

[At School] Momo Yaoyorozu


Ability Board Items
































































Character Traits
Base Stats (Lv.1)
HP: 2626
Power: 416
Speed: 30
Defense: 100
Critical Rate: 10
Base Stats (Lv.60)
HP: 7936
Power: 1714
Speed: 89
Defense: 100
Critical Rate: 10
Max Stats (Lv.110)
HP: 34036
Power: 6764
Speed: 467
Defense: 100
Critical Rate: 10
ADV Stats (Lv.110)
HP: 43036
Power: 8564
Speed: 647
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 300% damage to a single opponent.
Low chance (20%) of blinding the opponent for 2 turns.
Low chance (20%) of blinding the opponent for 2 turns.
Action Skill Lv.1

Deals 150% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Action Skill Lv.1

Regenerates HP of all allies by 10% for 3 turns.
Cool Down: 6 Turns
Cool Down: 6 Turns
Auto Skill Lv.1

Decreases a single opponent's power by 10% for 3 turns when a WAVE starts.
Auto Skill Lv.1

Increases character's power by 15% when regenerating HP.
Plus Ultra Skill Lv.2

Deals 350% damage to a single opponent.
Low chance (25%) of blinding the opponent for 2 turns.
Low chance (25%) of blinding the opponent for 2 turns.
Action Skill Lv.2

Deals 175% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Action Skill Lv.2

Regenerates HP of all allies by 15% for 3 turns.
Cool Down: 6 Turns
Cool Down: 6 Turns
Auto Skill Lv.2

Decreases a single opponent's power by 15% for 3 turns when a WAVE starts.
Auto Skill Lv.2

Increases character's power by 20% when regenerating HP.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of blinding the opponent for 2 turns.
Low chance (30%) of blinding the opponent for 2 turns.
Action Skill Lv.3

Deals 200% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Action Skill Lv.3

Regenerates HP of all allies by 20% for 3 turns.
Cool Down: 6 Turns
Cool Down: 6 Turns
Auto Skill Lv.3

Decreases a single opponent's power by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's power by 25% when regenerating HP.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of blinding the opponent for 2 turns.
Low chance (30%) of blinding the opponent for 2 turns.
Action Skill DX Lv.1

Deals 225% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Action Skill DX Lv.1

Regenerates HP of all allies by 20% for 3 turns.
Also increases character's defense by 5% for 3 turns.
Cool Down: 6 Turns
Also increases character's defense by 5% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Decreases a single opponent's power by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's power by 25% when regenerating HP.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of blinding the opponent for 2 turns.
Low chance (30%) of blinding the opponent for 2 turns.
Action Skill DX Lv.2

Deals 250% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Also increases character's Plus Ultra Gauge by 10%.
Cool Down: 5 Turns
Action Skill DX Lv.2

Regenerates HP of all allies by 20% for 3 turns.
Also increases character's defense by 10% for 3 turns.
Cool Down: 6 Turns
Also increases character's defense by 10% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.3

Decreases a single opponent's power by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's power by 25% when regenerating HP.
Unique EX Auto Skills

Increases critical hit rate of all ally U.A. High Class 1-A characters by 10%.

Once per battle, shortens character's Action Skill cooldown time by 3 when HP is below 40%.

Increases character's defense by 20% when character's critical hit rate is increased.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Once per battle, when an ally gets knocked out, increases character's Plus Ultra Gauge by 35% and Plus Ultra Move skill impact by 30% for 3 turns.

Regenerates HP of all allies by 15% for 3 turns when character gets knocked out.

Gives character a barrier that nullifies 1 hit every time they defeat an opponent, up to 6 times.