


[Teacher Duty] Shota Aizawa


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 3952
Power: 575
Speed: 68
Defense: 100
Critical Rate: 15
Base Stats (Lv.70)
HP: 10507
Power: 2024
Speed: 137
Defense: 100
Critical Rate: 15
Max Stats (Lv.120)
HP: 40057
Power: 7564
Speed: 607
Defense: 100
Critical Rate: 15
ADV Stats (Lv.120)
HP: 49057
Power: 9364
Speed: 787
Defense: 100
Critical Rate: 15
Plus Ultra Skill Lv.1

Cancels 2 temporary buff(s) of a single opponent.
Deals 350% damage to a single opponent.
Medium chance (40%) of sealing the opponent's skills for 2 turns.
Deals 350% damage to a single opponent.
Medium chance (40%) of sealing the opponent's skills for 2 turns.
Action Skill Lv.1

Cancels 2 temporary buff(s) of a single opponent.
Decreases the opponent's speed by 10% for 3 turns.
Also decreases the opponent's critical hit rate by 10% for 3 turns.
Cool Down: 5 Turns
Decreases the opponent's speed by 10% for 3 turns.
Also decreases the opponent's critical hit rate by 10% for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.1

Deals 200% damage to a single opponent.
Low chance (15%) of binding the opponent for 1 turn.
Cool Down: 5 Turns
Low chance (15%) of binding the opponent for 1 turn.
Cool Down: 5 Turns
Auto Skill Lv.1

If there are any U.A. High students on the team, increases character's Plus Ultra Gauge by 30% when battle starts.
Auto Skill Lv.1

Increases power of all ally INT type characters by 10%.
Plus Ultra Skill Lv.2

Cancels 2 temporary buff(s) of a single opponent.
Deals 400% damage to a single opponent.
Medium chance (45%) of sealing the opponent's skills for 2 turns.
Deals 400% damage to a single opponent.
Medium chance (45%) of sealing the opponent's skills for 2 turns.
Action Skill Lv.2

Cancels 2 temporary buff(s) of a single opponent.
Decreases the opponent's speed by 15% for 3 turns.
Also decreases the opponent's critical hit rate by 15% for 3 turns.
Cool Down: 4 Turns
Decreases the opponent's speed by 15% for 3 turns.
Also decreases the opponent's critical hit rate by 15% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.2

Deals 225% damage to a single opponent.
Low chance (20%) of binding the opponent for 1 turn.
Cool Down: 5 Turns
Low chance (20%) of binding the opponent for 1 turn.
Cool Down: 5 Turns
Auto Skill Lv.2

If there are any U.A. High students on the team, increases character's Plus Ultra Gauge by 35% when battle starts.
Auto Skill Lv.2

Increases power of all ally INT type characters by 15%.
Plus Ultra Skill Lv.3

Cancels 2 temporary buff(s) of a single opponent.
Deals 450% damage to a single opponent.
Medium chance (50%) of sealing the opponent's skills for 2 turns.
Deals 450% damage to a single opponent.
Medium chance (50%) of sealing the opponent's skills for 2 turns.
Action Skill Lv.3

Cancels 2 temporary buff(s) of a single opponent.
Decreases the opponent's speed by 20% for 3 turns.
Also decreases the opponent's critical hit rate by 20% for 3 turns.
Cool Down: 3 Turns
Decreases the opponent's speed by 20% for 3 turns.
Also decreases the opponent's critical hit rate by 20% for 3 turns.
Cool Down: 3 Turns
Action Skill Lv.3

Deals 250% damage to a single opponent.
Low chance (25%) of binding the opponent for 1 turn.
Cool Down: 5 Turns
Low chance (25%) of binding the opponent for 1 turn.
Cool Down: 5 Turns
Auto Skill Lv.3

If there are any U.A. High students on the team, increases character's Plus Ultra Gauge by 40% when battle starts.
Auto Skill Lv.3

Increases power of all ally INT type characters by 20%.
Plus Ultra Skill Lv.3

Cancels 2 temporary buff(s) of a single opponent.
Deals 450% damage to a single opponent.
Medium chance (50%) of sealing the opponent's skills for 2 turns.
Deals 450% damage to a single opponent.
Medium chance (50%) of sealing the opponent's skills for 2 turns.
Action Skill DX Lv.1

Cancels 2% temporary buff(s) of a single opponent.
Decreases the opponent's speed by 20% for 3 turns.
Also decreases the opponent's critical hit rate by 25% for 3 turns.
Cool Down: 3 Turns
Decreases the opponent's speed by 20% for 3 turns.
Also decreases the opponent's critical hit rate by 25% for 3 turns.
Cool Down: 3 Turns
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Medium chance (35%) of binding the opponent for 1 turn.
Also decreases the opponent's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Medium chance (35%) of binding the opponent for 1 turn.
Also decreases the opponent's skill impact by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

If there are any U.A. High students on the team, increases character's Plus Ultra Gauge by 40% when battle starts.
Auto Skill Lv.3

Increases power of all ally INT type characters by 20%.
Plus Ultra Skill Lv.3

Cancels 2 temporary buff(s) of a single opponent.
Deals 450% damage to a single opponent.
Medium chance (50%) of sealing the opponent's skills for 2 turns.
Deals 450% damage to a single opponent.
Medium chance (50%) of sealing the opponent's skills for 2 turns.
Action Skill DX Lv.2

Cancels 2% temporary buff(s) of a single opponent.
Decreases the opponent's speed by 20% for 3 turns.
Also decreases the opponent's critical hit rate by 30% for 3 turns.
Cool Down: 3 Turns
Decreases the opponent's speed by 20% for 3 turns.
Also decreases the opponent's critical hit rate by 30% for 3 turns.
Cool Down: 3 Turns
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Medium chance (40%) of binding the opponent for 1 turn.
Also decreases the opponent's skill impact by 25% for 3 turns.
Cool Down: 5 Turns
Medium chance (40%) of binding the opponent for 1 turn.
Also decreases the opponent's skill impact by 25% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

If there are any U.A. High students on the team, increases character's Plus Ultra Gauge by 40% when battle starts.
Auto Skill Lv.3

Increases power of all ally INT type characters by 20%.
Unique EX Auto Skills

Cancels 1 of character's status ailments every time their HP is restored.

When battle starts, prevents character from getting a status ailment 2 times and increases character's defense by 10%.

Cancels all status ailments of all allies when character gets knocked out.

Increases character's skill impact by 10% for 2 turns after receiving a critical attack (multi hit attacks=1 attack).

Increases Plus Ultra Gauge Charge Rate by 40% when character's skill impact is increased.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.