[Ultimate Power] All Might
Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (MND) - x7
Small Ring (MND) - x5
Small Chip (MND) - x11
Small Screw (MND) - x100
Small Nut (MND) - x102
Small Pipe (MND) - x44
Medium Gears (MND) - x109
Medium Rings (MND) - x143
Medium Chip (MND) - x163
Medium Screw (MND) - x24
Medium Nut (MND) - x60
Medium Pipe (MND) - x30
Intricate Gears (MND) - x105
Intricate Rings (MND) - x100
Intricate Chip (MND) - x80
Complex Screw (MND) - x75
Complex Nut (MND) - x81
Complex Pipe (MND) - x75
Tiny Light (MND) - x12
Tiny Cylinder (MND) - x31
Tiny Battery (MND) - x32
Tiny Capacitor (MND) - x45
Tiny Fan (MND) - x102
Tiny Memory Drive (MND) - x20
Medium Light (MND) - x172
Medium Cylinder (MND) - x180
Medium Battery (MND) - x175
Medium Capacitor (MND) - x45
Medium Fan (MND) - x75
Medium Memory Drive (MND) - x70
Charged-up Light (MND) - x110
Charged-up Cylinder (MND) - x238
Charged-up Battery (MND) - x140
Powerful Capacitor (MND) - x60
Powerful Fan (MND) - x140
Powerful Memory Drive (MND) - x70
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (MND) - x7
Small Ring (MND) - x5
Small Chip (MND) - x11
Small Screw (MND) - x100
Small Nut (MND) - x102
Small Pipe (MND) - x44
Medium Gears (MND) - x109
Medium Rings (MND) - x143
Medium Chip (MND) - x163
Medium Screw (MND) - x24
Medium Nut (MND) - x60
Medium Pipe (MND) - x30
Intricate Gears (MND) - x105
Intricate Rings (MND) - x100
Intricate Chip (MND) - x80
Complex Screw (MND) - x75
Complex Nut (MND) - x81
Complex Pipe (MND) - x75
Tiny Light (MND) - x12
Tiny Cylinder (MND) - x31
Tiny Battery (MND) - x32
Tiny Capacitor (MND) - x45
Tiny Fan (MND) - x102
Tiny Memory Drive (MND) - x20
Medium Light (MND) - x172
Medium Cylinder (MND) - x180
Medium Battery (MND) - x175
Medium Capacitor (MND) - x45
Medium Fan (MND) - x75
Medium Memory Drive (MND) - x70
Charged-up Light (MND) - x110
Charged-up Cylinder (MND) - x238
Charged-up Battery (MND) - x140
Powerful Capacitor (MND) - x60
Powerful Fan (MND) - x140
Powerful Memory Drive (MND) - x70
Character Traits
Base Stats (Lv.1)
HP: 5691
Power: 1127
Speed: 123
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 13591
Power: 3734
Speed: 202
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 45991
Power: 10704
Speed: 722
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 54991
Power: 12504
Speed: 902
Defense: 100
Critical Rate: 10
Resists
Fear: 50
Plus Ultra Skill Lv.1
Rocky Smash
Deals 600% damage to a single opponent.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 50% when HP is 80% or higher.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 50% when HP is 80% or higher.
Action Skill Lv.1
Michigan Smash
Deals 300% damage to a single opponent and decreases their power by 20% for 3 turns.
Gives character the ability to cover allies for 2 turns.
Cool Down: 5 Turns
Gives character the ability to cover allies for 2 turns.
Cool Down: 5 Turns
Action Skill Lv.1
Power to the People
Cancels 2 of temporary status ailment(s) of all allies, increases their power by 30% for 3 turns, and increases their Plus Ultra Gauge by 20%.
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Auto Skill Lv.1
Pillar of the Nation
Gives character tranquility and increases character's symbol count by 8, up to 1 time.
For every 1 symbol count, increases character's Max HP by 6% and defense by 2%.
For every 1 symbol count, increases character's Max HP by 6% and defense by 2%.
Auto Skill Lv.1
Give and Receive
Gives character the ability to cover allies when HP is less than 80%.
Increases defense of all allies by 20% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 10% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Increases defense of all allies by 20% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 10% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Plus Ultra Skill Lv.2
Rocky Smash
Deals 650% damage to a single opponent.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 55% when HP is 80% or higher.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 55% when HP is 80% or higher.
Action Skill Lv.2
Michigan Smash
Deals 325% damage to a single opponent and decreases their power by 25% for 3 turns.
Gives character the ability to cover allies for 2 turns.
Cool Down: 4 Turns
Gives character the ability to cover allies for 2 turns.
Cool Down: 4 Turns
Action Skill Lv.2
Power to the People
Cancels 2 of temporary status ailment(s) of all allies, increases their power by 35% for 3 turns, and increases their Plus Ultra Gauge by 25%.
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Auto Skill Lv.2
Pillar of the Nation
Gives character tranquility and increases character's symbol count by 8, up to 1 time.
For every 1 symbol count, increases character's Max HP by 7% and defense by 3%.
For every 1 symbol count, increases character's Max HP by 7% and defense by 3%.
Auto Skill Lv.2
Give and Receive
Gives character the ability to cover allies when HP is less than 80%.
Increases defense of all allies by 25% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 12% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Increases defense of all allies by 25% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 12% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Plus Ultra Skill Lv.3
Rocky Smash
Deals 700% damage to a single opponent.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 60% when HP is 80% or higher.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 60% when HP is 80% or higher.
Action Skill Lv.3
Michigan Smash
Deals 350% damage to a single opponent and decreases their power by 30% for 3 turns.
Gives character the ability to cover allies for 2 turns.
Cool Down: 3 Turns
Gives character the ability to cover allies for 2 turns.
Cool Down: 3 Turns
Action Skill Lv.3
Power to the People
Cancels 2 of temporary status ailment(s) of all allies, increases their power by 40% for 3 turns, and increases their Plus Ultra Gauge by 30%.
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Auto Skill Lv.3
Pillar of the Nation
Gives character tranquility and increases character's symbol count by 8, up to 1 time.
For every 1 symbol count, increases character's Max HP by 8% and defense by 4%.
For every 1 symbol count, increases character's Max HP by 8% and defense by 4%.
Auto Skill Lv.3
Give and Receive
Gives character the ability to cover allies when HP is less than 80%.
Increases defense of all allies by 30% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 14% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Increases defense of all allies by 30% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 14% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Plus Ultra Skill Lv.3
Rocky Smash
Deals 700% damage to a single opponent.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 60% when HP is 80% or higher.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 60% when HP is 80% or higher.
Action Skill DX Lv.1
Michigan Smash DX
Deals 375% damage to a single opponent and decreases their power by 30% for 3 turns.
Gives character the ability to cover allies for 2 turns.
Cool Down: 3 Turns
Gives character the ability to cover allies for 2 turns.
Cool Down: 3 Turns
Action Skill DX Lv.1
Power to the People DX
Cancels 3 of temporary status ailment(s) of all allies, increases their power by 40% for 3 turns, and increases their Plus Ultra Gauge by 30%.
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Auto Skill Lv.3
Pillar of the Nation
Gives character tranquility and increases character's symbol count by 8, up to 1 time.
For every 1 symbol count, increases character's Max HP by 8% and defense by 4%.
For every 1 symbol count, increases character's Max HP by 8% and defense by 4%.
Auto Skill Lv.3
Give and Receive
Gives character the ability to cover allies when HP is less than 80%.
Increases defense of all allies by 30% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 14% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Increases defense of all allies by 30% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 14% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Plus Ultra Skill Lv.3
Rocky Smash
Deals 700% damage to a single opponent.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 60% when HP is 80% or higher.
When character's symbol count is below 8, character's symbol count increases by 1.
Also increases this skill's skill impact by 60% when HP is 80% or higher.
Action Skill DX Lv.2
Michigan Smash DX
Deals 400% damage to a single opponent and decreases their power by 35% for 3 turns.
Gives character the ability to cover allies for 2 turns.
Cool Down: 3 Turns
Gives character the ability to cover allies for 2 turns.
Cool Down: 3 Turns
Action Skill DX Lv.2
Power to the People DX
Cancels 3 of temporary status ailment(s) of all allies, increases their power by 45% for 3 turns, and increases their Plus Ultra Gauge by 30%.
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Character's symbol count increases 1 when character's symbol count is below 8.
Cool Down: 4 Turns
Auto Skill Lv.3
Pillar of the Nation
Gives character tranquility and increases character's symbol count by 8, up to 1 time.
For every 1 symbol count, increases character's Max HP by 8% and defense by 4%.
For every 1 symbol count, increases character's Max HP by 8% and defense by 4%.
Auto Skill Lv.3
Give and Receive
Gives character the ability to cover allies when HP is less than 80%.
Increases defense of all allies by 30% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 14% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Increases defense of all allies by 30% when character is covering allies.
When character is covering allies, decreases character's power by 20% and restores 14% of damage taken.
Character's symbol count is reduced by 1 after 1 turn passes while character is covering allies.
Unique EX Auto Skills
Unique EX Auto Skill
Increases character's power by 5% and defense by 5% when used in character's successfully executed skill chain, up to 6 times.
Unique EX Auto Skill
Gives character piercing shot when HP is 80% or higher.
Unique EX Auto Skill
Increases Action Skill impact of all allies by 10% when ecstatic.
Unique EX Auto Skill
Increases defense of all allies by 20% for 3 turns when battle starts.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.
Unique EX Auto Skill
Increases character's power by 25% for 2 turns every 3 critical hits.
Unique EX Auto Skill
Increases character's defense by 5% every time a critical hit is made, up to 8 times.