[Rising Resolve] Hitoshi Shinso
UR DST

Rising Resolve

Hitoshi Shinso

Stats

Lv. 1

Freshly recruited

HP
4,222
Power
741
Speed
100
Defense
100
Crit Rate
10%
Battle Power
5,075

Lv. 80

Basic + Piece Route board

HP
32,832
Power
6,179
Speed
529
Defense
100
Crit Rate
10%
Battle Power
41,132

Max Lv.

Lv. 130

Full board incl. DX

HP
43,732
Power
8,759
Speed
719
Defense
100
Crit Rate
10%
Battle Power
56,902

ADV+

Lv. 130

Max Lv. + Advanced Lv Up

HP
52,732
Power
10,559
Speed
899
Defense
100
Crit Rate
10%
Battle Power
68,602

Level cap: 80 → 100 with the Piece Route → 130 with the DX Piece Route.

How the ADV+ build adds up
HPPowerSpeed
Level growth (Lv. 130)18,2324,059289
Basic + Piece Route+21,500+3,700+350
DX Piece Route+4,000+1,000+80
Advanced Lv Up ×90+9,000+1,800+180
Trust Lv. 20+500+100+10
Total 52,732 10,559 899

Trust Lv. 20 adds HP +500, Power +100, Speed +10 and Crit +3% to every card of this character (Max Lv. and ADV+ columns). Battle Power never includes Trust.

Battle Power = (HP × Defense ÷ 100 + Power × 8) ÷ 2, as the game computes it (EX Auto Skills not included).

Skills

Plus Ultra Move

Mind Attack Lv.3

Increases this skill's skill impact by 50% if the opponent is confused.
Deals 600% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 50%.

Action Skill 1

Brainwashing DX Lv.2

Cooldown Time: 5 turn(s)

Cancels 1 temporary buff(s) of all opponents and blocks the opponents' buffs for 1 turn.
Gives the ability to draw aggro to a single opponent with the lowest current HP for 3 turns. *This buff cannot be canceled, blocked, or restricted.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 20% for 3 turns.

Action Skill 2

Binding Fall DX Lv.2

Cooldown Time: 5 turn(s)

Cancels 2 temporary buff(s) of a single opponent and deals 325% damage with a low chance (20%) of blocking the opponent's recovery for 2 turns.
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 20% for 3 turns.

Locked at first — unlocked on the Basic Route.

Auto Skill 1

Mind Control Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After attacking opponents that are covering allies or taking aggro 6 times; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 10% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.

Enhance Buffs

  • Base Attack Power UP +210
  • Base Speed UP +58
  • Base Max HP UP +10,350

Auto Skill 2

Rivalry Mode Lv.3

Increases power of all allies by 5% for 3 turns after the opponent's temporary buffs are canceled 1 time (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 15% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).

Locked at first — unlocked on the Piece Route.

Percentages after “chance” are the effect's success rate from the game data.

Unique EX Auto Skills

Unlocked on the DX Piece Route. Each draw costs 20 of this card's Pieces and picks one at random from this character's pool (14.29% each); you can draw again, which replaces the current skill.

  1. Decreases defense of all opponents by 10% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).
    BP+2,300
  2. Decreases speed of all opponents by 15% for 3 turns when a WAVE starts.
    BP+2,300
  3. Prevents character from getting a status ailment 1 time every time their HP is restored.
    BP+2,300
  4. When battle starts, decreases character's skill impact by 10% and increases critical hit rate by 30% for 3 turns.
    BP+2,300
  5. Increases character's power by 25% when HP is below 50%.
    BP+2,300
  6. Increases character's skill impact by 10% for 2 turns after receiving a critical attack (multi hit attacks=1 attack).
    BP+2,300
  7. Increases character's speed by 35% for 1 turn when a WAVE starts.
    BP+2,300

Ability Board

Basic Route

Enhance and Awaken your character.

117 squares

HP
+17,500
Power
+2,700
Speed
+280
  • Awakening
  • 13 skill upgrades
  • 2,622,000
  • Materials5,907
  • 50

Piece Route

Enhance Skills and raise character Lv Limit.

9 squares

HP
+4,000
Power
+1,000
Speed
+70
  • Lv. cap 80 → 100
  • 3 skill upgrades
  • 450

DX Piece Route

Unlock Advanced Lv Up levels and Unique EX Auto Skills.

9 squares

HP
+4,000
Power
+1,000
Speed
+80
  • Lv. cap 100 → 130
  • Advanced Lv Up cap 50 → 90
  • Unique EX Auto Skill
  • 400
  • 3
All materials (full board) 100
  • ×2,622,000 Coin
  • ×900 [Rising Resolve] Shinso Piece Basic 50 · Piece 450 · DX 400
  • ×3 [Rising Resolve] Shinso DX Piece
  • ×9 Hold On! Health Pack (Small)
  • ×15 Hold On! Health Can (Small)
  • ×49 Hold On! Health Bottle (Small)
  • ×35 Hold On! Health Ball (Small)
  • ×72 Hold On! Health Weights (Small)
  • ×73 Hold On! Health Pack (Medium)
  • ×95 Hold On! Health Can (Medium)
  • ×100 Hold On! Health Bottle (Medium)
  • ×25 Hold On! Health Ball (Medium)
  • ×35 Hold On! Health Weights (Medium)
  • ×38 Hold On! Health Timer (Medium)
  • ×100 Hold On! Health Pack (Large)
  • ×100 Hold On! Health Can (Large)
  • ×85 Hold On! Health Bottle (Large)
  • ×100 Hold On! Health Ball (Large)
  • ×60 Hold On! Health Weights (Large)
  • ×40 Hold On! Health Timer (Large)
  • ×9 MAX Power! Pack (Small)
  • ×15 MAX Power! Can (Small)
  • ×49 MAX Power! Bottle (Small)
  • ×36 MAX Power! Weights (Small)
  • ×73 MAX Power! Pack (Medium)
  • ×95 MAX Power! Can (Medium)
  • ×100 MAX Power! Bottle (Medium)
  • ×35 MAX Power! Weights (Medium)
  • ×100 MAX Power! Pack (Large)
  • ×100 MAX Power! Can (Large)
  • ×85 MAX Power! Bottle (Large)
  • ×40 MAX Power! Ball (Large)
  • ×40 MAX Power! Timer (Large)
  • ×9 Extreme Speed! Pack (Small)
  • ×15 Extreme Speed! Can (Small)
  • ×49 Extreme Speed! Bottle (Small)
  • ×40 Extreme Speed! Ball (Small)
  • ×73 Extreme Speed! Pack (Medium)
  • ×95 Extreme Speed! Can (Medium)
  • ×100 Extreme Speed! Bottle (Medium)
  • ×50 Extreme Speed! Ball (Medium)
  • ×35 Extreme Speed! Weights (Medium)
  • ×76 Extreme Speed! Timer (Medium)
  • ×100 Extreme Speed! Pack (Large)
  • ×100 Extreme Speed! Can (Large)
  • ×40 Extreme Speed! Bottle (Large)
  • ×70 Extreme Speed! Ball (Large)
  • ×30 Extreme Speed! Weights (Large)
  • ×40 Extreme Speed! Timer (Large)
  • ×1 Brilliant Bronze Plaque
  • ×2 Brilliant Bronze Trophy
  • ×3 Brilliant Bronze Cup
  • ×5 Brilliant Bronze Award
  • ×5 Brilliant Bronze Flag
  • ×10 Superb Silver Plaque
  • ×10 Superb Silver Trophy
  • ×10 Superb Silver Cup
  • ×15 Superb Silver Award
  • ×15 Superb Silver Flag
  • ×10 Supreme Golden Plaque
  • ×10 Supreme Golden Trophy
  • ×10 Supreme Golden Cup
  • ×20 Supreme Golden Award
  • ×20 Supreme Golden Flag
  • ×7 Small Gear (DST)
  • ×5 Small Ring (DST)
  • ×11 Small Chip (DST)
  • ×100 Small Screw (DST)
  • ×102 Small Nut (DST)
  • ×44 Small Pipe (DST)
  • ×109 Medium Gears (DST)
  • ×143 Medium Rings (DST)
  • ×163 Medium Chip (DST)
  • ×24 Medium Screw (DST)
  • ×60 Medium Nut (DST)
  • ×30 Medium Pipe (DST)
  • ×105 Intricate Gears (DST)
  • ×100 Intricate Rings (DST)
  • ×80 Intricate Chip (DST)
  • ×75 Complex Screw (DST)
  • ×81 Complex Nut (DST)
  • ×75 Complex Pipe (DST)
  • ×12 Tiny Light (DST)
  • ×31 Tiny Cylinder (DST)
  • ×32 Tiny Battery (DST)
  • ×45 Tiny Capacitor (DST)
  • ×102 Tiny Fan (DST)
  • ×20 Tiny Memory Drive (DST)
  • ×172 Medium Light (DST)
  • ×180 Medium Cylinder (DST)
  • ×175 Medium Battery (DST)
  • ×45 Medium Capacitor (DST)
  • ×75 Medium Fan (DST)
  • ×70 Medium Memory Drive (DST)
  • ×110 Charged-up Light (DST)
  • ×238 Charged-up Cylinder (DST)
  • ×140 Charged-up Battery (DST)
  • ×60 Powerful Capacitor (DST)
  • ×140 Powerful Fan (DST)
  • ×70 Powerful Memory Drive (DST)
  • UR Unlocking Orb αUnlocking Orbs (panels 1–6)
  • UR Unlocking Orb βUnlocking Orbs (panels 7–9)
  • UR Unlocking Orb γUnlocking Orbs (panels 10–13)

Event Bonuses

1

Character Stories

1
  • Holiday Story - "Hitoshi Shinso's Day Off"

    Unlocked at Trust Lv. 10 · Added Dec 21, 2022

    Read the story (45 lines)
    1. Hitoshi Shinso

      (Today is my day off, but I'd like to work on some of the weaknesses I found in that joint training with the Hero Course.)

    2. Hitoshi Shinso

      I should use the whole day to train. Huh? That's Ojiro...

    3. Hitoshi Shinso

      (He's got a load of cardboard boxes... They look heavy. Is he okay?)

    4. Mashirao Ojiro

      Ah! Shinso, perfect timing! I could use some help. Could you carry some of these?

    5. Hitoshi Shinso

      Ah, sure. Hand me a couple.

    6. Mashirao Ojiro

      Thanks. You're a lifesaver. I tried using my tail to carry them, but I was at my limit.

    7. Hitoshi Shinso

      Don't sweat it. Where should I take them?

    8. Mashirao Ojiro

      There's a truck at the front gates. Please carry them there.

    9. Hitoshi Shinso

      Okay... They are really heavy. What is in them?

    10. Mashirao Ojiro

      Old documents that need to get shredded. Mr. Aizawa brought them after they cleaned the Teachers' Room.

    11. Mashirao Ojiro

      Some Class A students who were doing self-training decided to help out. These are the last boxes.

    12. Hitoshi Shinso

      That's why you had so many. Even with your tail, this is far too much.

    13. Hitoshi Shinso

      Man, these are really stuffed with paper. They're so heavy.

    14. Mashirao Ojiro

      But they don't seem to be a problem for you. Have you gained a lot of muscle since you started training with Mr. Aizawa?

    15. Mashirao Ojiro

      You're in your gym clothes. Did you come here to train today?

    16. Hitoshi Shinso

      Yeah. I wanted to get a little closer to the Hero Course level before I joined your class.

    17. Hitoshi Shinso

      Although, you guys are always training too. Seems like I'll always be a step behind.

    18. Mashirao Ojiro

      We may have started ahead, but the speed of your growth since the Sports Festival is second to none.

    19. Hitoshi Shinso

      At the Sports Festival, I didn't have any way to fight aside from my Quirk.

    20. Hitoshi Shinso

      I tried every type of training I could.

    21. Mashirao Ojiro

      That's so cool! I need to work harder, too. We're both aiming to be heroes, after all!

    22. Hitoshi Shinso

      Thanks.

    23. Mashirao Ojiro

      Whew. We finally made it.

    24. Hitoshi Shinso

      Do we just load them on the truck now?

    25. Izuku Midoriya

      Ojiro! And Shinso! You brought the rest of the cardboard boxes yourselves?

    26. Mashirao Ojiro

      Yeah, Shinso lent me a hand.

    27. Hitoshi Shinso

      I just helped a little. Ojiro did most of the heavy lifting.

    28. Eijiro Kirishima

      Nice work you guys! Let's load 'em up now! We got this!

    29. Denki Kaminari

      All right! Shinso, I'll load it up. Could you hand me the boxes?

    30. Hitoshi Shinso

      Sure. Here you go.

    31. Shota Aizawa

      You've finished everything? That was quick.

    32. Shota Aizawa

      Thanks a lot for helping out. You can go back to training now.

    33. All

      Okay!

    34. Hitoshi Shinso

      (Done carrying those boxes... Okay, it's time to train.)

    35. Mashirao Ojiro

      Ah, wait a sec Shinso! You came for training, right?

    36. Hitoshi Shinso

      Huh? Well, yeah...

    37. Mashirao Ojiro

      We're gonna start training again, too. Wanna join us? Would be my first time going against you since the Sports Festival.

    38. Denki Kaminari

      That's a great idea! We really gotta use our heads when Shinso is involved! Come on, let's train together!

    39. Eijiro Kirishima

      In joint training, we were on the same team as Shinso. I wanna try facing him as an enemy!

    40. Hitoshi Shinso

      Are you sure I can join you?

    41. Izuku Midoriya

      Of course! I really look forward to battling against you again.

    42. Hitoshi Shinso

      If you insist... I accept.

    43. Denki Kaminari

      All right! Let's get ready and head to the gym!

    44. Hitoshi Shinso

      (The Hero Course is still an obstacle that I need to overcome.)

    45. Hitoshi Shinso

      (Someday, I want to feel like an equal who grows and trains alongside them.)

[Rising Resolve] Hitoshi Shinso
[Rising Resolve] Hitoshi Shinso