


[Desired Future] Sir Nighteye


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 5550
Power: 808
Speed: 110
Defense: 100
Critical Rate: 20
Base Stats (Lv.80)
HP: 14240
Power: 2862
Speed: 189
Defense: 100
Critical Rate: 20
Max Stats (Lv.130)
HP: 47640
Power: 9342
Speed: 729
Defense: 100
Critical Rate: 20
ADV Stats (Lv.130)
HP: 56640
Power: 11142
Speed: 909
Defense: 100
Critical Rate: 20
Resists
Blind: 50
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 30% if the opponent is a STR type character.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 30% if the opponent is a STR type character.
Action Skill Lv.1

Deals 225% damage to all opponents, decreases their speed by 20% for 3 turns, with a low chance (25%) of stunning them for 2 turns.
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Action Skill Lv.1

Deals 325% damage to a single opponent with a medium chance (45%) of blocking their buffs for 2 turns.
When used in a successfully executed skill chain, increases critical hit rate of all allies by 20% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 6 Turns
When used in a successfully executed skill chain, increases critical hit rate of all allies by 20% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases critical hit rate of all ally heroes by 9%.
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 9% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 9% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Auto Skill Lv.1

Increases critical skill impact of all allies that are pro heroes by 12%.
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 35% if the opponent is a STR type character.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 35% if the opponent is a STR type character.
Action Skill Lv.2

Deals 250% damage to all opponents, decreases their speed by 25% for 3 turns, with a low chance (25%) of stunning them for 2 turns.
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 350% damage to a single opponent with a medium chance (45%) of blocking their buffs for 2 turns.
When used in a successfully executed skill chain, increases critical hit rate of all allies by 25% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 5 Turns
When used in a successfully executed skill chain, increases critical hit rate of all allies by 25% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases critical hit rate of all ally heroes by 12%.
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 12% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 12% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Auto Skill Lv.2

Increases critical skill impact of all allies that are pro heroes by 16%.
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 40% if the opponent is a STR type character.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 40% if the opponent is a STR type character.
Action Skill Lv.3

Deals 275% damage to all opponents, decreases their speed by 30% for 3 turns, with a low chance (25%) of stunning them for 2 turns.
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Action Skill Lv.3

Deals 375% damage to a single opponent with a medium chance (45%) of blocking their buffs for 2 turns.
When used in a successfully executed skill chain, increases critical hit rate of all allies by 30% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 4 Turns
When used in a successfully executed skill chain, increases critical hit rate of all allies by 30% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases critical hit rate of all ally heroes by 15%.
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 15% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 15% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Auto Skill Lv.3

Increases critical skill impact of all allies that are pro heroes by 20%.
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 40% if the opponent is a STR type character.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 40% if the opponent is a STR type character.
Action Skill DX Lv.1

Deals 300% damage to all opponents, decreases their speed by 30% for 3 turns, with a low chance (25%) of stunning them for 2 turns.
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Action Skill DX Lv.1

Deals 400% damage to a single opponent with a medium chance (45%) of blocking their buffs for 2 turns.
When used in a successfully executed skill chain, increases critical hit rate of all allies by 30% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 4 Turns
When used in a successfully executed skill chain, increases critical hit rate of all allies by 30% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases critical hit rate of all ally heroes by 15%.
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 15% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 15% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Auto Skill Lv.3

Increases critical skill impact of all allies that are pro heroes by 20%.
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 40% if the opponent is a STR type character.
Gives character ability to land a bullseye for 2 turns.
Gives a barrier that nullifies 1 hit to all allies.
Also increases this skill's critical hit rate by 40% if the opponent is a STR type character.
Action Skill DX Lv.2

Deals 325% damage to all opponents, decreases their speed by 30% for 3 turns, with a low chance (25%) of stunning them for 2 turns.
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Gives all allies a barrier that nullifies 1 hit.
Cool Down: 5 Turns
Action Skill DX Lv.2

Deals 425% damage to a single opponent with a medium chance (45%) of blocking their buffs for 2 turns.
When used in a successfully executed skill chain, increases critical hit rate of all allies by 30% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 4 Turns
When used in a successfully executed skill chain, increases critical hit rate of all allies by 30% for 3 turns and nullifies 1 of their status ailments.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases critical hit rate of all ally heroes by 15%.
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 15% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Increases Max HP of all allies by 5% after character initiates 2 critical attacks, up to 8 times (multi hit attacks=1 attack).
Also regenerates HP of all allies by 15% for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Auto Skill Lv.3

Increases critical skill impact of all allies that are pro heroes by 20%.
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
After character initiates critical attacks 3 times, shortens character's cooldown time by 1 and cancels 1 of the character's status ailment(s) (multi hit attacks=1 attack).
Unique EX Auto Skills

Increases character's skill impact by 30% when character has the ability to evade.

Gives all allies the ability to land a bullseye for 3 turns when character gets knocked out.

Gives character bullseye for 3 turns when battle starts.

Increases defense of all allies by 20% for 3 turns when battle starts.

Increases character's power by 25% for 2 turns every 3 critical hits.

Increases character's speed by 35% for 1 turn when a WAVE starts.

Increases character's defense by 5% every time a critical hit is made, up to 8 times.