


[Steampunk] Shota Aizawa


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 5200
Power: 747
Speed: 115
Defense: 100
Critical Rate: 15
Base Stats (Lv.80)
HP: 17050
Power: 2801
Speed: 194
Defense: 100
Critical Rate: 15
Max Stats (Lv.130)
HP: 52450
Power: 9281
Speed: 734
Defense: 100
Critical Rate: 15
ADV Stats (Lv.130)
HP: 61450
Power: 11081
Speed: 914
Defense: 100
Critical Rate: 15
Plus Ultra Skill Lv.1

Cancels 3 temporary buff(s) of a single opponent and deals 550% damage to them.
Restores character's HP by 10% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Restores character's HP by 10% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Action Skill Lv.1

Deals 300% damage to a single opponent and decreases the opponent's critical hit rate by 20% for 2 turns.
Increases power of all allies by 10% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases power of all allies by 10% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.1

Increases critical hit rate of a single ally by 20% for 2 turns and critical skill impact by 20% for 2 turns, gives the ally piercing shot for 2 turns, and restores the ally's HP by 5% relative to the damage dealt for 3 turns.
Cool Down: 7 Turns
Cool Down: 7 Turns
Auto Skill Lv.1

Increases the stun, binding, and skills sealed resistances of all allies.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 20%, every 3 turns.
Reduces damage to all allies by 20% when character has the ability to nullify status ailments.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 20%, every 3 turns.
Reduces damage to all allies by 20% when character has the ability to nullify status ailments.
Auto Skill Lv.1

Gives character ability to nullify status ailments 1 time after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 4% for 4 turns, and critical skill impact by 4% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 4% for 4 turns, and critical skill impact by 4% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
Plus Ultra Skill Lv.2

Cancels 4 temporary buff(s) of a single opponent and deals 600% damage to them.
Restores character's HP by 15% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Restores character's HP by 15% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Action Skill Lv.2

Deals 325% damage to a single opponent and decreases the opponent's critical hit rate by 20% for 2 turns.
Increases power of all allies by 15% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases power of all allies by 15% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.2

Increases critical hit rate of a single ally by 25% for 2 turns and critical skill impact by 20% for 2 turns, gives the ally piercing shot for 2 turns, and restores the ally's HP by 5% relative to the damage dealt for 3 turns.
Cool Down: 6 Turns
Cool Down: 6 Turns
Auto Skill Lv.2

Increases the stun, binding, and skills sealed resistances of all allies.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 25%, every 3 turns.
Reduces damage to all allies by 25% when character has the ability to nullify status ailments.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 25%, every 3 turns.
Reduces damage to all allies by 25% when character has the ability to nullify status ailments.
Auto Skill Lv.2

Gives character ability to nullify status ailments 1 time after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 6% for 4 turns, and critical skill impact by 5% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 6% for 4 turns, and critical skill impact by 5% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Cancels 5 temporary buff(s) of a single opponent and deals 650% damage to them.
Restores character's HP by 20% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Restores character's HP by 20% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Action Skill Lv.3

Deals 350% damage to a single opponent and decreases the opponent's critical hit rate by 20% for 2 turns.
Increases power of all allies by 20% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases power of all allies by 20% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.3

Increases critical hit rate of a single ally by 30% for 2 turns and critical skill impact by 20% for 2 turns, gives the ally piercing shot for 2 turns, and restores the ally's HP by 5% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Cool Down: 5 Turns
Auto Skill Lv.3

Increases the stun, binding, and skills sealed resistances of all allies.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 30%, every 3 turns.
Reduces damage to all allies by 30% when character has the ability to nullify status ailments.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 30%, every 3 turns.
Reduces damage to all allies by 30% when character has the ability to nullify status ailments.
Auto Skill Lv.3

Gives character ability to nullify status ailments 1 time after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 8% for 4 turns, and critical skill impact by 6% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 8% for 4 turns, and critical skill impact by 6% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Cancels 5 temporary buff(s) of a single opponent and deals 650% damage to them.
Restores character's HP by 20% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Restores character's HP by 20% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Action Skill DX Lv.1

Deals 375% damage to a single opponent and decreases the opponent's critical hit rate by 20% for 2 turns.
Increases power of all allies by 20% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases power of all allies by 20% for 3 turns.
Increases skill impact of all allies by 15% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.1

Increases critical hit rate of a single ally by 35% for 2 turns and critical skill impact by 20% for 2 turns, and gives the ally piercing shot for 2 turns.
Restores HP of all allies 5% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Restores HP of all allies 5% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases the stun, binding, and skills sealed resistances of all allies.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 30%, every 3 turns.
Reduces damage to all allies by 30% when character has the ability to nullify status ailments.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 30%, every 3 turns.
Reduces damage to all allies by 30% when character has the ability to nullify status ailments.
Auto Skill Lv.3

Gives character ability to nullify status ailments 1 time after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 8% for 4 turns, and critical skill impact by 6% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 8% for 4 turns, and critical skill impact by 6% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Cancels 5 temporary buff(s) of a single opponent and deals 650% damage to them.
Restores character's HP by 20% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Restores character's HP by 20% when HP is below 50%.
Gives character ability to make a last stand 3 times.
Reduces cooldown time of all allies by 1.
Action Skill DX Lv.2

Deals 400% damage to a single opponent and decreases the opponent's critical hit rate by 20% for 2 turns.
Increases power of all allies by 20% for 3 turns.
Increases skill impact of all allies by 20% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Increases power of all allies by 20% for 3 turns.
Increases skill impact of all allies by 20% for 3 turns when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Action Skill DX Lv.2

Increases critical hit rate of a single ally by 40% for 2 turns and critical skill impact by 25% for 2 turns, and gives the ally piercing shot for 2 turns.
Restores HP of all allies 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Restores HP of all allies 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases the stun, binding, and skills sealed resistances of all allies.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 30%, every 3 turns.
Reduces damage to all allies by 30% when character has the ability to nullify status ailments.
Gives character ability to make a last stand 1 time, up to 1 time.
Increases Plus Ultra Gauge of all allies by 30%, every 3 turns.
Reduces damage to all allies by 30% when character has the ability to nullify status ailments.
Auto Skill Lv.3

Gives character ability to nullify status ailments 1 time after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 8% for 4 turns, and critical skill impact by 6% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
After character receives HP Restoration 2 times, increases power of all allies (excl. character) by 8% for 4 turns, critical hit rate by 8% for 4 turns, and critical skill impact by 6% for 4 turns (multi. HP Restorations = 1 HP Restoration).
Restores HP of all allies by 5% after receiving 3 attacks from an opponent with Critical Hit Rate DOWN (multi hit attacks=1 attack).
Unique EX Auto Skills

Cancels 1 of character's status ailments every time their HP is restored.

When battle starts, prevents character from getting a status ailment 2 times and increases character's defense by 10%.

Cancels all status ailments of all allies when character gets knocked out.

Increases character's skill impact by 10% for 2 turns after receiving a critical attack (multi hit attacks=1 attack).

Increases Plus Ultra Gauge Charge Rate by 40% when character's skill impact is increased.

Increases critical skill impact of all allies by 20% for 3 turns when battle starts.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.