


[Heroes Assemble] Denki Kaminari


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4326
Power: 910
Speed: 95
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 13806
Power: 3122
Speed: 174
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 45006
Power: 10302
Speed: 644
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 54006
Power: 12102
Speed: 824
Defense: 100
Critical Rate: 10
Resists
Paralysis: 50
Plus Ultra Skill Lv.1

Deals 600% damage to a single opponent.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
Action Skill Lv.1

Deals 250% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 2 turns.
Also increases character's power by 15% for 5 turns.
Cool Down: 6 Turns
Low chance (25%) of paralyzing the opponent for 2 turns.
Also increases character's power by 15% for 5 turns.
Cool Down: 6 Turns
Action Skill Lv.1

Increases character's Plus Ultra Gauge by 40%.
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 40% of the damage dealt for 2 turns.
Cool Down: 5 Turns
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 40% of the damage dealt for 2 turns.
Cool Down: 5 Turns
Auto Skill Lv.1

Increases character's Max HP by 40% if there are any female characters on the team.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Auto Skill Lv.1

If character receives an attack while having the ability to paralyze the opponent, increases character's power by 50%, Plus Ultra Move skill impact by 60%, and speed by 40%.
Plus Ultra Skill Lv.2

Deals 650% damage to a single opponent.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
Action Skill Lv.2

Deals 275% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 2 turns.
Also increases character's power by 20% for 5 turns.
Cool Down: 5 Turns
Low chance (25%) of paralyzing the opponent for 2 turns.
Also increases character's power by 20% for 5 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Increases character's Plus Ultra Gauge by 40%.
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 45% of the damage dealt for 2 turns.
Cool Down: 4 Turns
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 45% of the damage dealt for 2 turns.
Cool Down: 4 Turns
Auto Skill Lv.2

Increases character's Max HP by 45% if there are any female characters on the team.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Auto Skill Lv.2

If character receives an attack while having the ability to paralyze the opponent, increases character's power by 55%, Plus Ultra Move skill impact by 65%, and speed by 45%.
Plus Ultra Skill Lv.3

Deals 700% damage to a single opponent.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
Action Skill Lv.3

Deals 300% damage to a single opponent.
Low chance (25%) of paralyzing the opponent for 2 turns.
Also increases character's power by 25% for 5 turns.
Cool Down: 4 Turns
Low chance (25%) of paralyzing the opponent for 2 turns.
Also increases character's power by 25% for 5 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Increases character's Plus Ultra Gauge by 40%.
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 50% of the damage dealt for 2 turns.
Cool Down: 3 Turns
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 50% of the damage dealt for 2 turns.
Cool Down: 3 Turns
Auto Skill Lv.3

Increases character's Max HP by 50% if there are any female characters on the team.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Auto Skill Lv.3

If character receives an attack while having the ability to paralyze the opponent, increases character's power by 60%, Plus Ultra Move skill impact by 70%, and speed by 50%.
Plus Ultra Skill Lv.3

Deals 700% damage to a single opponent.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Medium chance (35%) of paralyzing the opponent for 2 turns.
Also increases character's power by 25% for 5 turns.
Cool Down: 4 Turns
Medium chance (35%) of paralyzing the opponent for 2 turns.
Also increases character's power by 25% for 5 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Increases character's Plus Ultra Gauge by 45%.
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 50% of the damage dealt for 2 turns.
Cool Down: 3 Turns
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 50% of the damage dealt for 2 turns.
Cool Down: 3 Turns
Auto Skill Lv.3

Increases character's Max HP by 50% if there are any female characters on the team.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Auto Skill Lv.3

If character receives an attack while having the ability to paralyze the opponent, increases character's power by 60%, Plus Ultra Move skill impact by 70%, and speed by 50%.
Plus Ultra Skill Lv.3

Deals 700% damage to a single opponent.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
This skill gains piercing shot.
This skill will land a bullseye if character's HP is 60% or higher.
Confuses character for 1 turn.
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Medium chance (35%) of paralyzing the opponent for 2 turns.
Also increases character's power by 30% for 5 turns.
Cool Down: 4 Turns
Medium chance (35%) of paralyzing the opponent for 2 turns.
Also increases character's power by 30% for 5 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Increases character's Plus Ultra Gauge by 50%.
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 50% of the damage dealt for 2 turns.
Cool Down: 3 Turns
If character receives an attack within 2 turns, medium chance of paralyzing the opponent for 2 turns.
When used in a successfully executed skill chain, restores character's HP by 50% of the damage dealt for 2 turns.
Cool Down: 3 Turns
Auto Skill Lv.3

Increases character's Max HP by 50% if there are any female characters on the team.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Also makes character ecstatic for 2 turns if character receives an attack while not having the ability to paralyze the opponent.
Auto Skill Lv.3

If character receives an attack while having the ability to paralyze the opponent, increases character's power by 60%, Plus Ultra Move skill impact by 70%, and speed by 50%.
Unique EX Auto Skills

Increases chance of character causing paralysis, lowers chance of character becoming paralyzed.

Increases character's defense by 20% if there are any female characters on the team.

Once per battle, gives bullseye to character for 5 turns when character's Plus Ultra Move skill impact is increased.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's Plus Ultra Gauge by 25% every time they defeat an opponent.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.

Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.