[Training] Denki Kaminari
Ability Board Items
Coin - x302000
Hold On! Health Pack (Small) - x4
Hold On! Health Can (Small) - x8
Hold On! Health Bottle (Small) - x15
Hold On! Health Ball (Small) - x16
Hold On! Health Pack (Medium) - x28
Hold On! Health Can (Medium) - x45
Hold On! Health Bottle (Medium) - x36
Hold On! Health Ball (Medium) - x22
MAX Power! Pack (Small) - x5
MAX Power! Can (Small) - x8
MAX Power! Bottle (Small) - x15
MAX Power! Ball (Small) - x15
MAX Power! Weights (Small) - x30
MAX Power! Pack (Medium) - x28
MAX Power! Can (Medium) - x45
MAX Power! Bottle (Medium) - x36
MAX Power! Ball (Medium) - x11
MAX Power! Weights (Medium) - x15
MAX Power! Timer (Medium) - x16
Extreme Speed! Pack (Small) - x5
Extreme Speed! Can (Small) - x8
Extreme Speed! Bottle (Small) - x15
Extreme Speed! Weights (Small) - x15
Extreme Speed! Pack (Medium) - x28
Extreme Speed! Can (Medium) - x45
Extreme Speed! Bottle (Medium) - x36
Extreme Speed! Weights (Medium) - x30
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x1
Brilliant Bronze Cup - x2
Brilliant Bronze Award - x2
Brilliant Bronze Flag - x2
Superb Silver Plaque - x5
Superb Silver Trophy - x5
Superb Silver Cup - x5
Superb Silver Award - x2
Superb Silver Flag - x2
Small Gear (DST) - x4
Small Ring (DST) - x3
Small Chip (DST) - x7
Small Screw (DST) - x44
Small Nut (DST) - x45
Small Pipe (DST) - x19
Medium Gears (DST) - x27
Medium Rings (DST) - x57
Medium Chip (DST) - x28
Medium Screw (DST) - x12
Medium Nut (DST) - x8
Medium Pipe (DST) - x4
Tiny Light (DST) - x6
Tiny Cylinder (DST) - x11
Tiny Battery (DST) - x10
Tiny Capacitor (DST) - x21
Tiny Fan (DST) - x44
Tiny Memory Drive (DST) - x8
Medium Light (DST) - x35
Medium Cylinder (DST) - x40
Medium Battery (DST) - x40
Medium Capacitor (DST) - x19
Medium Fan (DST) - x19
Charged-up Cylinder (DST) - x21
Charged-up Battery (DST) - x4
Hold On! Health Pack (Small) - x4
Hold On! Health Can (Small) - x8
Hold On! Health Bottle (Small) - x15
Hold On! Health Ball (Small) - x16
Hold On! Health Pack (Medium) - x28
Hold On! Health Can (Medium) - x45
Hold On! Health Bottle (Medium) - x36
Hold On! Health Ball (Medium) - x22
MAX Power! Pack (Small) - x5
MAX Power! Can (Small) - x8
MAX Power! Bottle (Small) - x15
MAX Power! Ball (Small) - x15
MAX Power! Weights (Small) - x30
MAX Power! Pack (Medium) - x28
MAX Power! Can (Medium) - x45
MAX Power! Bottle (Medium) - x36
MAX Power! Ball (Medium) - x11
MAX Power! Weights (Medium) - x15
MAX Power! Timer (Medium) - x16
Extreme Speed! Pack (Small) - x5
Extreme Speed! Can (Small) - x8
Extreme Speed! Bottle (Small) - x15
Extreme Speed! Weights (Small) - x15
Extreme Speed! Pack (Medium) - x28
Extreme Speed! Can (Medium) - x45
Extreme Speed! Bottle (Medium) - x36
Extreme Speed! Weights (Medium) - x30
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x1
Brilliant Bronze Cup - x2
Brilliant Bronze Award - x2
Brilliant Bronze Flag - x2
Superb Silver Plaque - x5
Superb Silver Trophy - x5
Superb Silver Cup - x5
Superb Silver Award - x2
Superb Silver Flag - x2
Small Gear (DST) - x4
Small Ring (DST) - x3
Small Chip (DST) - x7
Small Screw (DST) - x44
Small Nut (DST) - x45
Small Pipe (DST) - x19
Medium Gears (DST) - x27
Medium Rings (DST) - x57
Medium Chip (DST) - x28
Medium Screw (DST) - x12
Medium Nut (DST) - x8
Medium Pipe (DST) - x4
Tiny Light (DST) - x6
Tiny Cylinder (DST) - x11
Tiny Battery (DST) - x10
Tiny Capacitor (DST) - x21
Tiny Fan (DST) - x44
Tiny Memory Drive (DST) - x8
Medium Light (DST) - x35
Medium Cylinder (DST) - x40
Medium Battery (DST) - x40
Medium Capacitor (DST) - x19
Medium Fan (DST) - x19
Charged-up Cylinder (DST) - x21
Charged-up Battery (DST) - x4
Character Traits
Base Stats (Lv.1)
HP: 2244
Power: 486
Speed: 25
Defense: 100
Critical Rate: 10
Base Stats (Lv.60)
HP: 6964
Power: 1961
Speed: 84
Defense: 100
Critical Rate: 10
Max Stats (Lv.110)
HP: 29264
Power: 7691
Speed: 432
Defense: 100
Critical Rate: 10
ADV Stats (Lv.110)
HP: 38264
Power: 9491
Speed: 612
Defense: 100
Critical Rate: 10
Resists
Paralysis: 50
Plus Ultra Skill Lv.1
Human Stun Gun (PU)
Deals 350% damage to a single opponent.
Low chance (15%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Low chance (15%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Action Skill Lv.1
High-Voltage Charge
Deals 150% damage to a single opponent.
Low chance (15%) of paralyzing the opponent for 1 turn.
Cool Down: 6 Turns
Low chance (15%) of paralyzing the opponent for 1 turn.
Cool Down: 6 Turns
Action Skill Lv.1
Recharge
Increases character's power by 20% for 3 turns.
Also character's critical hit rate by 20% for 3 turns.
Cool Down: 5 Turns
Also character's critical hit rate by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.1
In Good Health
Increases character's critical hit rate by 10% when HP is 50% or higher.
Auto Skill Lv.1
Goofball Dudes
Decreases a single opponent's speed by 10% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.2
Human Stun Gun (PU)
Deals 400% damage to a single opponent.
Low chance (20%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Low chance (20%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Action Skill Lv.2
High-Voltage Charge
Deals 175% damage to a single opponent.
Low chance (20%) of paralyzing the opponent for 1 turn.
Cool Down: 5 Turns
Low chance (20%) of paralyzing the opponent for 1 turn.
Cool Down: 5 Turns
Action Skill Lv.2
Recharge
Increases character's power by 25% for 3 turns.
Also character's critical hit rate by 25% for 3 turns.
Cool Down: 5 Turns
Also character's critical hit rate by 25% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2
In Good Health
Increases character's critical hit rate by 15% when HP is 50% or higher.
Auto Skill Lv.2
Goofball Dudes
Decreases a single opponent's speed by 15% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3
Human Stun Gun (PU)
Deals 450% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Action Skill Lv.3
High-Voltage Charge
Deals 200% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Low chance (25%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill Lv.3
Recharge
Increases character's power by 30% for 3 turns.
Also character's critical hit rate by 30% for 3 turns.
Cool Down: 5 Turns
Also character's critical hit rate by 30% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3
In Good Health
Increases character's critical hit rate by 20% when HP is 50% or higher.
Auto Skill Lv.3
Goofball Dudes
Decreases a single opponent's speed by 20% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3
Human Stun Gun (PU)
Deals 450% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Action Skill DX Lv.1
High-Voltage Charge DX
Deals 225% damage to a single opponent.
Low chance (15%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Low chance (15%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill DX Lv.1
Recharge DX
Increases character's power by 35% for 3 turns.
Also increases character's critical hit rate by 30% for 3 turns.
Cool Down: 5 Turns
Also increases character's critical hit rate by 30% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3
In Good Health
Increases character's critical hit rate by 20% when HP is 50% or higher.
Auto Skill Lv.3
Goofball Dudes
Decreases a single opponent's speed by 20% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3
Human Stun Gun (PU)
Deals 450% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Action Skill DX Lv.2
High-Voltage Charge DX
Deals 250% damage to a single opponent.
Low chance (20%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Low chance (20%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill DX Lv.2
Recharge DX
Increases character's power by 40% for 3 turns.
Also increases character's critical hit rate by 30% for 3 turns.
Cool Down: 5 Turns
Also increases character's critical hit rate by 30% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3
In Good Health
Increases character's critical hit rate by 20% when HP is 50% or higher.
Auto Skill Lv.3
Goofball Dudes
Decreases a single opponent's speed by 20% for 3 turns when a WAVE starts.
Unique EX Auto Skills
Unique EX Auto Skill
Increases chance of character causing paralysis, lowers chance of character becoming paralyzed.
Unique EX Auto Skill
Increases character's defense by 20% if there are any female characters on the team.
Unique EX Auto Skill
Once per battle, gives bullseye to character for 5 turns when character's Plus Ultra Move skill impact is increased.
Unique EX Auto Skill
Character's skill impact is increased by 10% every 2 turns, up to 3 times.
Unique EX Auto Skill
Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.