

[Training] Fumikage Tokoyami


Ability Board Items































































Character Traits
Base Stats (Lv.1)
HP: 2200
Power: 496
Speed: 27
Defense: 100
Critical Rate: 10
Base Stats (Lv.60)
HP: 6920
Power: 1971
Speed: 86
Defense: 100
Critical Rate: 10
Max Stats (Lv.110)
HP: 29220
Power: 7701
Speed: 434
Defense: 100
Critical Rate: 10
ADV Stats (Lv.110)
HP: 38220
Power: 9501
Speed: 614
Defense: 100
Critical Rate: 10
Resists
Blind: 50
Plus Ultra Skill Lv.1

Deals 300% damage to a single opponent.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Action Skill Lv.1

Deals 150% damage to a single opponent.
Also increases character's power by 20% for 3 turns.
Cool Down: 5 Turns
Also increases character's power by 20% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.1

Increases character's speed by 20% for 3 turns.
Also gives character ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Also gives character ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.1

Increases character's critical hit rate by 10% for 3 turns when a WAVE starts.
Auto Skill Lv.1

Increases character's Plus Ultra Gauge by 10% when battle starts.
Plus Ultra Skill Lv.2

Deals 350% damage to a single opponent.
Low chance (25%) of causing the opponent to bleed for 3 turns.
Low chance (25%) of causing the opponent to bleed for 3 turns.
Action Skill Lv.2

Deals 175% damage to a single opponent.
Also increases character's power by 25% for 3 turns.
Cool Down: 4 Turns
Also increases character's power by 25% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.2

Increases character's speed by 25% for 3 turns.
Also gives character ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Also gives character ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases character's critical hit rate by 15% for 3 turns when a WAVE starts.
Auto Skill Lv.2

Increases character's Plus Ultra Gauge by 15% when battle starts.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of causing the opponent to bleed for 3 turns.
Low chance (30%) of causing the opponent to bleed for 3 turns.
Action Skill Lv.3

Deals 200% damage to a single opponent.
Also increases character's power by 30% for 3 turns.
Cool Down: 3 Turns
Also increases character's power by 30% for 3 turns.
Cool Down: 3 Turns
Action Skill Lv.3

Increases character's speed by 30% for 3 turns.
Also gives character ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Also gives character ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases character's critical hit rate by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 20% when battle starts.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of causing the opponent to bleed for 3 turns.
Low chance (30%) of causing the opponent to bleed for 3 turns.
Action Skill DX Lv.1

Deals 225% damage to a single opponent.
Also increases character's power by 30% for 3 turns.
Cool Down: 3 Turns
Also increases character's power by 30% for 3 turns.
Cool Down: 3 Turns
Action Skill DX Lv.1

Increases character's speed by 35% for 3 turns.
Also gives character the ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Also gives character the ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases character's critical hit rate by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 20% when battle starts.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of causing the opponent to bleed for 3 turns.
Low chance (30%) of causing the opponent to bleed for 3 turns.
Action Skill DX Lv.2

Deals 250% damage to a single opponent.
Also increases character's power by 30% for 3 turns.
Cool Down: 3 Turns
Also increases character's power by 30% for 3 turns.
Cool Down: 3 Turns
Action Skill DX Lv.2

Increases character's speed by 40% for 3 turns.
Also gives character the ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Also gives character the ability to use 2 normal attacks for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases character's critical hit rate by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 20% when battle starts.
Unique EX Auto Skills

Increases character's critical hit rate by 20% when speed is increased.

Increases character's normal attack skill impact by 70% when character has the ability to use 2 normal attacks.

When battle starts, gives character immunity to Critical Hit Rate DOWN for 2 turns, and gives them the ability to use 2 normal attacks for 3 turns.

Increases character's power by 20% for 4 turns when a WAVE starts.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's power by 20% when defense is increased.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.