

[Training] Kyoka Jiro


Ability Board Items































































Character Traits
Base Stats (Lv.1)
HP: 2266
Power: 459
Speed: 25
Defense: 100
Critical Rate: 10
Base Stats (Lv.60)
HP: 6986
Power: 1934
Speed: 84
Defense: 100
Critical Rate: 10
Max Stats (Lv.110)
HP: 29286
Power: 7664
Speed: 432
Defense: 100
Critical Rate: 10
ADV Stats (Lv.110)
HP: 38286
Power: 9464
Speed: 612
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 300% damage to a single opponent.
Low chance (20%) of confusing the opponent for 2 turns.
Low chance (20%) of confusing the opponent for 2 turns.
Action Skill Lv.1

Deals 125% damage to all opponents.
Low chance (20%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Low chance (20%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Action Skill Lv.1

Restores a single ally's HP by 15%.
Also increases critical hit rate of the ally by 10% for 3 turns.
Cool Down: 6 Turns
Also increases critical hit rate of the ally by 10% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases character's Plus Ultra Gauge by 10% when battle starts.
Auto Skill Lv.1

Decreases a single opponent's power by 10% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.2

Deals 350% damage to a single opponent.
Low chance (25%) of confusing the opponent for 2 turns.
Low chance (25%) of confusing the opponent for 2 turns.
Action Skill Lv.2

Deals 150% damage to all opponents.
Low chance (25%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Low chance (25%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Restores a single ally's HP by 20%.
Also increases critical hit rate of the ally by 15% for 3 turns.
Cool Down: 5 Turns
Also increases critical hit rate of the ally by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases character's Plus Ultra Gauge by 15% when battle starts.
Auto Skill Lv.2

Decreases a single opponent's power by 15% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of confusing the opponent for 2 turns.
Low chance (30%) of confusing the opponent for 2 turns.
Action Skill Lv.3

Deals 175% damage to all opponents.
Low chance (30%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Low chance (30%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Action Skill Lv.3

Restores a single ally's HP by 25%.
Also increases critical hit rate of the ally by 20% for 3 turns.
Cool Down: 4 Turns
Also increases critical hit rate of the ally by 20% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 20% when battle starts.
Auto Skill Lv.3

Decreases a single opponent's power by 20% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of confusing the opponent for 2 turns.
Low chance (30%) of confusing the opponent for 2 turns.
Action Skill DX Lv.1

Deals 200% damage to all opponents.
Low chance (20%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Low chance (20%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Action Skill DX Lv.1

Restores a single ally's HP by 25%.
Also increases critical hit rate of the ally by 25% for 3 turns.
Cool Down: 4 Turns
Also increases critical hit rate of the ally by 25% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 20% when battle starts.
Auto Skill Lv.3

Decreases a single opponent's power by 20% for 3 turns when a WAVE starts.
Plus Ultra Skill Lv.3

Deals 400% damage to a single opponent.
Low chance (30%) of confusing the opponent for 2 turns.
Low chance (30%) of confusing the opponent for 2 turns.
Action Skill DX Lv.2

Deals 225% damage to all opponents.
Low chance (25%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Low chance (25%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Action Skill DX Lv.2

Restores a single ally's HP by 25%.
Also increases critical hit rate of the ally by 30% for 3 turns.
Cool Down: 4 Turns
Also increases critical hit rate of the ally by 30% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 20% when battle starts.
Auto Skill Lv.3

Decreases a single opponent's power by 20% for 3 turns when a WAVE starts.
Unique EX Auto Skills

Increases Plus Ultra Gauge of all allies by 25% when a WAVE starts.

Decreases Action Skill impact of all opponents by 15% for 3 turns when a WAVE starts.

Gives character bullseye for 3 turns when battle starts.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Once per battle, when HP is below 50%, increases Plus Ultra Gauge of all allies by 20% and increases their Plus Ultra Move skill impact by 20% for 3 turns.

Increases character's power by 20% when defense is increased.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.