[Cooking Fun] Denki Kaminari

Ability Board Items
Coin - x2042000
Hold On! Health Pack (Small) - x5
Hold On! Health Can (Small) - x12
Hold On! Health Bottle (Small) - x39
Hold On! Health Ball (Small) - x25
Hold On! Health Weights (Small) - x50
Hold On! Health Pack (Medium) - x58
Hold On! Health Can (Medium) - x76
Hold On! Health Bottle (Medium) - x80
Hold On! Health Ball (Medium) - x18
Hold On! Health Weights (Medium) - x25
Hold On! Health Timer (Medium) - x27
Hold On! Health Pack (Large) - x80
Hold On! Health Can (Large) - x80
Hold On! Health Bottle (Large) - x68
Hold On! Health Ball (Large) - x70
Hold On! Health Weights (Large) - x42
Hold On! Health Timer (Large) - x28
MAX Power! Pack (Small) - x6
MAX Power! Can (Small) - x12
MAX Power! Bottle (Small) - x39
MAX Power! Weights (Small) - x25
MAX Power! Pack (Medium) - x58
MAX Power! Can (Medium) - x76
MAX Power! Bottle (Medium) - x80
MAX Power! Weights (Medium) - x25
MAX Power! Pack (Large) - x80
MAX Power! Can (Large) - x80
MAX Power! Bottle (Large) - x68
MAX Power! Ball (Large) - x28
MAX Power! Timer (Large) - x28
Extreme Speed! Pack (Small) - x6
Extreme Speed! Can (Small) - x12
Extreme Speed! Bottle (Small) - x39
Extreme Speed! Ball (Small) - x28
Extreme Speed! Pack (Medium) - x58
Extreme Speed! Can (Medium) - x76
Extreme Speed! Bottle (Medium) - x80
Extreme Speed! Ball (Medium) - x36
Extreme Speed! Weights (Medium) - x25
Extreme Speed! Timer (Medium) - x54
Extreme Speed! Pack (Large) - x80
Extreme Speed! Can (Large) - x80
Extreme Speed! Bottle (Large) - x32
Extreme Speed! Ball (Large) - x49
Extreme Speed! Weights (Large) - x21
Extreme Speed! Timer (Large) - x28
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x2
Brilliant Bronze Award - x4
Brilliant Bronze Flag - x4
Superb Silver Plaque - x8
Superb Silver Trophy - x8
Superb Silver Cup - x8
Superb Silver Award - x11
Superb Silver Flag - x11
Supreme Golden Plaque - x8
Supreme Golden Trophy - x8
Supreme Golden Cup - x8
Supreme Golden Award - x14
Supreme Golden Flag - x14
Small Gear (STR) - x7
Small Ring (STR) - x3
Small Chip (STR) - x8
Small Screw (STR) - x72
Small Nut (STR) - x73
Small Pipe (STR) - x31
Medium Gears (STR) - x76
Medium Rings (STR) - x105
Medium Chip (STR) - x132
Medium Screw (STR) - x18
Medium Nut (STR) - x42
Medium Pipe (STR) - x21
Intricate Gears (STR) - x84
Intricate Rings (STR) - x80
Intricate Chip (STR) - x64
Complex Screw (STR) - x54
Complex Nut (STR) - x56
Complex Pipe (STR) - x53
Tiny Light (STR) - x9
Tiny Cylinder (STR) - x24
Tiny Battery (STR) - x24
Tiny Capacitor (STR) - x33
Tiny Fan (STR) - x73
Tiny Memory Drive (STR) - x14
Medium Light (STR) - x138
Medium Cylinder (STR) - x156
Medium Battery (STR) - x152
Medium Capacitor (STR) - x32
Medium Fan (STR) - x53
Medium Memory Drive (STR) - x51
Charged-up Light (STR) - x88
Charged-up Cylinder (STR) - x185
Charged-up Battery (STR) - x111
Powerful Capacitor (STR) - x42
Powerful Fan (STR) - x98
Powerful Memory Drive (STR) - x49Character Traits
Base Stats (Lv.1)
HP: 3800
Power: 628
Speed: 65
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 10355
Power: 2077
Speed: 134
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 39905
Power: 7617
Speed: 604
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 48905
Power: 9417
Speed: 784
Defense: 100
Critical Rate: 10
Resists
Paralysis: 50
Plus Ultra Skill Lv.1
Deals 400% damage to a single opponent.
Medium chance (35%) of paralyzing the opponent for 1 turn.
Medium chance (35%) of paralyzing the opponent for 1 turn.
Action Skill Lv.1
High-Voltage Charge
Deals 200% damage to a single opponent.
Low chance (15%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 10% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Low chance (15%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 10% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.1
Electric Conduction
Increases character's power by 30% for 3 turns.
Also increases character's skill impact by 10% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 10% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.1
Decreases a single opponent's critical hit rate by 15% for 3 turns when a WAVE starts.
Auto Skill Lv.1
Increases character's Plus Ultra Gauge by 20% when battle starts.
Plus Ultra Skill Lv.2
Deals 450% damage to a single opponent.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Action Skill Lv.2
High-Voltage Charge
Deals 225% damage to a single opponent.
Low chance (20%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 15% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Low chance (20%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 15% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.2
Electric Conduction
Increases character's power by 35% for 3 turns.
Also increases character's skill impact by 15% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2
Decreases a single opponent's critical hit rate by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.2
Increases character's Plus Ultra Gauge by 25% when battle starts.
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Action Skill Lv.3
High-Voltage Charge
Deals 250% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Low chance (25%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.3
Electric Conduction
Increases character's power by 40% for 3 turns.
Also increases character's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3
Decreases a single opponent's critical hit rate by 25% for 3 turns when a WAVE starts.
Auto Skill Lv.3
Increases character's Plus Ultra Gauge by 30% when battle starts.
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Action Skill DX Lv.1
High-Voltage Charge DX
Deals 275% damage to a single opponent.
Medium chance (35%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Medium chance (35%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.1
Electric Conduction DX
Increases character's power by 40% for 3 turns.
Also increases character's skill impact by 25% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 25% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3
Decreases a single opponent's critical hit rate by 25% for 3 turns when a WAVE starts.
Auto Skill Lv.3
Increases character's Plus Ultra Gauge by 30% when battle starts.
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Action Skill DX Lv.2
High-Voltage Charge DX
Deals 300% damage to a single opponent.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Medium chance (40%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.2
Electric Conduction DX
Increases character's power by 40% for 3 turns.
Also increases character's skill impact by 30% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 30% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3
Decreases a single opponent's critical hit rate by 25% for 3 turns when a WAVE starts.
Auto Skill Lv.3
Increases character's Plus Ultra Gauge by 30% when battle starts.
Unique EX Auto Skills
Increases chance of character causing paralysis, lowers chance of character becoming paralyzed.
Increases character's defense by 20% if there are any female characters on the team.
Once per battle, gives bullseye to character for 5 turns when character's Plus Ultra Move skill impact is increased.
Character's skill impact is increased by 10% every 2 turns, up to 3 times.
Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.
Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.
Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.