


[Roaring Echo] Present Mic


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 5100
Power: 876
Speed: 110
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 13000
Power: 2456
Speed: 189
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 44200
Power: 8736
Speed: 759
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 53200
Power: 10536
Speed: 939
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Cancels all temporary buffs of a single opponent and deals 550% damage to the opponent.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.▼Enhancement Bonus Effects
Decreases a single opponent's Plus Ultra Gauge by 20% when the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects. *Only available in the Arena and Club Festival.
Increases this skill's skill impact by 30% when the opponent does not have the ability to parry.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.
Increases this skill's skill impact by 30% when the opponent does not have the ability to parry.
Action Skill Lv.1

Cancels 1 temporary buff(s) of all opponents, deals 225% damage, low chance (30%) of inflicting confusion for 2 turns, and decreases critical resistance by 6% and Plus Ultra Gauge charge rate by 6% for all opponents for 10 turns. *Only available in the Arena and Club Festival
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for all opponents by 1.
Cool Down: 6 Turns
Cool Down: 6 Turns
Action Skill Lv.1

Cancels 2 temporary buff(s) of a single opponent, deals 300% damage, high chance (70%) of blocking the opponent's buffs for 2 turns, and gives Cancel Status Ailments Block for 2 turns.
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for a single opponent to all temporary buffs.
Increases this skill's skill impact by 30% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Increases this skill's skill impact by 30% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Auto Skill Lv.1

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After the opponent's temporary buffs are canceled 10 times; (2) After 7 turns pass from the start of battle] (multi cancels per action=1 cancel).
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 10% when used in character's third successfully executed skill chain.
Base Speed UP: +78
Base Max HP UP: +12000
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 10% when used in character's third successfully executed skill chain.
Enhance Buffs
Base Attack Power UP: +280Base Speed UP: +78
Base Max HP UP: +12000
Auto Skill Lv.1

Increases character's critical hit rate by 5% after the opponent's temporary buffs are canceled 1 time, up to 10 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 6% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 10%, up to 2 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 6% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 10%, up to 2 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.2

Cancels all temporary buffs of a single opponent and deals 600% damage to the opponent.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.▼Enhancement Bonus Effects
Decreases a single opponent's Plus Ultra Gauge by 25% when the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects. *Only available in the Arena and Club Festival.
Increases this skill's skill impact by 40% when the opponent does not have the ability to parry.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.
Increases this skill's skill impact by 40% when the opponent does not have the ability to parry.
Action Skill Lv.2

Cancels 1 temporary buff(s) of all opponents, deals 250% damage, low chance (30%) of inflicting confusion for 2 turns, and decreases critical resistance by 8% and Plus Ultra Gauge charge rate by 8% for all opponents for 10 turns. *Only available in the Arena and Club Festival
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for all opponents by 1.
Cool Down: 5 Turns
Cool Down: 5 Turns
Action Skill Lv.2

Cancels 2 temporary buff(s) of a single opponent, deals 325% damage, high chance (70%) of blocking the opponent's buffs for 2 turns, and gives Cancel Status Ailments Block for 2 turns.
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for a single opponent to all temporary buffs.
Increases this skill's skill impact by 40% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Increases this skill's skill impact by 40% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Auto Skill Lv.2

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After the opponent's temporary buffs are canceled 10 times; (2) After 7 turns pass from the start of battle] (multi cancels per action=1 cancel).
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 15% when used in character's third successfully executed skill chain.
Base Speed UP: +78
Base Max HP UP: +12000
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 15% when used in character's third successfully executed skill chain.
Enhance Buffs
Base Attack Power UP: +280Base Speed UP: +78
Base Max HP UP: +12000
Auto Skill Lv.2

Increases character's critical hit rate by 5% after the opponent's temporary buffs are canceled 1 time, up to 10 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 8% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 15%, up to 2 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 8% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 15%, up to 2 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3

Cancels all temporary buffs of a single opponent and deals 650% damage to the opponent.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.▼Enhancement Bonus Effects
Decreases a single opponent's Plus Ultra Gauge by 30% when the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects. *Only available in the Arena and Club Festival.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
Action Skill Lv.3

Cancels 1 temporary buff(s) of all opponents, deals 275% damage, low chance (30%) of inflicting confusion for 2 turns, and decreases critical resistance by 10% and Plus Ultra Gauge charge rate by 10% for all opponents for 10 turns. *Only available in the Arena and Club Festival
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for all opponents by 1.
Cool Down: 4 Turns
Cool Down: 4 Turns
Action Skill Lv.3

Cancels 2 temporary buff(s) of a single opponent, deals 350% damage, high chance (70%) of blocking the opponent's buffs for 2 turns, and gives Cancel Status Ailments Block for 2 turns.
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for a single opponent to all temporary buffs.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After the opponent's temporary buffs are canceled 10 times; (2) After 7 turns pass from the start of battle] (multi cancels per action=1 cancel).
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 20% when used in character's third successfully executed skill chain.
Base Speed UP: +78
Base Max HP UP: +12000
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 20% when used in character's third successfully executed skill chain.
Enhance Buffs
Base Attack Power UP: +280Base Speed UP: +78
Base Max HP UP: +12000
Auto Skill Lv.3

Increases character's critical hit rate by 5% after the opponent's temporary buffs are canceled 1 time, up to 10 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 10% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 20%, up to 2 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 10% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 20%, up to 2 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3

Cancels all temporary buffs of a single opponent and deals 650% damage to the opponent.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.▼Enhancement Bonus Effects
Decreases a single opponent's Plus Ultra Gauge by 30% when the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects. *Only available in the Arena and Club Festival.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
Action Skill DX Lv.1

Cancels 1 temporary buff(s) of all opponents, deals 300% damage, low chance (30%) of inflicting confusion for 2 turns, and decreases critical resistance by 10% and Plus Ultra Gauge charge rate by 10% for all opponents for 10 turns. *Only available in the Arena and Club Festival
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for all opponents by 1.
Cool Down: 4 Turns
Cool Down: 4 Turns
Action Skill DX Lv.1

Cancels 2 temporary buff(s) of a single opponent, deals 375% damage, high chance (70%) of blocking the opponent's buffs for 2 turns, and gives Cancel Status Ailments Block for 2 turns.
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for a single opponent to all temporary buffs.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After the opponent's temporary buffs are canceled 10 times; (2) After 7 turns pass from the start of battle] (multi cancels per action=1 cancel).
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 20% when used in character's third successfully executed skill chain.
Base Speed UP: +78
Base Max HP UP: +12000
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 20% when used in character's third successfully executed skill chain.
Enhance Buffs
Base Attack Power UP: +280Base Speed UP: +78
Base Max HP UP: +12000
Auto Skill Lv.3

Increases character's critical hit rate by 5% after the opponent's temporary buffs are canceled 1 time, up to 10 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 10% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 20%, up to 2 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 10% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 20%, up to 2 times (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3

Cancels all temporary buffs of a single opponent and deals 650% damage to the opponent.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.▼Enhancement Bonus Effects
Decreases a single opponent's Plus Ultra Gauge by 30% when the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects. *Only available in the Arena and Club Festival.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
When the opponent has 5 or more temporary Plus Ultra Gauge Charge Rate DOWN effects, high chance (65%) of binding a single opponent for 2 turns and high chance (65%) of confusing the opponent for 2 turns.
Increases this skill's skill impact by 50% when the opponent does not have the ability to parry.
Action Skill DX Lv.2

Cancels 1 temporary buff(s) of all opponents, deals 325% damage, low chance (30%) of inflicting confusion for 2 turns, and decreases critical resistance by 10% and Plus Ultra Gauge charge rate by 10% for all opponents for 10 turns. *Only available in the Arena and Club Festival
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for all opponents by 1.
Cool Down: 4 Turns
Cool Down: 4 Turns
Action Skill DX Lv.2

Cancels 2 temporary buff(s) of a single opponent, deals 400% damage, high chance (70%) of blocking the opponent's buffs for 2 turns, and gives Cancel Status Ailments Block for 2 turns.
▼Enhancement Bonus Effects
Increases the number of canceled temporary buffs for a single opponent to all temporary buffs.
Increases this skill's skill impact by 60% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Increases this skill's skill impact by 60% when the opponent does not have the ability to parry.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After the opponent's temporary buffs are canceled 10 times; (2) After 7 turns pass from the start of battle] (multi cancels per action=1 cancel).
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 20% when used in character's third successfully executed skill chain.
Base Speed UP: +78
Base Max HP UP: +12000
Gives character ability to land a bullseye.
Increases Plus Ultra Gauge of all allies by 20% when used in character's third successfully executed skill chain.
Enhance Buffs
Base Attack Power UP: +280Base Speed UP: +78
Base Max HP UP: +12000
Auto Skill Lv.3

Increases character's critical hit rate by 5% after the opponent's temporary buffs are canceled 1 time, up to 10 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 10% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 20%, up to 2 times (multi cancels per action=1 cancel).
Decreases Plus Ultra Gauge charge rate of all opponents by 10% for 10 turns after the opponent's temporary buffs are canceled 3 times (multi cancels per action=1 cancel). *Only available in the Arena and Club Festival.
After the opponent's temporary buffs are canceled 5 times, increases character's Max HP by15%, up to 2 times, and power by 20%, up to 2 times (multi cancels per action=1 cancel).
Unique EX Auto Skills

Increases Plus Ultra Gauge of all allies by 25% when a WAVE starts.

Increases character's Plus Ultra Gauge by 15% every 2 critical hits.

Increases character's Plus Ultra Move skill impact by 5% for 3 turns every time a critical hit is made.

Increases speed of all allies by 15% for 2 turns when a WAVE starts.

Increases Plus Ultra Gauge Charge Rate by 40% when character's skill impact is increased.

Increases character's power by 20% when speed is increased.

Increases character's Plus Ultra Move skill impact by 25% for 4 turns when a WAVE starts.