[Celebration] Mina Ashido

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Weights (Small) - x36
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Weights (Medium) - x35
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x80
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x40
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x50
MAX Power! Timer (Medium) - x38
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x30
MAX Power! Weights (Large) - x30
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x35
Extreme Speed! Weights (Small) - x72
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x25
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x100
Extreme Speed! Weights (Large) - x60
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (ABL) - x7
Small Ring (ABL) - x5
Small Chip (ABL) - x11
Small Screw (ABL) - x100
Small Nut (ABL) - x102
Small Pipe (ABL) - x44
Medium Gears (ABL) - x109
Medium Rings (ABL) - x143
Medium Chip (ABL) - x163
Medium Screw (ABL) - x24
Medium Nut (ABL) - x60
Medium Pipe (ABL) - x30
Intricate Gears (ABL) - x105
Intricate Rings (ABL) - x100
Intricate Chip (ABL) - x80
Complex Screw (ABL) - x75
Complex Nut (ABL) - x81
Complex Pipe (ABL) - x75
Tiny Light (ABL) - x12
Tiny Cylinder (ABL) - x31
Tiny Battery (ABL) - x32
Tiny Capacitor (ABL) - x45
Tiny Fan (ABL) - x102
Tiny Memory Drive (ABL) - x20
Medium Light (ABL) - x172
Medium Cylinder (ABL) - x180
Medium Battery (ABL) - x175
Medium Capacitor (ABL) - x45
Medium Fan (ABL) - x75
Medium Memory Drive (ABL) - x70
Charged-up Light (ABL) - x110
Charged-up Cylinder (ABL) - x238
Charged-up Battery (ABL) - x140
Powerful Capacitor (ABL) - x60
Powerful Fan (ABL) - x140
Powerful Memory Drive (ABL) - x70Character Traits
Base Stats (Lv.1)
HP: 5050
Power: 769
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 16900
Power: 2902
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 48600
Power: 9932
Speed: 719
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 57600
Power: 11732
Speed: 899
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Deals 550% damage to a single opponent.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Action Skill Lv.1
Acid Shot
Deals 325% damage to a single opponent.
Cancels 1 temporary status ailment(s) of all allies.
Cancels 1 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 10% 1 time when character has less than 3 temporary status ailments.
Cool Down: 6 Turns
Cancels 1 temporary status ailment(s) of all allies.
Cancels 1 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 10% 1 time when character has less than 3 temporary status ailments.
Cool Down: 6 Turns
Action Skill Lv.1
Acid Break
This skill gains piercing shot when character has less than 3 temporary status ailments.
Deals 325% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 10% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 15% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 9% for 3 turns.
Cool Down: 6 Turns
Deals 325% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 10% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 15% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 9% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.1
Every 3 turns, gives character ability to cover allies for 1 turn (*This buff cannot be canceled, blocked, or restricted), ability to use sharp eye (chance of evading: 30%) for 3 turns (*This buff cannot be canceled, blocked, or restricted), and increases character's Plus Ultra Gauge by 20%.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 6%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 6%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
Auto Skill Lv.1
Gives character ability to hide when character is not covering allies.
Reduces Plus Ultra Move damage to character by 30% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 6%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Reduces Plus Ultra Move damage to character by 30% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 6%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.2
Deals 600% damage to a single opponent.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Action Skill Lv.2
Acid Shot
Deals 350% damage to a single opponent.
Cancels 1 temporary status ailment(s) of all allies.
Cancels 1 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 15% 1 time when character has less than 3 temporary status ailments.
Cool Down: 5 Turns
Cancels 1 temporary status ailment(s) of all allies.
Cancels 1 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 15% 1 time when character has less than 3 temporary status ailments.
Cool Down: 5 Turns
Action Skill Lv.2
Acid Break
This skill gains piercing shot when character has less than 3 temporary status ailments.
Deals 350% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 15% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 15% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 12% for 3 turns.
Cool Down: 5 Turns
Deals 350% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 15% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 15% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 12% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2
Every 3 turns, gives character ability to cover allies for 1 turn (*This buff cannot be canceled, blocked, or restricted), ability to use sharp eye (chance of evading: 30%) for 3 turns (*This buff cannot be canceled, blocked, or restricted), and increases character's Plus Ultra Gauge by 25%.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 8%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 8%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
Auto Skill Lv.2
Gives character ability to hide when character is not covering allies.
Reduces Plus Ultra Move damage to character by 40% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 8%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Reduces Plus Ultra Move damage to character by 40% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 8%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 650% damage to a single opponent.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Action Skill Lv.3
Acid Shot
Deals 375% damage to a single opponent.
Cancels 1 temporary status ailment(s) of all allies.
Cancels 1 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 20% 1 time when character has less than 3 temporary status ailments.
Cool Down: 4 Turns
Cancels 1 temporary status ailment(s) of all allies.
Cancels 1 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 20% 1 time when character has less than 3 temporary status ailments.
Cool Down: 4 Turns
Action Skill Lv.3
Acid Break
This skill gains piercing shot when character has less than 3 temporary status ailments.
Deals 375% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 20% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 15% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 15% for 3 turns.
Cool Down: 4 Turns
Deals 375% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 20% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 15% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 15% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3
Every 3 turns, gives character ability to cover allies for 1 turn (*This buff cannot be canceled, blocked, or restricted), ability to use sharp eye (chance of evading: 30%) for 3 turns (*This buff cannot be canceled, blocked, or restricted), and increases character's Plus Ultra Gauge by 30%.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 10%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 10%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
Auto Skill Lv.3
Gives character ability to hide when character is not covering allies.
Reduces Plus Ultra Move damage to character by 50% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 10%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Reduces Plus Ultra Move damage to character by 50% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 10%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 650% damage to a single opponent.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Action Skill DX Lv.1
Acid Shot DX
Deals 400% damage to a single opponent.
Cancels 2 temporary status ailment(s) of all allies.
Cancels 2 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 20% 1 time when character has less than 3 temporary status ailments.
Cool Down: 4 Turns
Cancels 2 temporary status ailment(s) of all allies.
Cancels 2 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 20% 1 time when character has less than 3 temporary status ailments.
Cool Down: 4 Turns
Action Skill DX Lv.1
Acid Break DX
This skill gains piercing shot when character has less than 3 temporary status ailments.
Deals 400% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 25% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 20% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 15% for 3 turns.
Cool Down: 4 Turns
Deals 400% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 25% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 20% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 15% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3
Every 3 turns, gives character ability to cover allies for 1 turn (*This buff cannot be canceled, blocked, or restricted), ability to use sharp eye (chance of evading: 30%) for 3 turns (*This buff cannot be canceled, blocked, or restricted), and increases character's Plus Ultra Gauge by 30%.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 10%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 10%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
Auto Skill Lv.3
Gives character ability to hide when character is not covering allies.
Reduces Plus Ultra Move damage to character by 50% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 10%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Reduces Plus Ultra Move damage to character by 50% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 10%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 650% damage to a single opponent.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Reduces cooldown time of all allies by 1.
Cancels all temporary status ailments of all allies with sharp eye.
Action Skill DX Lv.2
Acid Shot DX
Deals 425% damage to a single opponent.
Cancels 2 temporary status ailment(s) of all allies.
Cancels 3 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 25% 1 time when character has less than 3 temporary status ailments.
Cool Down: 4 Turns
Cancels 2 temporary status ailment(s) of all allies.
Cancels 3 temporary status ailment(s) of all allies with sharp eye.
Reduces Plus Ultra Move damage to character by 25% 1 time when character has less than 3 temporary status ailments.
Cool Down: 4 Turns
Action Skill DX Lv.2
Acid Break DX
This skill gains piercing shot when character has less than 3 temporary status ailments.
Deals 425% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 30% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 25% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 20% for 3 turns.
Cool Down: 4 Turns
Deals 425% damage to a single opponent.
Decreases Plus Ultra Gauge of all opponents by 30% when character has piercing shot. *Only available in the Arena and Club Festival.
Increases critical hit rate of all allies by 25% for 3 turns.
Increases critical skill impact of all allies with sharp eye by 20% for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3
Every 3 turns, gives character ability to cover allies for 1 turn (*This buff cannot be canceled, blocked, or restricted), ability to use sharp eye (chance of evading: 30%) for 3 turns (*This buff cannot be canceled, blocked, or restricted), and increases character's Plus Ultra Gauge by 30%.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 10%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
After 1 turn passes while character is affected by sharp eye, reduces skill damage to character by 10%, up to 3 times.
After 2 turns pass while character is affected by sharp eye, cancels 2 temporary status ailment(s) of all allies, up to 3 times.
Auto Skill Lv.3
Gives character ability to hide when character is not covering allies.
Reduces Plus Ultra Move damage to character by 50% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 10%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Reduces Plus Ultra Move damage to character by 50% 3 times when character is covering allies.
After 1 turn passes while character is affected by Plus Ultra Move Damage DOWN, increases critical hit rate of all allies (excl. character) by 10%, up to 5 times, and critical skill impact by 4%, up to 5 times.
Gives all allies the ability to penetrate for 1 turn after the character's temporary status ailments are canceled 1 time (multi cancels per action=1 cancel).
Gives a barrier that nullifies 1 hit to all allies after temporary status ailments of an ally (excl. character) are canceled 1 time (multi cancels per action=1 cancel).
Unique EX Auto Skills
Lowers chance of character getting burned and gives character Defense DOWN immunity for 2 turns.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.
Increases character's defense by 35% when HP is below 50%.
Decreases defense of all opponents by 10% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).
Reduces critical damage to character by 30% for 4 turns when battle starts.
Increases character's defense by 20% for 3 turns after receiving 2 critical attacks (multi hit attacks=1 attack).
Increases character's defense by 20% when power is increased.
Increases character's defense by 5% per turn, up to 6 times.