[At School] Denki Kaminari
Ability Board Items
Coin - x302000
Hold On! Health Pack (Small) - x4
Hold On! Health Can (Small) - x8
Hold On! Health Bottle (Small) - x15
Hold On! Health Ball (Small) - x15
Hold On! Health Weights (Small) - x30
Hold On! Health Pack (Medium) - x28
Hold On! Health Can (Medium) - x45
Hold On! Health Bottle (Medium) - x36
Hold On! Health Ball (Medium) - x11
Hold On! Health Weights (Medium) - x15
MAX Power! Pack (Small) - x5
MAX Power! Can (Small) - x8
MAX Power! Bottle (Small) - x15
MAX Power! Weights (Small) - x15
MAX Power! Pack (Medium) - x28
MAX Power! Can (Medium) - x45
MAX Power! Bottle (Medium) - x36
MAX Power! Weights (Medium) - x15
Extreme Speed! Pack (Small) - x5
Extreme Speed! Can (Small) - x8
Extreme Speed! Bottle (Small) - x15
Extreme Speed! Ball (Small) - x16
Extreme Speed! Pack (Medium) - x28
Extreme Speed! Can (Medium) - x45
Extreme Speed! Bottle (Medium) - x36
Extreme Speed! Ball (Medium) - x22
Extreme Speed! Weights (Medium) - x15
Extreme Speed! Timer (Medium) - x16
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x1
Brilliant Bronze Cup - x2
Brilliant Bronze Award - x2
Brilliant Bronze Flag - x2
Superb Silver Plaque - x5
Superb Silver Trophy - x5
Superb Silver Cup - x5
Superb Silver Award - x2
Superb Silver Flag - x2
Small Gear (ABL) - x4
Small Ring (ABL) - x3
Small Chip (ABL) - x7
Small Screw (ABL) - x44
Small Nut (ABL) - x45
Small Pipe (ABL) - x19
Medium Gears (ABL) - x27
Medium Rings (ABL) - x57
Medium Chip (ABL) - x28
Medium Screw (ABL) - x12
Medium Nut (ABL) - x8
Medium Pipe (ABL) - x4
Tiny Light (ABL) - x6
Tiny Cylinder (ABL) - x11
Tiny Battery (ABL) - x10
Tiny Capacitor (ABL) - x21
Tiny Fan (ABL) - x44
Tiny Memory Drive (ABL) - x8
Medium Light (ABL) - x35
Medium Cylinder (ABL) - x40
Medium Battery (ABL) - x40
Medium Capacitor (ABL) - x19
Medium Fan (ABL) - x19
Charged-up Cylinder (ABL) - x21
Charged-up Battery (ABL) - x4
Hold On! Health Pack (Small) - x4
Hold On! Health Can (Small) - x8
Hold On! Health Bottle (Small) - x15
Hold On! Health Ball (Small) - x15
Hold On! Health Weights (Small) - x30
Hold On! Health Pack (Medium) - x28
Hold On! Health Can (Medium) - x45
Hold On! Health Bottle (Medium) - x36
Hold On! Health Ball (Medium) - x11
Hold On! Health Weights (Medium) - x15
MAX Power! Pack (Small) - x5
MAX Power! Can (Small) - x8
MAX Power! Bottle (Small) - x15
MAX Power! Weights (Small) - x15
MAX Power! Pack (Medium) - x28
MAX Power! Can (Medium) - x45
MAX Power! Bottle (Medium) - x36
MAX Power! Weights (Medium) - x15
Extreme Speed! Pack (Small) - x5
Extreme Speed! Can (Small) - x8
Extreme Speed! Bottle (Small) - x15
Extreme Speed! Ball (Small) - x16
Extreme Speed! Pack (Medium) - x28
Extreme Speed! Can (Medium) - x45
Extreme Speed! Bottle (Medium) - x36
Extreme Speed! Ball (Medium) - x22
Extreme Speed! Weights (Medium) - x15
Extreme Speed! Timer (Medium) - x16
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x1
Brilliant Bronze Cup - x2
Brilliant Bronze Award - x2
Brilliant Bronze Flag - x2
Superb Silver Plaque - x5
Superb Silver Trophy - x5
Superb Silver Cup - x5
Superb Silver Award - x2
Superb Silver Flag - x2
Small Gear (ABL) - x4
Small Ring (ABL) - x3
Small Chip (ABL) - x7
Small Screw (ABL) - x44
Small Nut (ABL) - x45
Small Pipe (ABL) - x19
Medium Gears (ABL) - x27
Medium Rings (ABL) - x57
Medium Chip (ABL) - x28
Medium Screw (ABL) - x12
Medium Nut (ABL) - x8
Medium Pipe (ABL) - x4
Tiny Light (ABL) - x6
Tiny Cylinder (ABL) - x11
Tiny Battery (ABL) - x10
Tiny Capacitor (ABL) - x21
Tiny Fan (ABL) - x44
Tiny Memory Drive (ABL) - x8
Medium Light (ABL) - x35
Medium Cylinder (ABL) - x40
Medium Battery (ABL) - x40
Medium Capacitor (ABL) - x19
Medium Fan (ABL) - x19
Charged-up Cylinder (ABL) - x21
Charged-up Battery (ABL) - x4
Character Traits
Base Stats (Lv.1)
HP: 2828
Power: 404
Speed: 35
Defense: 100
Critical Rate: 10
Base Stats (Lv.60)
HP: 8433
Power: 1643
Speed: 94
Defense: 100
Critical Rate: 10
Max Stats (Lv.110)
HP: 35183
Power: 6533
Speed: 482
Defense: 100
Critical Rate: 10
ADV Stats (Lv.110)
HP: 44183
Power: 8333
Speed: 662
Defense: 100
Critical Rate: 10
Resists
Paralysis: 50
Plus Ultra Skill Lv.1
High-Voltage Charge (PU)
Deals 300% damage to a single opponent.
Low chance (15%) of paralyzing the opponent for 1 turn.
Low chance (15%) of paralyzing the opponent for 1 turn.
Action Skill Lv.1
Human Stun Gun
Deals 175% damage to a single opponent.
Low chance (15%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Low chance (15%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Action Skill Lv.1
Discharge
Increases character's Plus Ultra Gauge by 30%.
Cool Down: 6 Turns
Cool Down: 6 Turns
Auto Skill Lv.1
Charge Up
Increases character's power by 15% when HP is 50% or higher.
Auto Skill Lv.1
Electrified Physique
Increases character's skill impact by 20% when HP is 50% or higher.
Plus Ultra Skill Lv.2
High-Voltage Charge (PU)
Deals 350% damage to a single opponent.
Low chance (20%) of paralyzing the opponent for 1 turn.
Low chance (20%) of paralyzing the opponent for 1 turn.
Action Skill Lv.2
Human Stun Gun
Deals 200% damage to a single opponent.
Low chance (20%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Low chance (20%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Action Skill Lv.2
Discharge
Increases character's Plus Ultra Gauge by 35%.
Cool Down: 5 Turns
Cool Down: 5 Turns
Auto Skill Lv.2
Charge Up
Increases character's power by 20% when HP is 50% or higher.
Auto Skill Lv.2
Electrified Physique
Increases character's skill impact by 25% when HP is 50% or higher.
Plus Ultra Skill Lv.3
High-Voltage Charge (PU)
Deals 400% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
Low chance (25%) of paralyzing the opponent for 1 turn.
Action Skill Lv.3
Human Stun Gun
Deals 225% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Low chance (25%) of paralyzing the opponent for 1 turn.
High chance (90%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Action Skill Lv.3
Discharge
Increases character's Plus Ultra Gauge by 40%.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3
Charge Up
Increases character's power by 25% when HP is 50% or higher.
Auto Skill Lv.3
Electrified Physique
Increases character's skill impact by 30% when HP is 50% or higher.
Plus Ultra Skill Lv.3
High-Voltage Charge (PU)
Deals 400% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
Low chance (25%) of paralyzing the opponent for 1 turn.
Action Skill DX Lv.1
Human Stun Gun DX
Deals 250% damage to a single opponent.
Low chance (90%) of paralyzing the opponent for 1 turn.
High chance (15%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Low chance (90%) of paralyzing the opponent for 1 turn.
High chance (15%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1
Discharge DX
Increases character's Plus Ultra Gauge by 45%.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3
Charge Up
Increases character's power by 25% when HP is 50% or higher.
Auto Skill Lv.3
Electrified Physique
Increases character's skill impact by 30% when HP is 50% or higher.
Plus Ultra Skill Lv.3
High-Voltage Charge (PU)
Deals 400% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
Low chance (25%) of paralyzing the opponent for 1 turn.
Action Skill DX Lv.2
Human Stun Gun DX
Deals 275% damage to a single opponent.
Low chance (90%) of paralyzing the opponent for 1 turn.
High chance (20%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Low chance (90%) of paralyzing the opponent for 1 turn.
High chance (20%) of confusing the character for 2 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2
Discharge DX
Increases character's Plus Ultra Gauge by 50%.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3
Charge Up
Increases character's power by 25% when HP is 50% or higher.
Auto Skill Lv.3
Electrified Physique
Increases character's skill impact by 30% when HP is 50% or higher.
Unique EX Auto Skills
Unique EX Auto Skill
Increases chance of character causing paralysis, lowers chance of character becoming paralyzed.
Unique EX Auto Skill
Increases character's defense by 20% if there are any female characters on the team.
Unique EX Auto Skill
Once per battle, gives bullseye to character for 5 turns when character's Plus Ultra Move skill impact is increased.
Unique EX Auto Skill
Character's skill impact is increased by 10% every 2 turns, up to 3 times.
Unique EX Auto Skill
Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.