


[Roaring Sound Wave] Kyoka Jiro


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 3296
Power: 663
Speed: 55
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 8816
Power: 2388
Speed: 124
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 33416
Power: 8848
Speed: 534
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 42416
Power: 10648
Speed: 714
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 350% damage to a single opponent.
Low chance (20%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 15%for 3 turns.
Low chance (20%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 15%for 3 turns.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Low chance (20%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 15% for 3 turns.
Cool Down: 4 Turns
Low chance (20%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 15% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.1

Restores HP of a single ally by 25%.
Also increases Plus Ultra Gauge of the ally by 15%.
Cool Down: 5 Turns
Also increases Plus Ultra Gauge of the ally by 15%.
Cool Down: 5 Turns
Auto Skill Lv.1

Increases Plus Ultra Gauge of all allies (excl. character) by 10% when battle starts.
Auto Skill Lv.1

Once per battle, regenerates HP of all allies by 10% for 3 turns when character's HP is below 50%.
Plus Ultra Skill Lv.2

Deals 400% damage to a single opponent.
Low chance (25%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 20%for 3 turns.
Low chance (25%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 20%for 3 turns.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Low chance (25%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 20% for 3 turns.
Cool Down: 4 Turns
Low chance (25%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 20% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.2

Restores HP of a single ally by 30%.
Also increases Plus Ultra Gauge of the ally by 15%.
Cool Down: 5 Turns
Also increases Plus Ultra Gauge of the ally by 15%.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases Plus Ultra Gauge of all allies (excl. character) by 15% when battle starts.
Auto Skill Lv.2

Once per battle, regenerates HP of all allies by 15% for 3 turns when character's HP is below 50%.
Plus Ultra Skill Lv.3

Deals 450% damage to a single opponent.
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 25%for 3 turns.
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 25%for 3 turns.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 25% for 3 turns.
Cool Down: 4 Turns
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 25% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Restores HP of a single ally by 35%.
Also increases Plus Ultra Gauge of the ally by 15%.
Cool Down: 5 Turns
Also increases Plus Ultra Gauge of the ally by 15%.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases Plus Ultra Gauge of all allies (excl. character) by 20% when battle starts.
Auto Skill Lv.3

Once per battle, regenerates HP of all allies by 20% for 3 turns when character's HP is below 50%.
Plus Ultra Skill Lv.3

Deals 450% damage to a single opponent.
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 25%for 3 turns.
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 25%for 3 turns.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Low chance (20%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 30% for 3 turns.
Cool Down: 4 Turns
Low chance (20%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 30% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Restores HP of a single ally by 35%.
Also increases Plus Ultra Gauge of the ally by 20%.
Also increases the ally's skill impact by 15% for 3 turns.
Cool Down: 5 Turns
Also increases Plus Ultra Gauge of the ally by 20%.
Also increases the ally's skill impact by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases Plus Ultra Gauge of all allies (excl. character) by 20% when battle starts.
Auto Skill Lv.3

Once per battle, regenerates HP of all allies by 20% for 3 turns when character's HP is below 50%.
Plus Ultra Skill Lv.3

Deals 450% damage to a single opponent.
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 25%for 3 turns.
Low chance (30%) of confusing the opponent for 2 turns.
Also decreases the opponent's power by 25%for 3 turns.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Low chance (25%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 35% for 3 turns.
Cool Down: 4 Turns
Low chance (25%) of confusing the opponent for 2 turns.
Also decreases the opponent's critical hit rate by 35% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Restores HP of a single ally by 35%.
Also increases Plus Ultra Gauge of the ally by 25%.
Also increases the ally's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Also increases Plus Ultra Gauge of the ally by 25%.
Also increases the ally's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases Plus Ultra Gauge of all allies (excl. character) by 20% when battle starts.
Auto Skill Lv.3

Once per battle, regenerates HP of all allies by 20% for 3 turns when character's HP is below 50%.
Unique EX Auto Skills

Increases Plus Ultra Gauge of all allies by 25% when a WAVE starts.

Decreases Action Skill impact of all opponents by 15% for 3 turns when a WAVE starts.

Gives character bullseye for 3 turns when battle starts.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Once per battle, when HP is below 50%, increases Plus Ultra Gauge of all allies by 20% and increases their Plus Ultra Move skill impact by 20% for 3 turns.

Increases character's power by 20% when defense is increased.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.