


[All the Way] Itsuka Kendo


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 3276
Power: 755
Speed: 60
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 8451
Power: 2549
Speed: 129
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 32801
Power: 9059
Speed: 539
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 41801
Power: 10859
Speed: 719
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Skill impact is increased by 30% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Skill impact is increased by 30% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Also decreases the opponent's skill impact by 15% for 3 turns.
Cool Down: 6 Turns
Also decreases the opponent's skill impact by 15% for 3 turns.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 250% damage to a single opponent.
Also skill impact is increased by 40% if the opponent's skill impact is decreased.
Cool Down: 5 Turns
Also skill impact is increased by 40% if the opponent's skill impact is decreased.
Cool Down: 5 Turns
Auto Skill Lv.1

Increases character's skill impact by 25% if there are any U.A. High Class 1-A characters on the team.
Auto Skill Lv.1

Increases character's skill impact by 40% when HP is below 50%.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Skill impact is increased by 35% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Skill impact is increased by 35% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Also decreases the opponent's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Also decreases the opponent's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 275% damage to a single opponent.
Also skill impact is increased by 45% if the opponent's skill impact is decreased.
Cool Down: 4 Turns
Also skill impact is increased by 45% if the opponent's skill impact is decreased.
Cool Down: 4 Turns
Auto Skill Lv.2

Increases character's skill impact by 30% if there are any U.A. High Class 1-A characters on the team.
Auto Skill Lv.2

Increases character's skill impact by 45% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Skill impact is increased by 40% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Skill impact is increased by 40% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Also decreases the opponent's skill impact by 25% for 3 turns.
Cool Down: 4 Turns
Also decreases the opponent's skill impact by 25% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 300% damage to a single opponent.
Also skill impact is increased by 50% if the opponent's skill impact is decreased.
Cool Down: 3 Turns
Also skill impact is increased by 50% if the opponent's skill impact is decreased.
Cool Down: 3 Turns
Auto Skill Lv.3

Increases character's skill impact by 35% if there are any U.A. High Class 1-A characters on the team.
Auto Skill Lv.3

Increases character's skill impact by 50% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Skill impact is increased by 40% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Skill impact is increased by 40% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Also decreases the opponent's skill impact by 30% for 3 turns.
Cool Down: 4 Turns
Also decreases the opponent's skill impact by 30% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Skill impact is increased by 50% if the opponent's skill impact is decreased.
Cool Down: 3 Turns
Skill impact is increased by 50% if the opponent's skill impact is decreased.
Cool Down: 3 Turns
Auto Skill Lv.3

Increases character's skill impact by 35% if there are any U.A. High Class 1-A characters on the team.
Auto Skill Lv.3

Increases character's skill impact by 50% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Skill impact is increased by 40% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Skill impact is increased by 40% if the opponent's skill impact is decreased.
Also if the opponent's defense is decreased, decreases the opponent's power by 15% for 3 turns.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Also decreases the opponent's skill impact by 35% for 3 turns.
Cool Down: 4 Turns
Also decreases the opponent's skill impact by 35% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Skill impact is increased by 50% if the opponent's skill impact is decreased.
Cool Down: 3 Turns
Skill impact is increased by 50% if the opponent's skill impact is decreased.
Cool Down: 3 Turns
Auto Skill Lv.3

Increases character's skill impact by 35% if there are any U.A. High Class 1-A characters on the team.
Auto Skill Lv.3

Increases character's skill impact by 50% when HP is below 50%.
Unique EX Auto Skills

Gives character bullseye for 3 turns when battle starts.

Increases critical hit rate of all ally U.A. High Class 1-B characters by 15%.

Gives character piercing shot for 3 turns when battle starts.

Increases character's power by 20% for 4 turns when a WAVE starts.

Once per battle, when an ally gets knocked out, increases character's Plus Ultra Gauge by 35% and Plus Ultra Move skill impact by 30% for 3 turns.

Increases character's power by 10% for 3 turns every 2 critical hits.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.