


[Onset of Decay] Tomura Shigaraki


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 3434
Power: 773
Speed: 50
Defense: 100
Critical Rate: 10
Base Stats (Lv.70)
HP: 9299
Power: 2429
Speed: 119
Defense: 100
Critical Rate: 10
Max Stats (Lv.120)
HP: 35849
Power: 8659
Speed: 519
Defense: 100
Critical Rate: 10
ADV Stats (Lv.120)
HP: 44849
Power: 10459
Speed: 699
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Action Skill Lv.1

Deals 200% damage to a single opponent.
Low chance (20%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Cool Down: 5 Turns
Low chance (20%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Cool Down: 5 Turns
Action Skill Lv.1

Decreases a single opponent's defense by 15% for 3 turns.
Also decreases the opponent's critical hit rate by 15% for 3 turns.
Cool Down: 5 Turns
Also decreases the opponent's critical hit rate by 15% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.1

Increases critical hit rate of all ally League of Villains characters by 10%.
Auto Skill Lv.1

Once per battle, increases character's Plus Ultra Gauge by 30% when HP is below 50%.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Action Skill Lv.2

Deals 225% damage to a single opponent.
Low chance (20%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Cool Down: 5 Turns
Low chance (20%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Cool Down: 5 Turns
Action Skill Lv.2

Decreases a single opponent's defense by 20% for 3 turns.
Also decreases the opponent's critical hit rate by 20% for 3 turns.
Cool Down: 5 Turns
Also decreases the opponent's critical hit rate by 20% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Increases critical hit rate of all ally League of Villains characters by 15%.
Auto Skill Lv.2

Once per battle, increases character's Plus Ultra Gauge by 40% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Action Skill Lv.3

Deals 250% damage to a single opponent.
Low chance (20%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Cool Down: 5 Turns
Low chance (20%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Cool Down: 5 Turns
Action Skill Lv.3

Decreases a single opponent's defense by 25% for 3 turns.
Also decreases the opponent's critical hit rate by 25% for 3 turns.
Cool Down: 5 Turns
Also decreases the opponent's critical hit rate by 25% for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases critical hit rate of all ally League of Villains characters by 20%.
Auto Skill Lv.3

Once per battle, increases character's Plus Ultra Gauge by 50% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Action Skill DX Lv.1

Deals 275% damage to a single opponent.
Medium chance (35%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is an STR type.
Cool Down: 5 Turns
Medium chance (35%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is an STR type.
Cool Down: 5 Turns
Action Skill DX Lv.1

Decreases a single opponent's defense by 25% for 3 turns.
Decreases the opponent's critical hit rate by 30% for 3 turns.
Increases character's Plus Ultra Gauge by 10% when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Decreases the opponent's critical hit rate by 30% for 3 turns.
Increases character's Plus Ultra Gauge by 10% when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases critical hit rate of all ally League of Villains characters by 20%.
Auto Skill Lv.3

Once per battle, increases character's Plus Ultra Gauge by 50% when HP is below 50%.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Medium chance (50%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is a STR type.
Action Skill DX Lv.2

Deals 300% damage to a single opponent.
Medium chance (35%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is an STR type.
Cool Down: 5 Turns
Medium chance (35%) of causing fear in the opponent for 2 turns.
Higher chance of causing fear if the opponent is an STR type.
Cool Down: 5 Turns
Action Skill DX Lv.2

Decreases a single opponent's defense by 25% for 3 turns.
Decreases the opponent's critical hit rate by 35% for 3 turns.
Increases character's Plus Ultra Gauge by 15% when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Decreases the opponent's critical hit rate by 35% for 3 turns.
Increases character's Plus Ultra Gauge by 15% when used in a second or later successfully executed skill chain.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases critical hit rate of all ally League of Villains characters by 20%.
Auto Skill Lv.3

Once per battle, increases character's Plus Ultra Gauge by 50% when HP is below 50%.
Unique EX Auto Skills

Increases character's power by 15% every time they defeat an opponent.

When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.

Once per battle, increases character's Plus Ultra Gauge by 30% and gives character piercing shot for 2 turns when HP is below 30%.

Increases character's power by 20% for 4 turns when a WAVE starts.

Once per battle, regenerates character's HP by 20% for 2 turns when HP is below 50%.

Increases character's critical hit rate by 15% every time they defeat an opponent.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.