


[Heroes Assemble] Kyoka Jiro


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 4160
Power: 888
Speed: 100
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 12929
Power: 3495
Speed: 179
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 46379
Power: 10325
Speed: 719
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 55379
Power: 12125
Speed: 899
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
Action Skill Lv.1

Deals 250% damage to a single opponent.
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 20% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 10% for 3 turns when character is hiding.
Cool Down: 6 Turns
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 20% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 10% for 3 turns when character is hiding.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 175% damage to all opponents.
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 15% for 3 turns.
Cool Down: 6 Turns
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 15% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.1

Prevents all allies from getting a status ailment for 1 turn when battle starts.
Also increases Plus Ultra Gauge of all allies by 10% every time character hides.
Also increases Plus Ultra Gauge of all allies by 10% every time character hides.
Auto Skill Lv.1

Cancels 1 status ailment of all allies after character receives 3 attacks (multi hit attacks=1 attack).
Also increases character's defense by 40% when character is not hiding.
Also increases character's defense by 40% when character is not hiding.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
Action Skill Lv.2

Deals 275% damage to a single opponent.
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 25% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 15% for 3 turns when character is hiding.
Cool Down: 5 Turns
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 25% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 15% for 3 turns when character is hiding.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 200% damage to all opponents.
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 20% for 3 turns.
Cool Down: 5 Turns
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Prevents all allies from getting a status ailment for 1 turn when battle starts.
Also increases Plus Ultra Gauge of all allies by 15% every time character hides.
Also increases Plus Ultra Gauge of all allies by 15% every time character hides.
Auto Skill Lv.2

Cancels 1 status ailment of all allies after character receives 3 attacks (multi hit attacks=1 attack).
Also increases character's defense by 45% when character is not hiding.
Also increases character's defense by 45% when character is not hiding.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
Action Skill Lv.3

Deals 300% damage to a single opponent.
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 30% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 20% for 3 turns when character is hiding.
Cool Down: 4 Turns
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 30% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 20% for 3 turns when character is hiding.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 225% damage to all opponents.
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Prevents all allies from getting a status ailment for 1 turn when battle starts.
Also increases Plus Ultra Gauge of all allies by 20% every time character hides.
Also increases Plus Ultra Gauge of all allies by 20% every time character hides.
Auto Skill Lv.3

Cancels 1 status ailment of all allies after character receives 3 attacks (multi hit attacks=1 attack).
Also increases character's defense by 50% when character is not hiding.
Also increases character's defense by 50% when character is not hiding.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 30% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 20% for 3 turns when character is hiding.
Cool Down: 4 Turns
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 30% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 20% for 3 turns when character is hiding.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 250% damage to all opponents.
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Prevents all allies from getting a status ailment for 1 turn when battle starts.
Also increases Plus Ultra Gauge of all allies by 20% every time character hides.
Also increases Plus Ultra Gauge of all allies by 20% every time character hides.
Auto Skill Lv.3

Cancels 1 status ailment of all allies after character receives 3 attacks (multi hit attacks=1 attack).
Also increases character's defense by 50% when character is not hiding.
Also increases character's defense by 50% when character is not hiding.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
High chance (65%) of confusing the opponent for 2 turns.
Also shortens character's Action Skill cooldown time by 1.
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 30% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 20% for 3 turns when character is hiding.
Cool Down: 4 Turns
Medium chance (40%) of confusing the opponent for 2 turns.
Increases skill impact of all allies by 30% for 3 turns.
Gives all allies (excl. character) the ability to hide for 2 turns when character is not hiding.
Also regenerates HP of all allies (excl. character) by 20% for 3 turns when character is hiding.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 275% damage to all opponents.
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Gives character the ability to hide for 2 turns.
Also increases Max HP of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Prevents all allies from getting a status ailment for 1 turn when battle starts.
Also increases Plus Ultra Gauge of all allies by 20% every time character hides.
Also increases Plus Ultra Gauge of all allies by 20% every time character hides.
Auto Skill Lv.3

Cancels 1 status ailment of all allies after character receives 3 attacks (multi hit attacks=1 attack).
Also increases character's defense by 50% when character is not hiding.
Also increases character's defense by 50% when character is not hiding.
Unique EX Auto Skills

Increases Plus Ultra Gauge of all allies by 25% when a WAVE starts.

Decreases Action Skill impact of all opponents by 15% for 3 turns when a WAVE starts.

Gives character bullseye for 3 turns when battle starts.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Once per battle, when HP is below 50%, increases Plus Ultra Gauge of all allies by 20% and increases their Plus Ultra Move skill impact by 20% for 3 turns.

Increases character's power by 20% when defense is increased.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.