


[Flashing Bolts] Denki Kaminari


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4488
Power: 886
Speed: 90
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 11203
Power: 2782
Speed: 169
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 40653
Power: 9762
Speed: 639
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 49653
Power: 11562
Speed: 819
Defense: 100
Critical Rate: 10
Resists
Paralysis: 50
Plus Ultra Skill Lv.1

Skill impact is increased by 20% temporarily if HP is 80% or higher. Increases chance of paralyzing others if HP is less than 80%.
Deals 500% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (50%) of paralyzing all opponents and allies for 1 turn, with a low chance (5%) for 2 turns.
Deals 500% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (50%) of paralyzing all opponents and allies for 1 turn, with a low chance (5%) for 2 turns.
Action Skill Lv.1

Skill impact is increased by 30% if HP is 80% or higher. Has a higher chance of paralyzing the opponent if HP is less than 80%.
Deals 260% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 6 Turns
Deals 260% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 6 Turns
Action Skill Lv.1

Increases character's Plus Ultra Gauge by 20% if HP is 80% or higher. Regenerates character's HP by 10% for 3 turns if HP is less than 80%.
Also gives character composure for 3 turns.
Cool Down: 5 Turns
Also gives character composure for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.1

Increases character's Plus Ultra Move skill impact by 30% from the fifth turn onward.
Also decreases character's defense by 20% when confused.
Also decreases character's defense by 20% when confused.
Auto Skill Lv.1

Freezes the opponent for 1 turn if character's HP is below 30% when attacked.
Also, just once, increases character's Plus Ultra Gauge by 50% from the fifth turn onward.
Also, just once, increases character's Plus Ultra Gauge by 50% from the fifth turn onward.
Plus Ultra Skill Lv.2

Skill impact is increased by 30% temporarily if HP is 80% or higher. Increases chance of paralyzing others if HP is less than 80%.
Deals 550% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (55%) of paralyzing all opponents and allies for 1 turn, with a low chance (10%) for 2 turns.
Deals 550% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (55%) of paralyzing all opponents and allies for 1 turn, with a low chance (10%) for 2 turns.
Action Skill Lv.2

Skill impact is increased by 40% if HP is 80% or higher. Has a higher chance of paralyzing the opponent if HP is less than 80%.
Deals 285% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 5 Turns
Deals 285% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 5 Turns
Action Skill Lv.2

Increases character's Plus Ultra Gauge by 25% if HP is 80% or higher. Regenerates character's HP by 15% for 3 turns if HP is less than 80%.
Also gives character composure for 3 turns.
Cool Down: 5 Turns
Also gives character composure for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases character's Plus Ultra Move skill impact by 35% from the fifth turn onward.
Also decreases character's defense by 20% when confused.
Also decreases character's defense by 20% when confused.
Auto Skill Lv.2

Freezes the opponent for 1 turn if character's HP is below 30% when attacked.
Also, just once, increases character's Plus Ultra Gauge by 55% from the fifth turn onward.
Also, just once, increases character's Plus Ultra Gauge by 55% from the fifth turn onward.
Plus Ultra Skill Lv.3

Skill impact is increased by 40% temporarily if HP is 80% or higher. Increases chance of paralyzing others if HP is less than 80%.
Deals 600% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (60%) of paralyzing all opponents and allies for 1 turn, with a low chance (15%) for 2 turns.
Deals 600% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (60%) of paralyzing all opponents and allies for 1 turn, with a low chance (15%) for 2 turns.
Action Skill Lv.3

Skill impact is increased by 50% if HP is 80% or higher. Has a higher chance of paralyzing the opponent if HP is less than 80%.
Deals 310% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Deals 310% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill Lv.3

Increases character's Plus Ultra Gauge by 30% if HP is 80% or higher. Regenerates character's HP by 20% for 3 turns if HP is less than 80%.
Also gives character composure for 3 turns.
Cool Down: 5 Turns
Also gives character composure for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases character's Plus Ultra Move skill impact by 40% from the fifth turn onward.
Also decreases character's defense by 20% when confused.
Also decreases character's defense by 20% when confused.
Auto Skill Lv.3

Freezes the opponent for 1 turn if character's HP is below 30% when attacked.
Also, just once, increases character's Plus Ultra Gauge by 60% from the fifth turn onward.
Also, just once, increases character's Plus Ultra Gauge by 60% from the fifth turn onward.
Plus Ultra Skill Lv.3

Skill impact is increased by 40% temporarily if HP is 80% or higher. Increases chance of paralyzing others if HP is less than 80%.
Deals 600% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (60%) of paralyzing all opponents and allies for 1 turn, with a low chance (15%) for 2 turns.
Deals 600% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (60%) of paralyzing all opponents and allies for 1 turn, with a low chance (15%) for 2 turns.
Action Skill DX Lv.1

Skill impact is increased by 50% if HP is 80% or higher. Has a higher chance of paralyzing the opponent if HP is less than 80%.
Deals 335% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Deals 335% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill DX Lv.1

Increases character's Plus Ultra Gauge by 35% if HP is 80% or higher. Regenerates character's HP by 20% for 3 turns if HP is less than 80%.
Gives character composure for 3 turns.
Also lowers chance of all allies getting paralyzed for 3 turns.
Cool Down: 5 Turns
Gives character composure for 3 turns.
Also lowers chance of all allies getting paralyzed for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases character's Plus Ultra Move skill impact by 40% from the fifth turn onward.
Also decreases character's defense by 20% when confused.
Also decreases character's defense by 20% when confused.
Auto Skill Lv.3

Freezes the opponent for 1 turn if character's HP is below 30% when attacked.
Also, just once, increases character's Plus Ultra Gauge by 60% from the fifth turn onward.
Also, just once, increases character's Plus Ultra Gauge by 60% from the fifth turn onward.
Plus Ultra Skill Lv.3

Skill impact is increased by 40% temporarily if HP is 80% or higher. Increases chance of paralyzing others if HP is less than 80%.
Deals 600% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (60%) of paralyzing all opponents and allies for 1 turn, with a low chance (15%) for 2 turns.
Deals 600% damage to all opponents.
Deals 130% damage to all allies (excl. character).
Medium chance (60%) of paralyzing all opponents and allies for 1 turn, with a low chance (15%) for 2 turns.
Action Skill DX Lv.2

Skill impact is increased by 50% if HP is 80% or higher. Has a higher chance of paralyzing the opponent if HP is less than 80%.
Deals 360% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Deals 360% damage to a single opponent.
Medium chance (60%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill DX Lv.2

Increases character's Plus Ultra Gauge by 40% if HP is 80% or higher. Regenerates character's HP by 20% for 3 turns if HP is less than 80%.
Gives character composure for 3 turns.
Also lowers chance of all allies getting paralyzed for 3 turns.
Cool Down: 5 Turns
Gives character composure for 3 turns.
Also lowers chance of all allies getting paralyzed for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases character's Plus Ultra Move skill impact by 40% from the fifth turn onward.
Also decreases character's defense by 20% when confused.
Also decreases character's defense by 20% when confused.
Auto Skill Lv.3

Freezes the opponent for 1 turn if character's HP is below 30% when attacked.
Also, just once, increases character's Plus Ultra Gauge by 60% from the fifth turn onward.
Also, just once, increases character's Plus Ultra Gauge by 60% from the fifth turn onward.
Unique EX Auto Skills

Increases chance of character causing paralysis, lowers chance of character becoming paralyzed.

Increases character's defense by 20% if there are any female characters on the team.

Once per battle, gives bullseye to character for 5 turns when character's Plus Ultra Move skill impact is increased.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.

Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.