


[Rising Resolve] Hitoshi Shinso


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 4222
Power: 741
Speed: 100
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 11332
Power: 2479
Speed: 179
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 43732
Power: 8759
Speed: 719
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 52732
Power: 10559
Speed: 899
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Increases this skill's skill impact by 30% if the opponent is confused.
Deals 500% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 30%.
Deals 500% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 30%.
Action Skill Lv.1

Cancels 1 temporary buff(s) of all opponents and blocks the opponents' buffs for 1 turn.
Gives the ability to draw aggro to a single opponent with the lowest current HP for 2 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 9% for 3 turns.
Cool Down: 5 Turns
Gives the ability to draw aggro to a single opponent with the lowest current HP for 2 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 9% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.1

Cancels 2 temporary buff(s) of a single opponent and deals 225% damage with a low chance (20%) of blocking the opponent's recovery for 2 turns.
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 9% for 3 turns.
Cool Down: 7 Turns
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 9% for 3 turns.
Cool Down: 7 Turns
Auto Skill Lv.1

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After attacking opponents that are covering allies or taking aggro 6 times; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 6% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Base Speed UP: +58
Base Max HP UP: +10350
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 6% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.1

Increases power of all allies by 3% for 3 turns after the opponent's temporary buffs are canceled 1 time (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 9% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 9% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.2

Increases this skill's skill impact by 40% if the opponent is confused.
Deals 550% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 40%.
Deals 550% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 40%.
Action Skill Lv.2

Cancels 1 temporary buff(s) of all opponents and blocks the opponents' buffs for 1 turn.
Gives the ability to draw aggro to a single opponent with the lowest current HP for 2 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 12% for 3 turns.
Cool Down: 5 Turns
Gives the ability to draw aggro to a single opponent with the lowest current HP for 2 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 12% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Cancels 2 temporary buff(s) of a single opponent and deals 250% damage with a low chance (20%) of blocking the opponent's recovery for 2 turns.
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 12% for 3 turns.
Cool Down: 6 Turns
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 12% for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.2

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After attacking opponents that are covering allies or taking aggro 6 times; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 8% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Base Speed UP: +58
Base Max HP UP: +10350
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 8% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.2

Increases power of all allies by 4% for 3 turns after the opponent's temporary buffs are canceled 1 time (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 12% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 12% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3

Increases this skill's skill impact by 50% if the opponent is confused.
Deals 600% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 50%.
Deals 600% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 50%.
Action Skill Lv.3

Cancels 1 temporary buff(s) of all opponents and blocks the opponents' buffs for 1 turn.
Gives the ability to draw aggro to a single opponent with the lowest current HP for 2 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 15% for 3 turns.
Cool Down: 5 Turns
Gives the ability to draw aggro to a single opponent with the lowest current HP for 2 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 15% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.3

Cancels 2 temporary buff(s) of a single opponent and deals 275% damage with a low chance (20%) of blocking the opponent's recovery for 2 turns.
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 15% for 3 turns.
Cool Down: 5 Turns
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After attacking opponents that are covering allies or taking aggro 6 times; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 10% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Base Speed UP: +58
Base Max HP UP: +10350
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 10% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3

Increases power of all allies by 5% for 3 turns after the opponent's temporary buffs are canceled 1 time (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 15% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 15% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3

Increases this skill's skill impact by 50% if the opponent is confused.
Deals 600% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 50%.
Deals 600% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 50%.
Action Skill DX Lv.1

Cancels 1 temporary buff(s) of all opponents and blocks the opponents' buffs for 1 turn.
Gives the ability to draw aggro to a single opponent with the lowest current HP for 3 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 15% for 3 turns.
Cool Down: 5 Turns
Gives the ability to draw aggro to a single opponent with the lowest current HP for 3 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 15% for 3 turns.
Cool Down: 5 Turns
Action Skill DX Lv.1

Cancels 2 temporary buff(s) of a single opponent and deals 300% damage with a low chance (20%) of blocking the opponent's recovery for 2 turns.
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 15% for 3 turns.
Cool Down: 5 Turns
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After attacking opponents that are covering allies or taking aggro 6 times; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 10% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Base Speed UP: +58
Base Max HP UP: +10350
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 10% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3

Increases power of all allies by 5% for 3 turns after the opponent's temporary buffs are canceled 1 time (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 15% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 15% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3

Increases this skill's skill impact by 50% if the opponent is confused.
Deals 600% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 50%.
Deals 600% damage to a single opponent.
Medium chance (50%) of confusing a single opponent for 2 turns when character has barrier.
Reduces cooldown time of all allies by 1.
▼Enhancement Bonus Effects
If the opponent is covering allies or taking aggro, cancels 3 temporary buff(s) of a single opponent with a high chance (70%) of blocking the opponent's buffs for 2 turns.
Increases this skill's skill impact by 50%.
Action Skill DX Lv.2

Cancels 1 temporary buff(s) of all opponents and blocks the opponents' buffs for 1 turn.
Gives the ability to draw aggro to a single opponent with the lowest current HP for 3 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 20% for 3 turns.
Cool Down: 5 Turns
Gives the ability to draw aggro to a single opponent with the lowest current HP for 3 turns. *This buff cannot be canceled or blocked.
▼Enhancement Bonus Effects
Decreases defense of a single opponent with the lowest current HP by 20% for 3 turns.
Cool Down: 5 Turns
Action Skill DX Lv.2

Cancels 2 temporary buff(s) of a single opponent and deals 325% damage with a low chance (20%) of blocking the opponent's recovery for 2 turns.
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 20% for 3 turns.
Cool Down: 5 Turns
Increases this skill's status ailment hit rate when character has barrier.
▼Enhancement Bonus Effects
Decreases a single opponent's defense by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After attacking opponents that are covering allies or taking aggro 6 times; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 10% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Base Speed UP: +58
Base Max HP UP: +10350
Gives character a barrier that nullifies 2 hits after character attacks opponents that are covering allies or taking aggro 2 times (multi hit attacks=1 attack).
Makes all opponents vulnerable when character has barrier. *This does not affect Guests.
After 1 turn passes while character does not have barrier, increases defense of all allies by 10% for 3 turns and gives the ability to make a last stand 1 time.
▼Enhancement Bonus Effects
After 1 turn passes while character has barrier, cancels 1 temporary buff(s) of all opponents.
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3

Increases power of all allies by 5% for 3 turns after the opponent's temporary buffs are canceled 1 time (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 15% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Reduces character's cooldown time by 1 after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel).
Decreases power of all opponents by 15% for 3 turns after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Ignores target and gives a random single ally a barrier that nullifies 2 hits after the opponent's temporary buffs are canceled 5 times (multi cancels per action=1 cancel).
Unique EX Auto Skills

Decreases defense of all opponents by 10% for 2 turns after receiving 2 attacks from an opponent with higher power (multi hit attacks=1 attack).

Decreases speed of all opponents by 15% for 3 turns when a WAVE starts.

Prevents character from getting a status ailment 1 time every time their HP is restored.

When battle starts, decreases character's skill impact by 10% and increases critical hit rate by 30% for 3 turns.

Increases character's power by 25% when HP is below 50%.

Increases character's skill impact by 10% for 2 turns after receiving a critical attack (multi hit attacks=1 attack).

Increases character's speed by 35% for 1 turn when a WAVE starts.