


[Cooking Fun] Denki Kaminari


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 3800
Power: 628
Speed: 65
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 10355
Power: 2077
Speed: 134
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 39905
Power: 7617
Speed: 604
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 48905
Power: 9417
Speed: 784
Defense: 100
Critical Rate: 10
Resists
Paralysis: 50
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Medium chance (35%) of paralyzing the opponent for 1 turn.
Medium chance (35%) of paralyzing the opponent for 1 turn.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Low chance (15%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 10% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Low chance (15%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 10% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.1

Increases character's power by 30% for 3 turns.
Also increases character's skill impact by 10% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 10% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.1

Decreases a single opponent's critical hit rate by 15% for 3 turns when a WAVE starts.
Auto Skill Lv.1

Increases character's Plus Ultra Gauge by 20% when battle starts.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Low chance (20%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 15% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Low chance (20%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 15% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.2

Increases character's power by 35% for 3 turns.
Also increases character's skill impact by 15% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Decreases a single opponent's critical hit rate by 20% for 3 turns when a WAVE starts.
Auto Skill Lv.2

Increases character's Plus Ultra Gauge by 25% when battle starts.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Low chance (25%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.3

Increases character's power by 40% for 3 turns.
Also increases character's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Decreases a single opponent's critical hit rate by 25% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 30% when battle starts.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Medium chance (35%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Medium chance (35%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.1

Increases character's power by 40% for 3 turns.
Also increases character's skill impact by 25% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 25% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Decreases a single opponent's critical hit rate by 25% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 30% when battle starts.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Medium chance (45%) of paralyzing the opponent for 1 turn.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Medium chance (40%) of paralyzing the opponent for 1 turn.
Also decreases the opponent's critical hit rate by 20% for 3 turns when used in a third successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.2

Increases character's power by 40% for 3 turns.
Also increases character's skill impact by 30% for 3 turns.
Cool Down: 5 Turns
Also increases character's skill impact by 30% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Decreases a single opponent's critical hit rate by 25% for 3 turns when a WAVE starts.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 30% when battle starts.
Unique EX Auto Skills

Increases chance of character causing paralysis, lowers chance of character becoming paralyzed.

Increases character's defense by 20% if there are any female characters on the team.

Once per battle, gives bullseye to character for 5 turns when character's Plus Ultra Move skill impact is increased.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.

Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.