


[Ray of Hope] Best Jeanist


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 4974
Power: 816
Speed: 100
Defense: 100
Critical Rate: 15
Base Stats (Lv.80)
HP: 12084
Power: 2554
Speed: 179
Defense: 100
Critical Rate: 15
Max Stats (Lv.130)
HP: 44484
Power: 8834
Speed: 719
Defense: 100
Critical Rate: 15
ADV Stats (Lv.130)
HP: 53484
Power: 10634
Speed: 899
Defense: 100
Critical Rate: 15
Resists
Bound: 50
Plus Ultra Skill Lv.1

Gives character ability to overwhelm for 3 turns.
Deals 550% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 550% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill Lv.1

Deals 300% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 15% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 6 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 15% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 6 Turns
Action Skill Lv.1

Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 5% for 8 turns.
Also reduces damage to character by 10% for 8 turns.
Cool Down: 6 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 5% for 8 turns.
Also reduces damage to character by 10% for 8 turns.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases defense of all pro hero allies by 10%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.1

Increases character's power by 3% for 5 turns, every turn.
Increases skill impact of all allies by 6% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 6% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.2

Gives character ability to overwhelm for 3 turns.
Deals 600% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 600% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill Lv.2

Deals 325% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 20% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 5 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 20% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 5 Turns
Action Skill Lv.2

Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 10% for 8 turns.
Also reduces damage to character by 15% for 8 turns.
Cool Down: 5 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 10% for 8 turns.
Also reduces damage to character by 15% for 8 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases defense of all pro hero allies by 15%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.2

Increases character's power by 4% for 5 turns, every turn.
Increases skill impact of all allies by 8% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 8% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.3

Gives character ability to overwhelm for 3 turns.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill Lv.3

Deals 350% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 25% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 25% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Action Skill Lv.3

Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 15% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 15% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases defense of all pro hero allies by 20%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.3

Increases character's power by 5% for 5 turns, every turn.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.3

Gives character ability to overwhelm for 3 turns.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 30% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 30% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Action Skill DX Lv.1

Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 20% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 20% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases defense of all pro hero allies by 20%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.3

Increases character's power by 5% for 5 turns, every turn.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Plus Ultra Skill Lv.3

Gives character ability to overwhelm for 3 turns.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Deals 650% damage to a single opponent.
High chance (75%) of binding the opponent for 2 turns.
This skill lands a bullseye if the opponent is a villain.
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 35% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Low chance (20%) of binding the opponent for 2 turns.
Decreases the opponent's speed by 35% for 8 turns.
This skill lands a bullseye and has a higher chance of binding if the opponent is a DST type character.
Cool Down: 4 Turns
Action Skill DX Lv.2

Gives character ability to nullify normal attacks and ability to counter for 2 turns.
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 25% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Gives character ability to cover allies for 1 turn.
Increases character's skill impact by 25% for 8 turns.
Also reduces damage to character by 20% for 8 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases defense of all pro hero allies by 20%.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Also increases character's defense by 15% for 4 turns every time character covers allies.
Auto Skill Lv.3

Increases character's power by 5% for 5 turns, every turn.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Increases skill impact of all allies by 10% for 5 turns, every 2 turns.
Once per battle, gives character ability to make a last stand 1 time when HP is below 30%.
Unique EX Auto Skills

Increases chance of character causing binding, lowers chance of character becoming bound.

When character gets knocked out, decreases speed of all opponents by 20% for 3 turns and decreases their skill impact by 20% for 3 turns.

When battle starts, gives character a barrier that nullifies 1 hit and prevents them from getting a status ailment 1 time.

Reduces critical damage to character by 30% for 4 turns when battle starts.

Increases defense of all allies by 20% for 3 turns when battle starts.

Increases character's Plus Ultra Gauge by 5% per turn, up to 8 times.

Increases character's defense by 20% when power is increased.