[Guide to Hell] Dabi
Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x40
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x50
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x30
Hold On! Health Weights (Large) - x30
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x35
MAX Power! Weights (Small) - x72
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x25
MAX Power! Weights (Medium) - x35
MAX Power! Timer (Medium) - x76
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x100
MAX Power! Weights (Large) - x60
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Weights (Small) - x36
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x80
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x40
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x50
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x30
Hold On! Health Weights (Large) - x30
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Ball (Small) - x35
MAX Power! Weights (Small) - x72
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Ball (Medium) - x25
MAX Power! Weights (Medium) - x35
MAX Power! Timer (Medium) - x76
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x100
MAX Power! Weights (Large) - x60
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Weights (Small) - x36
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Weights (Medium) - x70
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x80
Extreme Speed! Timer (Large) - x80
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (INT) - x7
Small Ring (INT) - x5
Small Chip (INT) - x11
Small Screw (INT) - x100
Small Nut (INT) - x102
Small Pipe (INT) - x44
Medium Gears (INT) - x109
Medium Rings (INT) - x143
Medium Chip (INT) - x163
Medium Screw (INT) - x24
Medium Nut (INT) - x60
Medium Pipe (INT) - x30
Intricate Gears (INT) - x105
Intricate Rings (INT) - x100
Intricate Chip (INT) - x80
Complex Screw (INT) - x75
Complex Nut (INT) - x81
Complex Pipe (INT) - x75
Tiny Light (INT) - x12
Tiny Cylinder (INT) - x31
Tiny Battery (INT) - x32
Tiny Capacitor (INT) - x45
Tiny Fan (INT) - x102
Tiny Memory Drive (INT) - x20
Medium Light (INT) - x172
Medium Cylinder (INT) - x180
Medium Battery (INT) - x175
Medium Capacitor (INT) - x45
Medium Fan (INT) - x75
Medium Memory Drive (INT) - x70
Charged-up Light (INT) - x110
Charged-up Cylinder (INT) - x238
Charged-up Battery (INT) - x140
Powerful Capacitor (INT) - x60
Powerful Fan (INT) - x140
Powerful Memory Drive (INT) - x70
Character Traits
Base Stats (Lv.1)
HP: 4160
Power: 1022
Speed: 100
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 10085
Power: 3076
Speed: 179
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 37135
Power: 10356
Speed: 659
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 46135
Power: 12156
Speed: 839
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Blue Cruelty
Deals 400% damage to a single opponent.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 60% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 60% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
Action Skill Lv.1
Frenzy
Gives character ability to land a bullseye when character does not have piercing shot.
Increases character's Plus Ultra Gauge by 60% and defense by 15% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 60% and defense by 15% (stackable).
Cool Down: 10 Turns
Action Skill Lv.1
Wild Flames
Gives character piercing shot when character does not have bullseye.
Increases character's Plus Ultra Gauge by 60% and critical resistance by 15% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 60% and critical resistance by 15% (stackable).
Cool Down: 10 Turns
Auto Skill Lv.1
Raging Blue Flames
Increases character's Plus Ultra Effect by 100% and Plus Ultra Move skill impact by 30%.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Auto Skill Lv.1
Ignite
Increases character's Plus Ultra Move skill impact by 9% for 10 turns, every 1 turn.
Increases character's Plus Ultra Move skill impact by 9% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Increases character's Plus Ultra Move skill impact by 9% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Plus Ultra Skill Lv.2
Blue Cruelty
Deals 450% damage to a single opponent.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 80% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 80% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
Action Skill Lv.2
Frenzy
Gives character ability to land a bullseye when character does not have piercing shot.
Increases character's Plus Ultra Gauge by 80% and defense by 20% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 80% and defense by 20% (stackable).
Cool Down: 10 Turns
Action Skill Lv.2
Wild Flames
Gives character piercing shot when character does not have bullseye.
Increases character's Plus Ultra Gauge by 80% and critical resistance by 20% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 80% and critical resistance by 20% (stackable).
Cool Down: 10 Turns
Auto Skill Lv.2
Raging Blue Flames
Increases character's Plus Ultra Effect by 100% and Plus Ultra Move skill impact by 40%.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Auto Skill Lv.2
Ignite
Increases character's Plus Ultra Move skill impact by 12% for 10 turns, every 1 turn.
Increases character's Plus Ultra Move skill impact by 12% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Increases character's Plus Ultra Move skill impact by 12% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Plus Ultra Skill Lv.3
Blue Cruelty
Deals 500% damage to a single opponent.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 100% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 100% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
Action Skill Lv.3
Frenzy
Gives character ability to land a bullseye when character does not have piercing shot.
Increases character's Plus Ultra Gauge by 100% and defense by 25% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 100% and defense by 25% (stackable).
Cool Down: 10 Turns
Action Skill Lv.3
Wild Flames
Gives character piercing shot when character does not have bullseye.
Increases character's Plus Ultra Gauge by 100% and critical resistance by 25% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 100% and critical resistance by 25% (stackable).
Cool Down: 10 Turns
Auto Skill Lv.3
Raging Blue Flames
Increases character's Plus Ultra Effect by 100% and Plus Ultra Move skill impact by 50%.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Auto Skill Lv.3
Ignite
Increases character's Plus Ultra Move skill impact by 15% for 10 turns, every 1 turn.
Increases character's Plus Ultra Move skill impact by 15% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Increases character's Plus Ultra Move skill impact by 15% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Plus Ultra Skill Lv.3
Blue Cruelty
Deals 500% damage to a single opponent.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 100% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 100% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
Action Skill DX Lv.1
Frenzy DX
Gives character ability to land a bullseye when character does not have piercing shot.
Increases character's Plus Ultra Gauge by 100% and defense by 30% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 100% and defense by 30% (stackable).
Cool Down: 10 Turns
Action Skill DX Lv.1
Wild Flames DX
Gives character piercing shot when character does not have bullseye.
Increases character's Plus Ultra Gauge by 100% and critical resistance by 30% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 100% and critical resistance by 30% (stackable).
Cool Down: 10 Turns
Auto Skill Lv.3
Raging Blue Flames
Increases character's Plus Ultra Effect by 100% and Plus Ultra Move skill impact by 50%.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Auto Skill Lv.3
Ignite
Increases character's Plus Ultra Move skill impact by 15% for 10 turns, every 1 turn.
Increases character's Plus Ultra Move skill impact by 15% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Increases character's Plus Ultra Move skill impact by 15% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Plus Ultra Skill Lv.3
Blue Cruelty
Deals 500% damage to a single opponent.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 100% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
When character has bullseye, low chance (30%) of giving Recovery Block to a single opponent for 3 turns and medium chance (50%) of giving Cancel Status Ailments Block to a single opponent for 3 turns.
When character has piercing shot, low chance (30%) of giving Buff Block to a single opponent for 3 turns and medium chance (50%) of causing fear in the opponent for 3 turns.
Increases this skill's skill impact by 100% when character is affected by 6 or more temporary Plus Ultra Move Impact UP effects.
Action Skill DX Lv.2
Frenzy DX
Gives character ability to land a bullseye when character does not have piercing shot.
Increases character's Plus Ultra Gauge by 100% and defense by 35% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 100% and defense by 35% (stackable).
Cool Down: 10 Turns
Action Skill DX Lv.2
Wild Flames DX
Gives character piercing shot when character does not have bullseye.
Increases character's Plus Ultra Gauge by 100% and critical resistance by 35% (stackable).
Cool Down: 10 Turns
Increases character's Plus Ultra Gauge by 100% and critical resistance by 35% (stackable).
Cool Down: 10 Turns
Auto Skill Lv.3
Raging Blue Flames
Increases character's Plus Ultra Effect by 100% and Plus Ultra Move skill impact by 50%.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Gives character ability to make a last stand 10 times when there are 3 or more villains on the team. *This buff cannot be canceled or blocked.
Increases cooldown time of all opponents by 1 for 2 turns. *This effect cannot be nullified or canceled, and only effective in the Arena and Club Festival.
Auto Skill Lv.3
Ignite
Increases character's Plus Ultra Move skill impact by 15% for 10 turns, every 1 turn.
Increases character's Plus Ultra Move skill impact by 15% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Increases character's Plus Ultra Move skill impact by 15% for 2 turns when the opponent receives Cooldown Time Extension 1 time.
After 1 turn passes while character has bullseye, gives character ability to use sharp eye (chance of evading: 30%), up to 1 time, and the ability to nullify 1 status ailment.
Gives character ability to overwhelm, up to 1 time after 1 turn passes while character has piercing shot.
Gives character a barrier that nullifies 1 hit after 2 turns pass while character has piercing shot.
Unique EX Auto Skills
Unique EX Auto Skill
Increases chance of character causing burning and burning their opponent in hellfire.
Gives character Power DOWN Immunity for 2 turns when battle starts.
Gives character Power DOWN Immunity for 2 turns when battle starts.
Unique EX Auto Skill
Once per battle, gives character ability to make a last stand for 2 turns when HP is below 25%.
Unique EX Auto Skill
Medium chance of burning all opponents for 6 turns when character gets knocked out.
Unique EX Auto Skill
Increases character's power by 20% for 4 turns when a WAVE starts.
Unique EX Auto Skill
Increases character's power by 25% when HP is below 50%.
Unique EX Auto Skill
Increases character's critical hit rate by 15% every time they defeat an opponent.
Unique EX Auto Skill
Increases character's Plus Ultra Move skill impact by 3% every time a critical hit is made, up to 20 times.