


[Spark Boy] Denki Kaminari


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4120
Power: 578
Speed: 70
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 11020
Power: 1958
Speed: 139
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 39220
Power: 7538
Speed: 629
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 48220
Power: 9338
Speed: 809
Defense: 100
Critical Rate: 10
Resists
Paralysis: 50
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 20% for 3 turns.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 20% for 3 turns.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Also has a low chance (30%) of paralyzing the opponent for 1 turn.
Cool Down: 6 Turns
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Also has a low chance (30%) of paralyzing the opponent for 1 turn.
Cool Down: 6 Turns
Action Skill Lv.1

Decreases a single opponent's speed by 20% for 3 turns.
Also decreases the opponent's defense by 15% for 3 turns.
Cool Down: 6 Turns
Also decreases the opponent's defense by 15% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases character's chance of paralyzing the opponent every turn, up to 5 times.
Also increases character's critical skill impact by 10% for 3 turns after landing a critical hit.
Also increases character's critical skill impact by 10% for 3 turns after landing a critical hit.
Auto Skill Lv.1

Increases character's critical skill impact by 20%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 25% for 3 turns.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 25% for 3 turns.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Also has a low chance (30%) of paralyzing the opponent for 1 turn.
Cool Down: 5 Turns
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Also has a low chance (30%) of paralyzing the opponent for 1 turn.
Cool Down: 5 Turns
Action Skill Lv.2

Decreases a single opponent's speed by 25% for 3 turns.
Also decreases the opponent's defense by 15% for 3 turns.
Cool Down: 5 Turns
Also decreases the opponent's defense by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases character's chance of paralyzing the opponent every turn, up to 5 times.
Also increases character's critical skill impact by 15% for 3 turns after landing a critical hit.
Also increases character's critical skill impact by 15% for 3 turns after landing a critical hit.
Auto Skill Lv.2

Increases character's critical skill impact by 25%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 30% for 3 turns.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 30% for 3 turns.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Also has a low chance (30%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Also has a low chance (30%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill Lv.3

Decreases a single opponent's speed by 30% for 3 turns.
Also decreases the opponent's defense by 15% for 3 turns.
Cool Down: 4 Turns
Also decreases the opponent's defense by 15% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's chance of paralyzing the opponent every turn, up to 5 times.
Also increases character's critical skill impact by 20% for 3 turns after landing a critical hit.
Also increases character's critical skill impact by 20% for 3 turns after landing a critical hit.
Auto Skill Lv.3

Increases character's critical skill impact by 30%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 30% for 3 turns.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 30% for 3 turns.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill DX Lv.1

Decreases a single opponent's speed by 35% for 3 turns.
Also decreases the opponent's defense by 20% for 3 turns.
Cool Down: 4 Turns
Also decreases the opponent's defense by 20% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's chance of paralyzing the opponent every turn, up to 5 times.
Also increases character's critical skill impact by 20% for 3 turns after landing a critical hit.
Also increases character's critical skill impact by 20% for 3 turns after landing a critical hit.
Auto Skill Lv.3

Increases character's critical skill impact by 30%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 30% for 3 turns.
Low chance (30%) of paralyzing the opponent for 1 turn.
Also increases character's critical hit rate by 30% for 3 turns.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Increases character's critical skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Medium chance (40%) of paralyzing the opponent for 1 turn.
Cool Down: 4 Turns
Action Skill DX Lv.2

Decreases a single opponent's speed by 40% for 3 turns.
Also decreases the opponent's defense by 20% for 3 turns.
Cool Down: 4 Turns
Also decreases the opponent's defense by 20% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's chance of paralyzing the opponent every turn, up to 5 times.
Also increases character's critical skill impact by 20% for 3 turns after landing a critical hit.
Also increases character's critical skill impact by 20% for 3 turns after landing a critical hit.
Auto Skill Lv.3

Increases character's critical skill impact by 30%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Also increases character's critical hit rate by 20% when HP is below 50%.
Unique EX Auto Skills

Increases chance of character causing paralysis, lowers chance of character becoming paralyzed.

Increases character's defense by 20% if there are any female characters on the team.

Once per battle, gives bullseye to character for 5 turns when character's Plus Ultra Move skill impact is increased.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.

Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.