


[Fierce Wings & Flames] Hawks


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 5150
Power: 792
Speed: 143
Defense: 100
Critical Rate: 15
Base Stats (Lv.80)
HP: 13050
Power: 2372
Speed: 222
Defense: 100
Critical Rate: 15
Max Stats (Lv.130)
HP: 44250
Power: 8652
Speed: 792
Defense: 100
Critical Rate: 15
ADV Stats (Lv.130)
HP: 53250
Power: 10452
Speed: 972
Defense: 100
Critical Rate: 15
Resists
Bound: 50
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent with a high chance (75%) of burning the opponent for 4 turns.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Action Skill Lv.1

Increases Plus Ultra Move skill impact of all allies by 20% for 3 turns and increases their speed by 15% for 3 turns.
Increases Plus Ultra Gauge of all allies that are pro heroes by 15% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 6 Turns
Increases Plus Ultra Gauge of all allies that are pro heroes by 15% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 150% damage to all opponents.
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 6 Turns
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.1

Increases Plus Ultra Move skill impact of all allies that are pro heroes by 15% and gives them ability to evade 1 time up to 1 time.
Increases character's skill impact by 15% when character has increased speed.
Increases character's skill impact by 15% when character has increased speed.
Auto Skill Lv.1

Increases Max HP of all allies (excl. character) that are pro heroes by 12%, increases their speed by 12% for 3 turns up to 1 time, and reduces the damage they receive by 12% for 3 turns up to 1 time.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent with a high chance (75%) of burning the opponent for 4 turns.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Action Skill Lv.2

Increases Plus Ultra Move skill impact of all allies by 20% for 3 turns and increases their speed by 20% for 3 turns.
Increases Plus Ultra Gauge of all allies that are pro heroes by 15% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 5 Turns
Increases Plus Ultra Gauge of all allies that are pro heroes by 15% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 175% damage to all opponents.
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 5 Turns
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases Plus Ultra Move skill impact of all allies that are pro heroes by 20% and gives them ability to evade 1 time up to 1 time.
Increases character's skill impact by 20% when character has increased speed.
Increases character's skill impact by 20% when character has increased speed.
Auto Skill Lv.2

Increases Max HP of all allies (excl. character) that are pro heroes by 16%, increases their speed by 16% for 3 turns up to 1 time, and reduces the damage they receive by 16% for 3 turns up to 1 time.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent with a high chance (75%) of burning the opponent for 4 turns.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Action Skill Lv.3

Increases Plus Ultra Move skill impact of all allies by 20% for 3 turns and increases their speed by 25% for 3 turns.
Increases Plus Ultra Gauge of all allies that are pro heroes by 15% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases Plus Ultra Gauge of all allies that are pro heroes by 15% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 200% damage to all opponents.
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 4 Turns
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases Plus Ultra Move skill impact of all allies that are pro heroes by 25% and gives them ability to evade 1 time up to 1 time.
Increases character's skill impact by 25% when character has increased speed.
Increases character's skill impact by 25% when character has increased speed.
Auto Skill Lv.3

Increases Max HP of all allies (excl. character) that are pro heroes by 20%, increases their speed by 20% for 3 turns up to 1 time, and reduces the damage they receive by 20% for 3 turns up to 1 time.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent with a high chance (75%) of burning the opponent for 4 turns.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Action Skill DX Lv.1

Increases Plus Ultra Move skill impact of all allies by 25% for 3 turns and increases their speed by 25% for 3 turns.
Increases Plus Ultra Gauge of all allies that are pro heroes by 25% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases Plus Ultra Gauge of all allies that are pro heroes by 25% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 225% damage to all opponents.
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 4 Turns
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases Plus Ultra Move skill impact of all allies that are pro heroes by 25% and gives them ability to evade 1 time up to 1 time.
Increases character's skill impact by 25% when character has increased speed.
Increases character's skill impact by 25% when character has increased speed.
Auto Skill Lv.3

Increases Max HP of all allies (excl. character) that are pro heroes by 20%, increases their speed by 20% for 3 turns up to 1 time, and reduces the damage they receive by 20% for 3 turns up to 1 time.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent with a high chance (75%) of burning the opponent for 4 turns.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Extends a single opponent's cooldown time by 1. *Only available in the Arena and Club Festival.
Greatly increases character's skill impact relative to their own speed.
This skill gains piercing shot and increases skill impact by 30% if the opponent is burning.
Action Skill DX Lv.2

Increases Plus Ultra Move skill impact of all allies by 25% for 3 turns and increases their speed by 25% for 3 turns.
Increases Plus Ultra Gauge of all allies that are pro heroes by 30% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Increases Plus Ultra Gauge of all allies that are pro heroes by 30% and makes them agile for 3 turns.
When used in a successfully executed skill chain, increases the cooldown time of a randomly selected target by 2 for 2 turns. *Only available in the Arena and Club Festival.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 250% damage to all opponents.
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 4 Turns
Gives character Skill Impact UP relative to the character's speed.
When used in a second or later successfully executed skill chain, cancels all temporary nullified status ailment effects of all opponents and has a low chance (30%) of blocking their recovery for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Increases Plus Ultra Move skill impact of all allies that are pro heroes by 25% and gives them ability to evade 1 time up to 1 time.
Increases character's skill impact by 25% when character has increased speed.
Increases character's skill impact by 25% when character has increased speed.
Auto Skill Lv.3

Increases Max HP of all allies (excl. character) that are pro heroes by 20%, increases their speed by 20% for 3 turns up to 1 time, and reduces the damage they receive by 20% for 3 turns up to 1 time.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
After character receives 2 attacks from a burning opponent, increases the cooldown time of a randomly targeted single opponent by 2 for 3 turns up to 3 times (multi hit attacks=1 attack). *Only available in the Arena and Club Festival.
Unique EX Auto Skills

Increases character's critical hit rate by 20% when speed is increased.

When battle starts, increases character's speed by 15% for 3 turns and gives character Speed DOWN Immunity for 2 turns.

Gives character ability to evade 1 time after receiving 3 attacks from an opponent with higher power, up to 5 times (multi hit attacks=1 attack).

Increases speed of all allies by 15% for 2 turns when a WAVE starts.

Increases character's power by 10% for 3 turns every 2 critical hits.

Increases character's speed by 35% for 1 turn when a WAVE starts.

Gives character a barrier that nullifies 1 hit every time they defeat an opponent, up to 6 times.