[Bonds of Friendship] All Might

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (DST) - x7
Small Ring (DST) - x5
Small Chip (DST) - x11
Small Screw (DST) - x100
Small Nut (DST) - x102
Small Pipe (DST) - x44
Medium Gears (DST) - x109
Medium Rings (DST) - x143
Medium Chip (DST) - x163
Medium Screw (DST) - x24
Medium Nut (DST) - x60
Medium Pipe (DST) - x30
Intricate Gears (DST) - x105
Intricate Rings (DST) - x100
Intricate Chip (DST) - x80
Complex Screw (DST) - x75
Complex Nut (DST) - x81
Complex Pipe (DST) - x75
Tiny Light (DST) - x12
Tiny Cylinder (DST) - x31
Tiny Battery (DST) - x32
Tiny Capacitor (DST) - x45
Tiny Fan (DST) - x102
Tiny Memory Drive (DST) - x20
Medium Light (DST) - x172
Medium Cylinder (DST) - x180
Medium Battery (DST) - x175
Medium Capacitor (DST) - x45
Medium Fan (DST) - x75
Medium Memory Drive (DST) - x70
Charged-up Light (DST) - x110
Charged-up Cylinder (DST) - x238
Charged-up Battery (DST) - x140
Powerful Capacitor (DST) - x60
Powerful Fan (DST) - x140
Powerful Memory Drive (DST) - x70Character Traits
Base Stats (Lv.1)
HP: 5630
Power: 1071
Speed: 135
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 14478
Power: 2809
Speed: 214
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 47478
Power: 9229
Speed: 734
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 56478
Power: 11029
Speed: 914
Defense: 100
Critical Rate: 10
Resists
Fear: 50
Plus Ultra Skill Lv.1
Deals 600% damage to a single opponent with a medium chance (40%) of paralyzing them for 2 turns.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 40% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 40% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Action Skill Lv.1
Sugarman
Deals 250% damage to a single opponent.
Reduces damage to character by 10% for 3 turns.
Gives character ability to block (grants additional HP = 20% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 30% of current HP) for 3 turns when character does not have Block.
Cool Down: 6 Turns
Reduces damage to character by 10% for 3 turns.
Gives character ability to block (grants additional HP = 20% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 30% of current HP) for 3 turns when character does not have Block.
Cool Down: 6 Turns
Action Skill Lv.1
Blackwhip/Chargebolt
Deals 300% damage to a single opponent with a medium chance (40%) of paralyzing the opponent for 2 turns and a low chance (20%) of blocking their recovery for 2 turns.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.1
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character attacks an opponent 5 times while not having Block; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character ability to block (grants additional HP = 30% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 60%) of reduced block value).
Base Speed UP: +50
Base Max HP UP: +10350
Gives character ability to block (grants additional HP = 30% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 60%) of reduced block value).
Enhance Buffs
Base Attack Power UP: +255Base Speed UP: +50
Base Max HP UP: +10350
Auto Skill Lv.1
Gives character composure and immunity to stun, and reduces bleeding damage to character by 30%.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 30%.
Gives character ability to block (grants additional HP = 500% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 30%.
Gives character ability to block (grants additional HP = 500% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Plus Ultra Skill Lv.2
Deals 650% damage to a single opponent with a medium chance (40%) of paralyzing them for 2 turns.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 45% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 45% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Action Skill Lv.2
Sugarman
Deals 275% damage to a single opponent.
Reduces damage to character by 15% for 3 turns.
Gives character ability to block (grants additional HP = 25% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 35% of current HP) for 3 turns when character does not have Block.
Cool Down: 5 Turns
Reduces damage to character by 15% for 3 turns.
Gives character ability to block (grants additional HP = 25% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 35% of current HP) for 3 turns when character does not have Block.
Cool Down: 5 Turns
Action Skill Lv.2
Blackwhip/Chargebolt
Deals 325% damage to a single opponent with a medium chance (40%) of paralyzing the opponent for 2 turns and a low chance (20%) of blocking their recovery for 2 turns.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.2
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character attacks an opponent 5 times while not having Block; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character ability to block (grants additional HP = 40% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 80%) of reduced block value).
Base Speed UP: +50
Base Max HP UP: +10350
Gives character ability to block (grants additional HP = 40% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 80%) of reduced block value).
Enhance Buffs
Base Attack Power UP: +255Base Speed UP: +50
Base Max HP UP: +10350
Auto Skill Lv.2
Gives character composure and immunity to stun, and reduces bleeding damage to character by 30%.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 40%.
Gives character ability to block (grants additional HP = 600% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 40%.
Gives character ability to block (grants additional HP = 600% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Plus Ultra Skill Lv.3
Deals 700% damage to a single opponent with a medium chance (40%) of paralyzing them for 2 turns.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 50% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 50% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Action Skill Lv.3
Sugarman
Deals 300% damage to a single opponent.
Reduces damage to character by 20% for 3 turns.
Gives character ability to block (grants additional HP = 30% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 40% of current HP) for 3 turns when character does not have Block.
Cool Down: 4 Turns
Reduces damage to character by 20% for 3 turns.
Gives character ability to block (grants additional HP = 30% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 40% of current HP) for 3 turns when character does not have Block.
Cool Down: 4 Turns
Action Skill Lv.3
Blackwhip/Chargebolt
Deals 350% damage to a single opponent with a medium chance (40%) of paralyzing the opponent for 2 turns and a low chance (20%) of blocking their recovery for 2 turns.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character attacks an opponent 5 times while not having Block; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 100%) of reduced block value).
Base Speed UP: +50
Base Max HP UP: +10350
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 100%) of reduced block value).
Enhance Buffs
Base Attack Power UP: +255Base Speed UP: +50
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character composure and immunity to stun, and reduces bleeding damage to character by 30%.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 50%.
Gives character ability to block (grants additional HP = 700% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 50%.
Gives character ability to block (grants additional HP = 700% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Plus Ultra Skill Lv.3
Deals 700% damage to a single opponent with a medium chance (40%) of paralyzing them for 2 turns.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 50% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 50% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Action Skill DX Lv.1
Sugarman DX
Deals 325% damage to a single opponent.
Reduces damage to character by 25% for 3 turns.
Gives character ability to block (grants additional HP = 35% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 45% of current HP) for 3 turns when character does not have Block.
Cool Down: 4 Turns
Reduces damage to character by 25% for 3 turns.
Gives character ability to block (grants additional HP = 35% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 45% of current HP) for 3 turns when character does not have Block.
Cool Down: 4 Turns
Action Skill DX Lv.1
Blackwhip/Chargebolt DX
Deals 375% damage to a single opponent with a medium chance (20%) of paralyzing the opponent for 2 turns and a low chance (40%) of blocking their recovery for 2 turns.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character attacks an opponent 5 times while not having Block; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 100%) of reduced block value).
Base Speed UP: +50
Base Max HP UP: +10350
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 100%) of reduced block value).
Enhance Buffs
Base Attack Power UP: +255Base Speed UP: +50
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character composure and immunity to stun, and reduces bleeding damage to character by 30%.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 50%.
Gives character ability to block (grants additional HP = 700% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 50%.
Gives character ability to block (grants additional HP = 700% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Plus Ultra Skill Lv.3
Deals 700% damage to a single opponent with a medium chance (40%) of paralyzing them for 2 turns.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 50% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Gives character ability to make a last stand 1 time.
When character does not have Block, gives character ability to block (grants additional HP = 50% of current HP) for 3 turns. *This does not affect Guests.
▼Enhancement Bonus Effects
Increases this skill's status ailment hit rate and gives this skill piercing shot.
Action Skill DX Lv.2
Sugarman DX
Deals 350% damage to a single opponent.
Reduces damage to character by 30% for 3 turns.
Gives character ability to block (grants additional HP = 35% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns when character does not have Block.
Cool Down: 4 Turns
Reduces damage to character by 30% for 3 turns.
Gives character ability to block (grants additional HP = 35% of current HP) for 3 turns when character is not enhanced.
▼Enhancement Bonus Effects
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns when character does not have Block.
Cool Down: 4 Turns
Action Skill DX Lv.2
Blackwhip/Chargebolt DX
Deals 400% damage to a single opponent with a medium chance (20%) of paralyzing the opponent for 2 turns and a low chance (40%) of blocking their recovery for 2 turns.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character attacks an opponent 5 times while not having Block; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 100%) of reduced block value).
Base Speed UP: +50
Base Max HP UP: +10350
Gives character ability to block (grants additional HP = 50% of current HP) for 3 turns, up to 1 time (*This does not affect Guests), to land a bullseye, and to take revenge (deals additional damage = 100%) of reduced block value).
Enhance Buffs
Base Attack Power UP: +255Base Speed UP: +50
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character composure and immunity to stun, and reduces bleeding damage to character by 30%.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 50%.
Gives character ability to block (grants additional HP = 700% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Increases bleed and stun resistances of all allies.
▼Enhancement Bonus Effects
Increases character's skill impact by 50%.
Gives character ability to block (grants additional HP = 700% of current HP) for 5 turns when HP is below 20%, up to 1 time.
Unique EX Auto Skills
Increases character's power by 5% and defense by 5% when used in character's successfully executed skill chain, up to 6 times.
Gives character piercing shot when HP is 80% or higher.
Increases Action Skill impact of all allies by 10% when ecstatic.
Increases defense of all allies by 20% for 3 turns when battle starts.
Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.
Increases character's power by 25% for 2 turns every 3 critical hits.
Increases character's defense by 5% every time a critical hit is made, up to 8 times.