


[New Year's Brushstroke] Kyoka Jiro


Ability Board Items







































































































Character Traits
Base Stats (Lv.1)
HP: 4944
Power: 785
Speed: 105
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 12449
Power: 2444
Speed: 184
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 43599
Power: 8974
Speed: 694
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 52599
Power: 10774
Speed: 874
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 500% damage to a single opponent.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 15% for 3 turns.
Restores HP of all allies whose HP is below 50% by 20%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 15% for 3 turns.
Restores HP of all allies whose HP is below 50% by 20%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Action Skill Lv.1

Deals 250% damage to a single opponent.
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 10% for 3 turns.
Cool Down: 6 Turns
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 10% for 3 turns.
Cool Down: 6 Turns
Action Skill Lv.1

Restores HP of all MND type allies by 15%.
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 10% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 6 Turns
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 10% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 6 Turns
Auto Skill Lv.1

When there are 5 MND type characters on the team, increases power of all allies by 20% and increases their Max HP by 15%.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Auto Skill Lv.1

Restores all allies' damage taken by 3% for 5 turns after character receives 1 attack from a DST type opponent (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 4% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 4% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Plus Ultra Skill Lv.2

Deals 550% damage to a single opponent.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 20% for 3 turns.
Restores HP of all allies whose HP is below 50% by 25%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 20% for 3 turns.
Restores HP of all allies whose HP is below 50% by 25%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Action Skill Lv.2

Deals 275% damage to a single opponent.
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 15% for 3 turns.
Cool Down: 5 Turns
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 15% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Restores HP of all MND type allies by 15%.
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 15% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 5 Turns
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 15% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 5 Turns
Auto Skill Lv.2

When there are 5 MND type characters on the team, increases power of all allies by 25% and increases their Max HP by 20%.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Auto Skill Lv.2

Restores all allies' damage taken by 4% for 5 turns after character receives 1 attack from a DST type opponent (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 7% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 7% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 25% for 3 turns.
Restores HP of all allies whose HP is below 50% by 30%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 25% for 3 turns.
Restores HP of all allies whose HP is below 50% by 30%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Action Skill Lv.3

Deals 300% damage to a single opponent.
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 20% for 3 turns.
Cool Down: 4 Turns
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 20% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Restores HP of all MND type allies by 15%.
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 20% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 4 Turns
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 20% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 4 Turns
Auto Skill Lv.3

When there are 5 MND type characters on the team, increases power of all allies by 30% and increases their Max HP by 25%.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Auto Skill Lv.3

Restores all allies' damage taken by 5% for 5 turns after character receives 1 attack from a DST type opponent (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 10% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 10% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 25% for 3 turns.
Restores HP of all allies whose HP is below 50% by 30%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 25% for 3 turns.
Restores HP of all allies whose HP is below 50% by 30%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Restores HP of all MND type allies by 15%.
Increases skill impact of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Restores HP of all MND type allies by 15%.
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 25% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 4 Turns
Reduces the effective time of temporary status ailments by 2 turn(s) for all allies.
Increases skill impact of all allies by 25% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 4 Turns
Auto Skill Lv.3

When there are 5 MND type characters on the team, increases power of all allies by 30% and increases their Max HP by 25%.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Auto Skill Lv.3

Restores all allies' damage taken by 5% for 5 turns after character receives 1 attack from a DST type opponent (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 10% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 10% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 25% for 3 turns.
Restores HP of all allies whose HP is below 50% by 30%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Restores HP of all allies whose HP is 50% or higher by 15% and increases their skill impact by 25% for 3 turns.
Restores HP of all allies whose HP is below 50% by 30%.
Gives the ability to nullify status ailments to all MND type allies for 1 turn and reduces their cooldown time by 1.
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Restores HP of all MND type allies by 20%.
Increases skill impact of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Restores HP of all MND type allies by 20%.
Increases skill impact of all allies by 25% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Restores HP of all MND type allies by 20%.
Reduces the effective time of temporary status ailments by 3 turn(s) for all allies.
Increases skill impact of all allies by 25% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 4 Turns
Reduces the effective time of temporary status ailments by 3 turn(s) for all allies.
Increases skill impact of all allies by 25% for 3 turns when character is affected by Damage Taken Restore.
Cool Down: 4 Turns
Auto Skill Lv.3

When there are 5 MND type characters on the team, increases power of all allies by 30% and increases their Max HP by 25%.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Reduces burning damage to all allies by 30%.
Gives all allies ability to nullify 2 status ailments when used in character's successfully executed skill chain.
Auto Skill Lv.3

Restores all allies' damage taken by 5% for 5 turns after character receives 1 attack from a DST type opponent (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 10% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Reduces the effective time of temporary status ailments by 1 turn(s) for all allies after character receives 2 attacks from DST type opponents (multi hit attacks=1 attack).
Increases burn resistance of all allies by 10% after character receives 2 attacks from pro heroes, up to 5 times (multi hit attacks=1 attack).
Reduces burn damage to all allies by 50% after character receives 10 attacks from pro heroes (multi hit attacks=1 attack).
Unique EX Auto Skills

Increases Plus Ultra Gauge of all allies by 25% when a WAVE starts.

Decreases Action Skill impact of all opponents by 15% for 3 turns when a WAVE starts.

Gives character bullseye for 3 turns when battle starts.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Once per battle, when HP is below 50%, increases Plus Ultra Gauge of all allies by 20% and increases their Plus Ultra Move skill impact by 20% for 3 turns.

Increases character's power by 20% when defense is increased.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.