


[Heartbeat Strum] Kyoka Jiro


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 5100
Power: 762
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 13000
Power: 2342
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 44200
Power: 8622
Speed: 759
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 53200
Power: 10422
Speed: 939
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 10% for 3 turns.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 10% for 3 turns.
Action Skill Lv.1

Deals 175% damage to all opponents.
Decreases skill impact of the opponents by 10% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 7 Turns
Decreases skill impact of the opponents by 10% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 7 Turns
Action Skill Lv.1

Deals 150% damage to all opponents.
Also medium chance (35%) of confusing the opponents for 2 turns.
Cool Down: 7 Turns
Also medium chance (35%) of confusing the opponents for 2 turns.
Cool Down: 7 Turns
Auto Skill Lv.1

Increases skill impact of all ally DST type characters by 20%.
Auto Skill Lv.1

Increases character's Plus Ultra Gauge by 5% per turn, up to 5 times.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 15% for 3 turns.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 15% for 3 turns.
Action Skill Lv.2

Deals 200% damage to all opponents.
Decreases skill impact of the opponents by 15% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 6 Turns
Decreases skill impact of the opponents by 15% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 6 Turns
Action Skill Lv.2

Deals 175% damage to all opponents.
Also medium chance (35%) of confusing the opponents for 2 turns.
Cool Down: 6 Turns
Also medium chance (35%) of confusing the opponents for 2 turns.
Cool Down: 6 Turns
Auto Skill Lv.2

Increases skill impact of all ally DST type characters by 25%.
Auto Skill Lv.2

Increases character's Plus Ultra Gauge by 10% per turn, up to 5 times.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 20% for 3 turns.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 20% for 3 turns.
Action Skill Lv.3

Deals 225% damage to all opponents.
Decreases skill impact of the opponents by 20% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 5 Turns
Decreases skill impact of the opponents by 20% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.3

Deals 200% damage to all opponents.
Also medium chance (35%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Also medium chance (35%) of confusing the opponents for 2 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases skill impact of all ally DST type characters by 30%.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 15% per turn, up to 5 times.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 20% for 3 turns.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 20% for 3 turns.
Action Skill DX Lv.1

Deals 250% damage to all opponents.
Decreases skill impact of the opponents by 25% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 5 Turns
Decreases skill impact of the opponents by 25% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 5 Turns
Action Skill DX Lv.1

Deals 225% damage to all opponents.
Medium chance (35%) of confusing the opponents for 2 turns.
Also increases character's skill impact by 15% for 3 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Medium chance (35%) of confusing the opponents for 2 turns.
Also increases character's skill impact by 15% for 3 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases skill impact of all ally DST type characters by 30%.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 15% per turn, up to 5 times.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 20% for 3 turns.
Medium chance (50%) of confusing the opponent for 2 turns.
Also if the opponent's skill impact is decreased, decreases the opponent's defense by 20% for 3 turns.
Action Skill DX Lv.2

Deals 275% damage to all opponents.
Decreases skill impact of the opponents by 30% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 5 Turns
Decreases skill impact of the opponents by 30% for 3 turns.
Also decreases defense of all opponents with HP of 50% or higher by 10% for 3 turns.
Cool Down: 5 Turns
Action Skill DX Lv.2

Deals 250% damage to all opponents.
Medium chance (35%) of confusing the opponents for 2 turns.
Also increases character's skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Medium chance (35%) of confusing the opponents for 2 turns.
Also increases character's skill impact by 20% for 3 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases skill impact of all ally DST type characters by 30%.
Auto Skill Lv.3

Increases character's Plus Ultra Gauge by 15% per turn, up to 5 times.
Unique EX Auto Skills

Increases Plus Ultra Gauge of all allies by 25% when a WAVE starts.

Decreases Action Skill impact of all opponents by 15% for 3 turns when a WAVE starts.

Gives character bullseye for 3 turns when battle starts.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Once per battle, when HP is below 50%, increases Plus Ultra Gauge of all allies by 20% and increases their Plus Ultra Move skill impact by 20% for 3 turns.

Increases character's power by 20% when defense is increased.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.