[Ray of Hope] Best Jeanist
Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (MND) - x7
Small Ring (MND) - x5
Small Chip (MND) - x11
Small Screw (MND) - x100
Small Nut (MND) - x102
Small Pipe (MND) - x44
Medium Gears (MND) - x109
Medium Rings (MND) - x143
Medium Chip (MND) - x163
Medium Screw (MND) - x24
Medium Nut (MND) - x60
Medium Pipe (MND) - x30
Intricate Gears (MND) - x105
Intricate Rings (MND) - x100
Intricate Chip (MND) - x80
Complex Screw (MND) - x75
Complex Nut (MND) - x81
Complex Pipe (MND) - x75
Tiny Light (MND) - x12
Tiny Cylinder (MND) - x31
Tiny Battery (MND) - x32
Tiny Capacitor (MND) - x45
Tiny Fan (MND) - x102
Tiny Memory Drive (MND) - x20
Medium Light (MND) - x172
Medium Cylinder (MND) - x180
Medium Battery (MND) - x175
Medium Capacitor (MND) - x45
Medium Fan (MND) - x75
Medium Memory Drive (MND) - x70
Charged-up Light (MND) - x110
Charged-up Cylinder (MND) - x238
Charged-up Battery (MND) - x140
Powerful Capacitor (MND) - x60
Powerful Fan (MND) - x140
Powerful Memory Drive (MND) - x70
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (MND) - x7
Small Ring (MND) - x5
Small Chip (MND) - x11
Small Screw (MND) - x100
Small Nut (MND) - x102
Small Pipe (MND) - x44
Medium Gears (MND) - x109
Medium Rings (MND) - x143
Medium Chip (MND) - x163
Medium Screw (MND) - x24
Medium Nut (MND) - x60
Medium Pipe (MND) - x30
Intricate Gears (MND) - x105
Intricate Rings (MND) - x100
Intricate Chip (MND) - x80
Complex Screw (MND) - x75
Complex Nut (MND) - x81
Complex Pipe (MND) - x75
Tiny Light (MND) - x12
Tiny Cylinder (MND) - x31
Tiny Battery (MND) - x32
Tiny Capacitor (MND) - x45
Tiny Fan (MND) - x102
Tiny Memory Drive (MND) - x20
Medium Light (MND) - x172
Medium Cylinder (MND) - x180
Medium Battery (MND) - x175
Medium Capacitor (MND) - x45
Medium Fan (MND) - x75
Medium Memory Drive (MND) - x70
Charged-up Light (MND) - x110
Charged-up Cylinder (MND) - x238
Charged-up Battery (MND) - x140
Powerful Capacitor (MND) - x60
Powerful Fan (MND) - x140
Powerful Memory Drive (MND) - x70
Character Traits
Base Stats (Lv.1)
HP: 4974
Power: 816
Speed: 100
Defense: 100
Critical Rate: 15
Base Stats (Lv.80)
HP: 12084
Power: 2554
Speed: 179
Defense: 100
Critical Rate: 15
Max Stats (Lv.130)
HP: 44484
Power: 8834
Speed: 719
Defense: 100
Critical Rate: 15
ADV Stats (Lv.130)
HP: 53484
Power: 10634
Speed: 899
Defense: 100
Critical Rate: 15
Resists
Bound: 50
Plus Ultra Skill Lv.1
Collective Shot
Gives character ability to overwhelm for 3 turns.
Deals 550% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 550% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill Lv.1
Hanging Fibers
Deals 300% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 15% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 6 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 15% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 6 Turns
Action Skill Lv.1
Fiber Counter
Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 5% for 8 turns.
Also reduces damage to character by 10% for 8 turns.
Cool Down: 6 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 5% for 8 turns.
Also reduces damage to character by 10% for 8 turns.
Cool Down: 6 Turns
Auto Skill Lv.1
Eighth Time Champion
Increases defense of all pro hero allies by 10%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.1
Fans Have Expectations
Increases character's power by 3% for 5 turns, every turn.
Increases skill impact of all allies by 6% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 6% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.2
Collective Shot
Gives character ability to overwhelm for 3 turns.
Deals 600% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 600% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill Lv.2
Hanging Fibers
Deals 325% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 20% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 5 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 20% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 5 Turns
Action Skill Lv.2
Fiber Counter
Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 10% for 8 turns.
Also reduces damage to character by 15% for 8 turns.
Cool Down: 5 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 10% for 8 turns.
Also reduces damage to character by 15% for 8 turns.
Cool Down: 5 Turns
Auto Skill Lv.2
Eighth Time Champion
Increases defense of all pro hero allies by 15%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.2
Fans Have Expectations
Increases character's power by 4% for 5 turns, every turn.
Increases skill impact of all allies by 8% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 8% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.3
Collective Shot
Gives character ability to overwhelm for 3 turns.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill Lv.3
Hanging Fibers
Deals 350% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 25% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 25% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Action Skill Lv.3
Fiber Counter
Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 15% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 15% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Auto Skill Lv.3
Eighth Time Champion
Increases defense of all pro hero allies by 20%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.3
Fans Have Expectations
Increases character's power by 5% for 5 turns, every turn.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.3
Collective Shot
Gives character ability to overwhelm for 3 turns.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill DX Lv.1
Hanging Fibers DX
Deals 375% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 30% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 30% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Action Skill DX Lv.1
Fiber Counter DX
Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 20% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 20% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Auto Skill Lv.3
Eighth Time Champion
Increases defense of all pro hero allies by 20%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.3
Fans Have Expectations
Increases character's power by 5% for 5 turns, every turn.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.3
Collective Shot
Gives character ability to overwhelm for 3 turns.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill DX Lv.2
Hanging Fibers DX
Deals 400% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 35% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 35% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Action Skill DX Lv.2
Fiber Counter DX
Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 25% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 25% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Auto Skill Lv.3
Eighth Time Champion
Increases defense of all pro hero allies by 20%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.3
Fans Have Expectations
Increases character's power by 5% for 5 turns, every turn.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Unique EX Auto Skills
Unique EX Auto Skill
Increases chance of character causing binding, lowers chance of character becoming bound.
Unique EX Auto Skill
When character gets knocked out, decreases speed of all opponents by 20% for 3 turns and decreases their skill impact by 20% for 3 turns.
Unique EX Auto Skill
When battle starts, gives character a barrier that nullifies 1 hit and prevents them from getting a status ailment 1 time.
Unique EX Auto Skill
Reduces critical damage to character by 30% for 4 turns when battle starts.
Unique EX Auto Skill
Increases defense of all allies by 20% for 3 turns when battle starts.
Unique EX Auto Skill
Increases character's Plus Ultra Gauge by 5% per turn, up to 8 times.
Unique EX Auto Skill
Increases character's defense by 20% when power is increased.