[Fun with Water] Mina Ashido
                
Ability Board Items
 Coin - x2622000
 Hold On! Health Pack (Small) - x9
 Hold On! Health Can (Small) - x15
 Hold On! Health Bottle (Small) - x49
 Hold On! Health Ball (Small) - x35
 Hold On! Health Weights (Small) - x72
 Hold On! Health Pack (Medium) - x73
 Hold On! Health Can (Medium) - x95
 Hold On! Health Bottle (Medium) - x100
 Hold On! Health Ball (Medium) - x25
 Hold On! Health Weights (Medium) - x35
 Hold On! Health Timer (Medium) - x38
 Hold On! Health Pack (Large) - x100
 Hold On! Health Can (Large) - x100
 Hold On! Health Bottle (Large) - x85
 Hold On! Health Ball (Large) - x100
 Hold On! Health Weights (Large) - x60
 Hold On! Health Timer (Large) - x40
 MAX Power! Pack (Small) - x9
 MAX Power! Can (Small) - x15
 MAX Power! Bottle (Small) - x49
 MAX Power! Weights (Small) - x36
 MAX Power! Pack (Medium) - x73
 MAX Power! Can (Medium) - x95
 MAX Power! Bottle (Medium) - x100
 MAX Power! Weights (Medium) - x35
 MAX Power! Pack (Large) - x100
 MAX Power! Can (Large) - x100
 MAX Power! Bottle (Large) - x85
 MAX Power! Ball (Large) - x40
 MAX Power! Timer (Large) - x40
 Extreme Speed! Pack (Small) - x9
 Extreme Speed! Can (Small) - x15
 Extreme Speed! Bottle (Small) - x49
 Extreme Speed! Ball (Small) - x40
 Extreme Speed! Pack (Medium) - x73
 Extreme Speed! Can (Medium) - x95
 Extreme Speed! Bottle (Medium) - x100
 Extreme Speed! Ball (Medium) - x50
 Extreme Speed! Weights (Medium) - x35
 Extreme Speed! Timer (Medium) - x76
 Extreme Speed! Pack (Large) - x100
 Extreme Speed! Can (Large) - x100
 Extreme Speed! Bottle (Large) - x40
 Extreme Speed! Ball (Large) - x70
 Extreme Speed! Weights (Large) - x30
 Extreme Speed! Timer (Large) - x40
 Brilliant Bronze Plaque - x1
 Brilliant Bronze Trophy - x2
 Brilliant Bronze Cup - x3
 Brilliant Bronze Award - x5
 Brilliant Bronze Flag - x5
 Superb Silver Plaque - x10
 Superb Silver Trophy - x10
 Superb Silver Cup - x10
 Superb Silver Award - x15
 Superb Silver Flag - x15
 Supreme Golden Plaque - x10
 Supreme Golden Trophy - x10
 Supreme Golden Cup - x10
 Supreme Golden Award - x20
 Supreme Golden Flag - x20
 Small Gear (ABL) - x7
 Small Ring (ABL) - x5
 Small Chip (ABL) - x11
 Small Screw (ABL) - x100
 Small Nut (ABL) - x102
 Small Pipe (ABL) - x44
 Medium Gears (ABL) - x109
 Medium Rings (ABL) - x143
 Medium Chip (ABL) - x163
 Medium Screw (ABL) - x24
 Medium Nut (ABL) - x60
 Medium Pipe (ABL) - x30
 Intricate Gears (ABL) - x105
 Intricate Rings (ABL) - x100
 Intricate Chip (ABL) - x80
 Complex Screw (ABL) - x75
 Complex Nut (ABL) - x81
 Complex Pipe (ABL) - x75
 Tiny Light (ABL) - x12
 Tiny Cylinder (ABL) - x31
 Tiny Battery (ABL) - x32
 Tiny Capacitor (ABL) - x45
 Tiny Fan (ABL) - x102
 Tiny Memory Drive (ABL) - x20
 Medium Light (ABL) - x172
 Medium Cylinder (ABL) - x180
 Medium Battery (ABL) - x175
 Medium Capacitor (ABL) - x45
 Medium Fan (ABL) - x75
 Medium Memory Drive (ABL) - x70
 Charged-up Light (ABL) - x110
 Charged-up Cylinder (ABL) - x238
 Charged-up Battery (ABL) - x140
 Powerful Capacitor (ABL) - x60
 Powerful Fan (ABL) - x140
 Powerful Memory Drive (ABL) - x70Character Traits
Base Stats (Lv.1)
HP: 4646
Power: 832
Speed: 100
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 11756
Power: 2570
Speed: 179
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 44156
Power: 8850
Speed: 719
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 53156
Power: 10650
Speed: 899
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
                
                    Deals 450% damage to a single opponent.
Reduces cooldown time of all allies by 1 and restores HP of all allies by 20%.
Increases this skill's skill impact by 30% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
                Reduces cooldown time of all allies by 1 and restores HP of all allies by 20%.
Increases this skill's skill impact by 30% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
Action Skill Lv.1
Lubricating Oil
                
                    Increases Max HP of all allies by 9% for 3 turns and restores HP of all allies by 15%.
Reduces damage to all allies by 9% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
                Reduces damage to all allies by 9% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
Action Skill Lv.1
Acid Ball
                
                    Gives a single ally the ability to make a last stand for 2 turns, restores their HP by 20%, increases their critical skill impact by 12% for 3 turns, and increases their critical hit rate by 6% for 3 turns.
▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 10% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 6 Turns
                ▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 10% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 6 Turns
Auto Skill Lv.1
                
                    Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character is affected by Status Ailment Restriction; (2) After 3 turns pass from the start of battle].
Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 10%.
Base Speed UP: +58
Base Max HP UP: +6900
                                        
                Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 10%.
Enhance Buffs
Base Attack Power UP: +140Base Speed UP: +58
Base Max HP UP: +6900
Auto Skill Lv.1
                
                    After character receives HP restorations 3 times, increases power of all allies by 9%, up to 3 times, and increases critical hit rate of all allies by 6%, up to 3 times (multi. HP Restorations = 1 HP Restoration).
Restores HP of a single ally with the lowest current HP by 6%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
            Restores HP of a single ally with the lowest current HP by 6%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
Plus Ultra Skill Lv.2
                
                    Deals 500% damage to a single opponent.
Reduces cooldown time of all allies by 1 and restores HP of all allies by 25%.
Increases this skill's skill impact by 40% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
                Reduces cooldown time of all allies by 1 and restores HP of all allies by 25%.
Increases this skill's skill impact by 40% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
Action Skill Lv.2
Lubricating Oil
                
                    Increases Max HP of all allies by 12% for 3 turns and restores HP of all allies by 15%.
Reduces damage to all allies by 12% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
                Reduces damage to all allies by 12% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
Action Skill Lv.2
Acid Ball
                
                    Gives a single ally the ability to make a last stand for 2 turns, restores their HP by 20%, increases their critical skill impact by 16% for 3 turns, and increases their critical hit rate by 9% for 3 turns.
▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 10% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 5 Turns
                ▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 10% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 5 Turns
Auto Skill Lv.2
                
                    Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character is affected by Status Ailment Restriction; (2) After 3 turns pass from the start of battle].
Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 15%.
Base Speed UP: +58
Base Max HP UP: +6900
                                        
                Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 15%.
Enhance Buffs
Base Attack Power UP: +140Base Speed UP: +58
Base Max HP UP: +6900
Auto Skill Lv.2
                
                    After character receives HP restorations 3 times, increases power of all allies by 12%, up to 3 times, and increases critical hit rate of all allies by 8%, up to 3 times (multi. HP Restorations = 1 HP Restoration).
Restores HP of a single ally with the lowest current HP by 8%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
            Restores HP of a single ally with the lowest current HP by 8%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
Plus Ultra Skill Lv.3
                
                    Deals 550% damage to a single opponent.
Reduces cooldown time of all allies by 1 and restores HP of all allies by 30%.
Increases this skill's skill impact by 50% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
                Reduces cooldown time of all allies by 1 and restores HP of all allies by 30%.
Increases this skill's skill impact by 50% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
Action Skill Lv.3
Lubricating Oil
                
                    Increases Max HP of all allies by 15% for 3 turns and restores HP of all allies by 15%.
Reduces damage to all allies by 15% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
                Reduces damage to all allies by 15% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
Action Skill Lv.3
Acid Ball
                
                    Gives a single ally the ability to make a last stand for 2 turns, restores their HP by 20%, increases their critical skill impact by 20% for 3 turns, and increases their critical hit rate by 12% for 3 turns.
▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 10% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 4 Turns
                ▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 10% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 4 Turns
Auto Skill Lv.3
                
                    Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character is affected by Status Ailment Restriction; (2) After 3 turns pass from the start of battle].
Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 20%.
Base Speed UP: +58
Base Max HP UP: +6900
                                            
                Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 20%.
Enhance Buffs
Base Attack Power UP: +140Base Speed UP: +58
Base Max HP UP: +6900
Auto Skill Lv.3
                
                    After character receives HP restorations 3 times, increases power of all allies by 15%, up to 3 times, and increases critical hit rate of all allies by 10%, up to 3 times (multi. HP Restorations = 1 HP Restoration).
Restores HP of a single ally with the lowest current HP by 10%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
            Restores HP of a single ally with the lowest current HP by 10%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
Plus Ultra Skill Lv.3
                    Deals 550% damage to a single opponent.
Reduces cooldown time of all allies by 1 and restores HP of all allies by 30%.
Increases this skill's skill impact by 50% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
                Reduces cooldown time of all allies by 1 and restores HP of all allies by 30%.
Increases this skill's skill impact by 50% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
Action Skill DX Lv.1
Lubricating Oil DX
                
                    Increases Max HP of all allies by 20% for 3 turns and restores HP of all allies by 20%.
Reduces damage to all allies by 20% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
                Reduces damage to all allies by 20% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
Action Skill DX Lv.1
Acid Ball DX
                
                    Gives a single ally the ability to make a last stand for 2 turns, restores their HP by 25%, increases their critical skill impact by 25% for 3 turns, and increases their critical hit rate by 15% for 3 turns.
▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 15% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 4 Turns
                ▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 15% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 4 Turns
Auto Skill Lv.3
                    Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character is affected by Status Ailment Restriction; (2) After 3 turns pass from the start of battle].
Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 20%.
Base Speed UP: +58
Base Max HP UP: +6900
                                        
                Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 20%.
Enhance Buffs
Base Attack Power UP: +140Base Speed UP: +58
Base Max HP UP: +6900
Auto Skill Lv.3
                    After character receives HP restorations 3 times, increases power of all allies by 15%, up to 3 times, and increases critical hit rate of all allies by 10%, up to 3 times (multi. HP Restorations = 1 HP Restoration).
Restores HP of a single ally with the lowest current HP by 10%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
            Restores HP of a single ally with the lowest current HP by 10%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
Plus Ultra Skill Lv.3
                    Deals 550% damage to a single opponent.
Reduces cooldown time of all allies by 1 and restores HP of all allies by 30%.
Increases this skill's skill impact by 50% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
                Reduces cooldown time of all allies by 1 and restores HP of all allies by 30%.
Increases this skill's skill impact by 50% when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
This skill gains bullseye.
Action Skill DX Lv.2
Lubricating Oil DX
                
                    Increases Max HP of all allies by 20% for 3 turns and restores HP of all allies by 25%.
Reduces damage to all allies by 20% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
                Reduces damage to all allies by 20% for 3 turns when character is affected by Status Ailment Restriction.
▼Enhancement Bonus Effects
Gives all allies that do not already have last stand the ability to make a last stand 1 time.
Cool Down: 4 Turns
Action Skill DX Lv.2
Acid Ball DX
                
                    Gives a single ally the ability to make a last stand for 2 turns, restores their HP by 30%, increases their critical skill impact by 30% for 3 turns, and increases their critical hit rate by 20% for 3 turns.
▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 20% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 4 Turns
                ▼Enhancement Bonus Effects
Increases critical skill impact of a single ally by 20% for 3 turns when character is affected by Status Ailment Restriction.
Cool Down: 4 Turns
Auto Skill Lv.3
                    Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After 2 turns pass while character is affected by Status Ailment Restriction; (2) After 3 turns pass from the start of battle].
Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 20%.
Base Speed UP: +58
Base Max HP UP: +6900
                                        
                Restricts the number of status ailments all allies can have to 5 when character's HP is 30% or higher. *This does not affect Guests.
Restricts the number of buffs all opponents can have to 10 when character's HP is 70% or higher, up to 1 time. *This does not affect Guests.
Increases Max HP of all allies by 20%.
Enhance Buffs
Base Attack Power UP: +140Base Speed UP: +58
Base Max HP UP: +6900
Auto Skill Lv.3
                    After character receives HP restorations 3 times, increases power of all allies by 15%, up to 3 times, and increases critical hit rate of all allies by 10%, up to 3 times (multi. HP Restorations = 1 HP Restoration).
Restores HP of a single ally with the lowest current HP by 10%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
            Restores HP of a single ally with the lowest current HP by 10%, every 1 turn.
▼Enhancement Bonus Effects
Every 1 turn, increases power of all opponents and allies by 5% for 3 turns.
Increases the Plus Ultra Gauge of a single ally with the lowest current HP by 20%, every 1 turn.
Unique EX Auto Skills
                                                Lowers chance of character getting burned and gives character Defense DOWN immunity for 2 turns.
Reduces burning damage to character by 20%.
Reduces burning damage to character by 20%.
                                                Increases character's defense by 35% when HP is below 50%.
                                                Decreases defense of all opponents by 10% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).
                                                Reduces critical damage to character by 30% for 4 turns when battle starts.
                                                Increases character's defense by 20% for 3 turns after receiving 2 critical attacks (multi hit attacks=1 attack).
                                                Increases character's defense by 20% when power is increased.
                                                Increases character's defense by 5% per turn, up to 6 times.