[Steampunk] Tomura Shigaraki

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x40
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x50
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x30
Hold On! Health Weights (Large) - x30
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x35
MAX Power! Weights (Small) - x72
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x25
MAX Power! Weights (Medium) - x35
MAX Power! Timer (Medium) - x76
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x100
MAX Power! Weights (Large) - x60
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Weights (Small) - x36
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x80
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (STR) - x7
Small Ring (STR) - x5
Small Chip (STR) - x11
Small Screw (STR) - x100
Small Nut (STR) - x102
Small Pipe (STR) - x44
Medium Gears (STR) - x109
Medium Rings (STR) - x143
Medium Chip (STR) - x163
Medium Screw (STR) - x24
Medium Nut (STR) - x60
Medium Pipe (STR) - x30
Intricate Gears (STR) - x105
Intricate Rings (STR) - x100
Intricate Chip (STR) - x80
Complex Screw (STR) - x75
Complex Nut (STR) - x81
Complex Pipe (STR) - x75
Tiny Light (STR) - x12
Tiny Cylinder (STR) - x31
Tiny Battery (STR) - x32
Tiny Capacitor (STR) - x45
Tiny Fan (STR) - x102
Tiny Memory Drive (STR) - x20
Medium Light (STR) - x172
Medium Cylinder (STR) - x180
Medium Battery (STR) - x175
Medium Capacitor (STR) - x45
Medium Fan (STR) - x75
Medium Memory Drive (STR) - x70
Charged-up Light (STR) - x110
Charged-up Cylinder (STR) - x238
Charged-up Battery (STR) - x140
Powerful Capacitor (STR) - x60
Powerful Fan (STR) - x140
Powerful Memory Drive (STR) - x70Character Traits
Base Stats (Lv.1)
HP: 4000
Power: 1108
Speed: 100
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 9925
Power: 4268
Speed: 179
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 36975
Power: 12248
Speed: 659
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 45975
Power: 14048
Speed: 839
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Deals 400% damage to a single opponent.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt) when character is not hiding.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt) when character is not hiding.
Action Skill Lv.1
Downfall
Deals 200% damage to all opponents and cancels 1 of the opponents' temporary buffs.
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 30% and this skill gains the ability to use decay (inflicts HP Decay = 9% of damage dealt).
Cool Down: 6 Turns
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 30% and this skill gains the ability to use decay (inflicts HP Decay = 9% of damage dealt).
Cool Down: 6 Turns
Action Skill Lv.1
Necrosis
Deals 350% damage to a single opponent.
Increases this skill's skill impact by 30% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt).
Cool Down: 5 Turns
Increases this skill's skill impact by 30% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt).
Cool Down: 5 Turns
Auto Skill Lv.1
After 1 turn passes while character is hiding, decreases defense of a single opponent with the lowest current HP by 6% for 1 turn, and blocks the recovery of the opponent for 1 turn.
Increases character's skill impact by 3% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Increases character's skill impact by 3% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Auto Skill Lv.1
Gives character ability to overwhelm.
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 9% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 10% and Plus Ultra Move skill impact of all allies by 10% for 3 turns (multi cancels per action=1 cancel).
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 9% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 10% and Plus Ultra Move skill impact of all allies by 10% for 3 turns (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.2
Deals 450% damage to a single opponent.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 40% of damage dealt) when character is not hiding.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 40% of damage dealt) when character is not hiding.
Action Skill Lv.2
Downfall
Deals 225% damage to all opponents and cancels 1 of the opponents' temporary buffs.
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 35% and this skill gains the ability to use decay (inflicts HP Decay = 12% of damage dealt).
Cool Down: 5 Turns
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 35% and this skill gains the ability to use decay (inflicts HP Decay = 12% of damage dealt).
Cool Down: 5 Turns
Action Skill Lv.2
Necrosis
Deals 375% damage to a single opponent.
Increases this skill's skill impact by 35% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 25% of damage dealt).
Cool Down: 4 Turns
Increases this skill's skill impact by 35% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 25% of damage dealt).
Cool Down: 4 Turns
Auto Skill Lv.2
After 1 turn passes while character is hiding, decreases defense of a single opponent with the lowest current HP by 8% for 1 turn, and blocks the recovery of the opponent for 1 turn.
Increases character's skill impact by 4% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Increases character's skill impact by 4% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Auto Skill Lv.2
Gives character ability to overwhelm.
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 12% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 15% and Plus Ultra Move skill impact of all allies by 20% for 3 turns (multi cancels per action=1 cancel).
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 12% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 15% and Plus Ultra Move skill impact of all allies by 20% for 3 turns (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 50% of damage dealt) when character is not hiding.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 50% of damage dealt) when character is not hiding.
Action Skill Lv.3
Downfall
Deals 250% damage to all opponents and cancels 1 of the opponents' temporary buffs.
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 40% and this skill gains the ability to use decay (inflicts HP Decay = 15% of damage dealt).
Cool Down: 4 Turns
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 40% and this skill gains the ability to use decay (inflicts HP Decay = 15% of damage dealt).
Cool Down: 4 Turns
Action Skill Lv.3
Necrosis
Deals 400% damage to a single opponent.
Increases this skill's skill impact by 40% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt).
Cool Down: 3 Turns
Increases this skill's skill impact by 40% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt).
Cool Down: 3 Turns
Auto Skill Lv.3
After 1 turn passes while character is hiding, decreases defense of a single opponent with the lowest current HP by 10% for 1 turn, and blocks the recovery of the opponent for 1 turn.
Increases character's skill impact by 5% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Increases character's skill impact by 5% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Auto Skill Lv.3
Gives character ability to overwhelm.
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 15% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 20% and Plus Ultra Move skill impact of all allies by 30% for 3 turns (multi cancels per action=1 cancel).
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 15% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 20% and Plus Ultra Move skill impact of all allies by 30% for 3 turns (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 50% of damage dealt) when character is not hiding.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 50% of damage dealt) when character is not hiding.
Action Skill DX Lv.1
Downfall DX
Deals 275% damage to all opponents and cancels 1 of the opponents' temporary buffs.
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 50% and this skill gains the ability to use decay (inflicts HP Decay = 15% of damage dealt).
Cool Down: 4 Turns
Cancels 1 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 50% and this skill gains the ability to use decay (inflicts HP Decay = 15% of damage dealt).
Cool Down: 4 Turns
Action Skill DX Lv.1
Necrosis DX
Deals 425% damage to a single opponent.
Increases this skill's skill impact by 50% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt).
Cool Down: 3 Turns
Increases this skill's skill impact by 50% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt).
Cool Down: 3 Turns
Auto Skill Lv.3
After 1 turn passes while character is hiding, decreases defense of a single opponent with the lowest current HP by 10% for 1 turn, and blocks the recovery of the opponent for 1 turn.
Increases character's skill impact by 5% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Increases character's skill impact by 5% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Auto Skill Lv.3
Gives character ability to overwhelm.
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 15% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 20% and Plus Ultra Move skill impact of all allies by 30% for 3 turns (multi cancels per action=1 cancel).
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 15% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 20% and Plus Ultra Move skill impact of all allies by 30% for 3 turns (multi cancels per action=1 cancel).
Plus Ultra Skill Lv.3
Deals 500% damage to a single opponent.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 50% of damage dealt) when character is not hiding.
Deals 150% damage to all opponents.
Increases a single opponent's cooldown time by 1 for 2 turns. *Only available in the Arena and Club Festival /This skill gains the ability to use decay (inflicts HP Decay = 20% of damage dealt) when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 50% of damage dealt) when character is not hiding.
Action Skill DX Lv.2
Downfall DX
Deals 300% damage to all opponents and cancels 1 of the opponents' temporary buffs.
Cancels 2 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 50% and this skill gains the ability to use decay (inflicts HP Decay = 15% of damage dealt).
Cool Down: 4 Turns
Cancels 2 temporary buff(s) from all opponents affected by Defense DOWN.
If there are any opponents affected by recovery block, increases this skill's skill impact by 50% and this skill gains the ability to use decay (inflicts HP Decay = 15% of damage dealt).
Cool Down: 4 Turns
Action Skill DX Lv.2
Necrosis DX
Deals 450% damage to a single opponent.
Increases this skill's skill impact by 50% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt).
Cool Down: 3 Turns
Increases this skill's skill impact by 50% when character is hiding.
This skill gains the ability to use decay (inflicts HP Decay = 30% of damage dealt).
Cool Down: 3 Turns
Auto Skill Lv.3
After 1 turn passes while character is hiding, decreases defense of a single opponent with the lowest current HP by 10% for 1 turn, and blocks the recovery of the opponent for 1 turn.
Increases character's skill impact by 5% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Increases character's skill impact by 5% for 2 turns when an ally (excl. character) receives Cooldown Time Reduction 1 time.
If an opponent receives Cooldown Time Extension 1 time, increases character's skill impact by 5% for 2 turns and gives character ability to hide for 2 turns.
Auto Skill Lv.3
Gives character ability to overwhelm.
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 15% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 20% and Plus Ultra Move skill impact of all allies by 30% for 3 turns (multi cancels per action=1 cancel).
Gives character ability to land a bullseye when character is hiding.
After character receives 1 Action Skill, increases character's Plus Ultra Effect by 10%, up to 10 times, and skill impact by 15% for 2 turns.
After character's temporary buffs is canceled 1 time, increases Plus Ultra Gauge of all allies by 20% and Plus Ultra Move skill impact of all allies by 30% for 3 turns (multi cancels per action=1 cancel).
Unique EX Auto Skills
Increases character's power by 15% every time they defeat an opponent.
When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.
Once per battle, increases character's Plus Ultra Gauge by 30% and gives character piercing shot for 2 turns when HP is below 30%.
Increases character's power by 20% for 4 turns when a WAVE starts.
Once per battle, regenerates character's HP by 20% for 2 turns when HP is below 50%.
Increases character's critical hit rate by 15% every time they defeat an opponent.
Gives character ability to evade 1 time every 3 critical hits, up to 3 times.