[Commanding Sound] Kyoka Jiro
Ability Board Items
Coin - x2042000
Hold On! Health Pack (Small) - x5
Hold On! Health Can (Small) - x12
Hold On! Health Bottle (Small) - x39
Hold On! Health Weights (Small) - x25
Hold On! Health Pack (Medium) - x58
Hold On! Health Can (Medium) - x76
Hold On! Health Bottle (Medium) - x80
Hold On! Health Weights (Medium) - x25
Hold On! Health Pack (Large) - x80
Hold On! Health Can (Large) - x80
Hold On! Health Bottle (Large) - x68
Hold On! Health Ball (Large) - x56
Hold On! Health Timer (Large) - x28
MAX Power! Pack (Small) - x6
MAX Power! Can (Small) - x12
MAX Power! Bottle (Small) - x39
MAX Power! Ball (Small) - x28
MAX Power! Pack (Medium) - x58
MAX Power! Can (Medium) - x76
MAX Power! Bottle (Medium) - x80
MAX Power! Ball (Medium) - x36
MAX Power! Timer (Medium) - x27
MAX Power! Pack (Large) - x80
MAX Power! Can (Large) - x80
MAX Power! Bottle (Large) - x68
MAX Power! Ball (Large) - x21
MAX Power! Weights (Large) - x21
Extreme Speed! Pack (Small) - x6
Extreme Speed! Can (Small) - x12
Extreme Speed! Bottle (Small) - x39
Extreme Speed! Ball (Small) - x25
Extreme Speed! Weights (Small) - x50
Extreme Speed! Pack (Medium) - x58
Extreme Speed! Can (Medium) - x76
Extreme Speed! Bottle (Medium) - x80
Extreme Speed! Ball (Medium) - x18
Extreme Speed! Weights (Medium) - x50
Extreme Speed! Timer (Medium) - x54
Extreme Speed! Pack (Large) - x80
Extreme Speed! Can (Large) - x80
Extreme Speed! Bottle (Large) - x32
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x42
Extreme Speed! Timer (Large) - x56
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x2
Brilliant Bronze Award - x4
Brilliant Bronze Flag - x4
Superb Silver Plaque - x8
Superb Silver Trophy - x8
Superb Silver Cup - x8
Superb Silver Award - x11
Superb Silver Flag - x11
Supreme Golden Plaque - x8
Supreme Golden Trophy - x8
Supreme Golden Cup - x8
Supreme Golden Award - x14
Supreme Golden Flag - x14
Small Gear (DST) - x7
Small Ring (DST) - x3
Small Chip (DST) - x8
Small Screw (DST) - x72
Small Nut (DST) - x73
Small Pipe (DST) - x31
Medium Gears (DST) - x76
Medium Rings (DST) - x105
Medium Chip (DST) - x132
Medium Screw (DST) - x18
Medium Nut (DST) - x42
Medium Pipe (DST) - x21
Intricate Gears (DST) - x84
Intricate Rings (DST) - x80
Intricate Chip (DST) - x64
Complex Screw (DST) - x54
Complex Nut (DST) - x56
Complex Pipe (DST) - x53
Tiny Light (DST) - x9
Tiny Cylinder (DST) - x24
Tiny Battery (DST) - x24
Tiny Capacitor (DST) - x33
Tiny Fan (DST) - x73
Tiny Memory Drive (DST) - x14
Medium Light (DST) - x138
Medium Cylinder (DST) - x156
Medium Battery (DST) - x152
Medium Capacitor (DST) - x32
Medium Fan (DST) - x53
Medium Memory Drive (DST) - x51
Charged-up Light (DST) - x88
Charged-up Cylinder (DST) - x185
Charged-up Battery (DST) - x111
Powerful Capacitor (DST) - x42
Powerful Fan (DST) - x98
Powerful Memory Drive (DST) - x49
Hold On! Health Pack (Small) - x5
Hold On! Health Can (Small) - x12
Hold On! Health Bottle (Small) - x39
Hold On! Health Weights (Small) - x25
Hold On! Health Pack (Medium) - x58
Hold On! Health Can (Medium) - x76
Hold On! Health Bottle (Medium) - x80
Hold On! Health Weights (Medium) - x25
Hold On! Health Pack (Large) - x80
Hold On! Health Can (Large) - x80
Hold On! Health Bottle (Large) - x68
Hold On! Health Ball (Large) - x56
Hold On! Health Timer (Large) - x28
MAX Power! Pack (Small) - x6
MAX Power! Can (Small) - x12
MAX Power! Bottle (Small) - x39
MAX Power! Ball (Small) - x28
MAX Power! Pack (Medium) - x58
MAX Power! Can (Medium) - x76
MAX Power! Bottle (Medium) - x80
MAX Power! Ball (Medium) - x36
MAX Power! Timer (Medium) - x27
MAX Power! Pack (Large) - x80
MAX Power! Can (Large) - x80
MAX Power! Bottle (Large) - x68
MAX Power! Ball (Large) - x21
MAX Power! Weights (Large) - x21
Extreme Speed! Pack (Small) - x6
Extreme Speed! Can (Small) - x12
Extreme Speed! Bottle (Small) - x39
Extreme Speed! Ball (Small) - x25
Extreme Speed! Weights (Small) - x50
Extreme Speed! Pack (Medium) - x58
Extreme Speed! Can (Medium) - x76
Extreme Speed! Bottle (Medium) - x80
Extreme Speed! Ball (Medium) - x18
Extreme Speed! Weights (Medium) - x50
Extreme Speed! Timer (Medium) - x54
Extreme Speed! Pack (Large) - x80
Extreme Speed! Can (Large) - x80
Extreme Speed! Bottle (Large) - x32
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x42
Extreme Speed! Timer (Large) - x56
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x2
Brilliant Bronze Award - x4
Brilliant Bronze Flag - x4
Superb Silver Plaque - x8
Superb Silver Trophy - x8
Superb Silver Cup - x8
Superb Silver Award - x11
Superb Silver Flag - x11
Supreme Golden Plaque - x8
Supreme Golden Trophy - x8
Supreme Golden Cup - x8
Supreme Golden Award - x14
Supreme Golden Flag - x14
Small Gear (DST) - x7
Small Ring (DST) - x3
Small Chip (DST) - x8
Small Screw (DST) - x72
Small Nut (DST) - x73
Small Pipe (DST) - x31
Medium Gears (DST) - x76
Medium Rings (DST) - x105
Medium Chip (DST) - x132
Medium Screw (DST) - x18
Medium Nut (DST) - x42
Medium Pipe (DST) - x21
Intricate Gears (DST) - x84
Intricate Rings (DST) - x80
Intricate Chip (DST) - x64
Complex Screw (DST) - x54
Complex Nut (DST) - x56
Complex Pipe (DST) - x53
Tiny Light (DST) - x9
Tiny Cylinder (DST) - x24
Tiny Battery (DST) - x24
Tiny Capacitor (DST) - x33
Tiny Fan (DST) - x73
Tiny Memory Drive (DST) - x14
Medium Light (DST) - x138
Medium Cylinder (DST) - x156
Medium Battery (DST) - x152
Medium Capacitor (DST) - x32
Medium Fan (DST) - x53
Medium Memory Drive (DST) - x51
Charged-up Light (DST) - x88
Charged-up Cylinder (DST) - x185
Charged-up Battery (DST) - x111
Powerful Capacitor (DST) - x42
Powerful Fan (DST) - x98
Powerful Memory Drive (DST) - x49
Character Traits
Base Stats (Lv.1)
HP: 3060
Power: 700
Speed: 60
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 8235
Power: 2494
Speed: 129
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 33385
Power: 8734
Speed: 589
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 42385
Power: 10534
Speed: 769
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Heartbeat Distortion (PU)
Deals 400% damage to a single opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Action Skill Lv.1
Earphone Jack
Deals 200% damage to a single opponent.
Low chance (20%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Cool Down: 4 Turns
Low chance (20%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Cool Down: 4 Turns
Action Skill Lv.1
Sound Booster
Gives all allies the ability to evade 1 time.
Increases the Plus Ultra Gauge of all allies by 10%.
Also decreases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Increases the Plus Ultra Gauge of all allies by 10%.
Also decreases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.1
Sound Specialist
Once per battle, regenerates HP of all allies by 10% for 3 turns when HP is below 50%.
Auto Skill Lv.1
Amplify
Increases the Plus Ultra Gauge of all DST type allies by 10% when battle starts.
Plus Ultra Skill Lv.2
Heartbeat Distortion (PU)
Deals 450% damage to a single opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Action Skill Lv.2
Earphone Jack
Deals 225% damage to a single opponent.
Low chance (20%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Cool Down: 4 Turns
Low chance (20%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Cool Down: 4 Turns
Action Skill Lv.2
Sound Booster
Gives all allies the ability to evade 1 time.
Increases the Plus Ultra Gauge of all allies by 15%.
Also decreases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Increases the Plus Ultra Gauge of all allies by 15%.
Also decreases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.2
Sound Specialist
Once per battle, regenerates HP of all allies by 15% for 3 turns when HP is below 50%.
Auto Skill Lv.2
Amplify
Increases the Plus Ultra Gauge of all DST type allies by 15% when battle starts.
Plus Ultra Skill Lv.3
Heartbeat Distortion (PU)
Deals 500% damage to a single opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Action Skill Lv.3
Earphone Jack
Deals 250% damage to a single opponent.
Low chance (20%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Cool Down: 4 Turns
Low chance (20%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Cool Down: 4 Turns
Action Skill Lv.3
Sound Booster
Gives all allies the ability to evade 1 time.
Increases the Plus Ultra Gauge of all allies by 20%.
Also decreases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Increases the Plus Ultra Gauge of all allies by 20%.
Also decreases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.3
Sound Specialist
Once per battle, regenerates HP of all allies by 20% for 3 turns when HP is below 50%.
Auto Skill Lv.3
Amplify
Increases the Plus Ultra Gauge of all DST type allies by 20% when battle starts.
Plus Ultra Skill Lv.3
Heartbeat Distortion (PU)
Deals 500% damage to a single opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Action Skill DX Lv.1
Earphone Jack DX
Deals 275% damage to a single opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% and chance of confusing the opponent is increased if the opponent has Damage DOWN.
Cool Down: 4 Turns
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% and chance of confusing the opponent is increased if the opponent has Damage DOWN.
Cool Down: 4 Turns
Action Skill DX Lv.1
Sound Booster DX
Gives all allies the ability to evade 1 time.
Increases Plus Ultra Gauge of all allies by 25%.
Also increases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Increases Plus Ultra Gauge of all allies by 25%.
Also increases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.3
Sound Specialist
Once per battle, regenerates HP of all allies by 20% for 3 turns when HP is below 50%.
Auto Skill Lv.3
Amplify
Increases the Plus Ultra Gauge of all DST type allies by 20% when battle starts.
Plus Ultra Skill Lv.3
Heartbeat Distortion (PU)
Deals 500% damage to a single opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% if the opponent has Damage DOWN, and there is a higher chance of confusing the opponent.
Action Skill DX Lv.2
Earphone Jack DX
Deals 300% damage to a single opponent.
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% and chance of confusing the opponent is increased if the opponent has Damage DOWN.
Cool Down: 4 Turns
Medium chance (35%) of confusing the opponent for 2 turns.
Skill impact is increased by 30% and chance of confusing the opponent is increased if the opponent has Damage DOWN.
Cool Down: 4 Turns
Action Skill DX Lv.2
Sound Booster DX
Gives all allies the ability to evade 1 time.
Increases Plus Ultra Gauge of all allies by 30%.
Also increases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Increases Plus Ultra Gauge of all allies by 30%.
Also increases character's defense by 10% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.3
Sound Specialist
Once per battle, regenerates HP of all allies by 20% for 3 turns when HP is below 50%.
Auto Skill Lv.3
Amplify
Increases the Plus Ultra Gauge of all DST type allies by 20% when battle starts.
Unique EX Auto Skills
Unique EX Auto Skill
Increases Plus Ultra Gauge of all allies by 25% when a WAVE starts.
Unique EX Auto Skill
Decreases Action Skill impact of all opponents by 15% for 3 turns when a WAVE starts.
Unique EX Auto Skill
Gives character bullseye for 3 turns when battle starts.
Unique EX Auto Skill
Character's skill impact is increased by 10% every 2 turns, up to 3 times.
Unique EX Auto Skill
Once per battle, when HP is below 50%, increases Plus Ultra Gauge of all allies by 20% and increases their Plus Ultra Move skill impact by 20% for 3 turns.
Unique EX Auto Skill
Increases character's power by 20% when defense is increased.
Unique EX Auto Skill
Increases critical skill impact of all allies by 20% for 3 turns when battle starts.