


[Learn!!] All Might


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 4651
Power: 763
Speed: 84
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 11206
Power: 2212
Speed: 153
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 40256
Power: 7882
Speed: 603
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 49256
Power: 9682
Speed: 783
Defense: 100
Critical Rate: 10
Resists
Fear: 50
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Increases power of all allies by 20% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Increases power of all allies by 20% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.1

Deals 200% damage to a single opponent.
Increases character's skill impact by 20% when ecstatic.
Also increases character's defense by 15% for 3 turns when used in a successfully executed skill chain.
Cool Down: 6 Turns
Increases character's skill impact by 20% when ecstatic.
Also increases character's defense by 15% for 3 turns when used in a successfully executed skill chain.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases power of all U.A. High student allies by 10%.
Also increases character's Max HP by 20% if there are any U.A. High students on the team.
Also increases character's Max HP by 20% if there are any U.A. High students on the team.
Auto Skill Lv.1

Increases skill impact of all allies by 20% when ecstatic.
Also increases Plus Ultra Gauge of all allies by 20% every time character is ecstatic.
Also increases Plus Ultra Gauge of all allies by 20% every time character is ecstatic.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Increases power of all allies by 25% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Increases power of all allies by 25% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.2

Deals 225% damage to a single opponent.
Increases character's skill impact by 25% when ecstatic.
Also increases character's defense by 20% for 3 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Increases character's skill impact by 25% when ecstatic.
Also increases character's defense by 20% for 3 turns when used in a successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases power of all U.A. High student allies by 15%.
Also increases character's Max HP by 25% if there are any U.A. High students on the team.
Also increases character's Max HP by 25% if there are any U.A. High students on the team.
Auto Skill Lv.2

Increases skill impact of all allies by 25% when ecstatic.
Also increases Plus Ultra Gauge of all allies by 25% every time character is ecstatic.
Also increases Plus Ultra Gauge of all allies by 25% every time character is ecstatic.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Increases power of all allies by 30% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Increases power of all allies by 30% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 250% damage to a single opponent.
Increases character's skill impact by 30% when ecstatic.
Also increases character's defense by 25% for 3 turns when used in a successfully executed skill chain.
Cool Down: 4 Turns
Increases character's skill impact by 30% when ecstatic.
Also increases character's defense by 25% for 3 turns when used in a successfully executed skill chain.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases power of all U.A. High student allies by 20%.
Also increases character's Max HP by 30% if there are any U.A. High students on the team.
Also increases character's Max HP by 30% if there are any U.A. High students on the team.
Auto Skill Lv.3

Increases skill impact of all allies by 30% when ecstatic.
Also increases Plus Ultra Gauge of all allies by 30% every time character is ecstatic.
Also increases Plus Ultra Gauge of all allies by 30% every time character is ecstatic.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Increases power of all allies by 30% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Increases power of all allies by 30% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Increases character's skill impact by 30% when ecstatic.
Also increases character's defense by 25% for 3 turns when used in a successfully executed skill chain.
Cool Down: 4 Turns
Increases character's skill impact by 30% when ecstatic.
Also increases character's defense by 25% for 3 turns when used in a successfully executed skill chain.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases power of all U.A. High student allies by 20%.
Also increases character's Max HP by 30% if there are any U.A. High students on the team.
Also increases character's Max HP by 30% if there are any U.A. High students on the team.
Auto Skill Lv.3

Increases skill impact of all allies by 30% when ecstatic.
Also increases Plus Ultra Gauge of all allies by 30% every time character is ecstatic.
Also increases Plus Ultra Gauge of all allies by 30% every time character is ecstatic.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Increases power of all allies by 30% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Increases power of all allies by 30% for 3 turns.
Shortens Action Skill cooldown time of all allies (excl. character) by 1.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Makes character ecstatic for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Increases character's skill impact by 30% when ecstatic.
Also increases character's defense by 30% for 3 turns when used in a successfully executed skill chain.
Cool Down: 4 Turns
Increases character's skill impact by 30% when ecstatic.
Also increases character's defense by 30% for 3 turns when used in a successfully executed skill chain.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases power of all U.A. High student allies by 20%.
Also increases character's Max HP by 30% if there are any U.A. High students on the team.
Also increases character's Max HP by 30% if there are any U.A. High students on the team.
Auto Skill Lv.3

Increases skill impact of all allies by 30% when ecstatic.
Also increases Plus Ultra Gauge of all allies by 30% every time character is ecstatic.
Also increases Plus Ultra Gauge of all allies by 30% every time character is ecstatic.
Unique EX Auto Skills

Increases character's power by 5% and defense by 5% when used in character's successfully executed skill chain, up to 6 times.

Gives character piercing shot when HP is 80% or higher.

Increases Action Skill impact of all allies by 10% when ecstatic.

Increases defense of all allies by 20% for 3 turns when battle starts.

Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.

Increases character's power by 25% for 2 turns every 3 critical hits.

Increases character's defense by 5% every time a critical hit is made, up to 8 times.