ability to counter for 3 turns after receiving a normal attack.
Increases character's Max HP by 20% for 3 turns.
Increases character's power by 25% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Increases character's Max HP by 20% for 3 turns.
Increases character's power by 25% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character the ability to cover allies when using barrier.
Once per battle, increases character's Max HP by 30% when HP is below 30%.
Once per battle, increases character's Max HP by 30% when HP is below 30%.
Auto Skill Lv.3

Increases defense of all INT type allies by 20%.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Also increases skill impact by 30% if character's defense is higher than the opponent's.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Increases skill impact by 25% when character's Max HP is increased.
Also increases character's defense by 25% for 3 turns.
Cool Down: 4 Turns
Increases skill impact by 25% when character's Max HP is increased.
Also increases character's defense by 25% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Gives character ability to counter for 3 turns after receiving a normal attack.
Increases character's Max HP by 20% for 3 turns.
Increases character's power by 30% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Increases character's Max HP by 20% for 3 turns.
Increases character's power by 30% for 3 turns.
Also gives character a barrier that nullifies 2 hits.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character the ability to cover allies when using barrier.
Once per battle, increases character's Max HP by 30% when HP is below 30%.
Once per battle, increases character's Max HP by 30% when HP is below 30%.
Auto Skill Lv.3

Increases defense of all INT type allies by 20%.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Also gives character a barrier that nullifies 2 hits every 3 turns, up to 3 times.
Unique EX Auto Skills

Lowers chance of character getting burned and gives character Defense DOWN immunity for 2 turns.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.

Once per battle, gives character ability to make a last stand for 2 turns when HP is below 25%.

Reduces critical damage to character by 25% when covering allies.

Reduces critical damage to character by 30% for 4 turns when battle starts.

Increases character's power by 25% when HP is below 50%.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's defense by 20% for 3 turns after receiving 2 critical attacks (multi hit attacks=1 attack).