


[Live to Love] Himiko Toga


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 5150
Power: 754
Speed: 115
Defense: 100
Critical Rate: 15
Base Stats (Lv.80)
HP: 13050
Power: 2334
Speed: 194
Defense: 100
Critical Rate: 15
Max Stats (Lv.130)
HP: 44250
Power: 8614
Speed: 764
Defense: 100
Critical Rate: 15
ADV Stats (Lv.130)
HP: 53250
Power: 10414
Speed: 944
Defense: 100
Critical Rate: 15
Plus Ultra Skill Lv.1

Deals 375% damage to a single opponent, decreases their defense by 10% for 3 turns, with a high chance (70%) of causing them to bleed for 5 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 40%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 40%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Action Skill Lv.1

Deals 200% damage to all opponents, decreases their critical hit rate by 20% for 3 turns, and low chance (25%) of blocking their recovery for 3 turns and medium chance (40%) of causing them to bleed for 3 turns.
This skill gains bullseye.
Cool Down: 6 Turns
This skill gains bullseye.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 275% damage to a single opponent with a medium chance (45%) of blocking their recovery for 3 turns and a high chance (65%) of causing them to bleed for 3 turns.
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 25% when the opponent is bleeding.
Cool Down: 7 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 25% when the opponent is bleeding.
Cool Down: 7 Turns
Auto Skill Lv.1

Increases critical skill impact of all MND type allies by 15%.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Auto Skill Lv.1

Increases character's bleeding hit rate for 3 turns, up to 1 time.
Increases character's critical hit rate by 20% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 15% for 3 turns.
Increases character's critical hit rate by 20% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 15% for 3 turns.
Plus Ultra Skill Lv.2

Deals 425% damage to a single opponent, decreases their defense by 15% for 3 turns, with a high chance (70%) of causing them to bleed for 5 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 45%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 45%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Action Skill Lv.2

Deals 225% damage to all opponents, decreases their critical hit rate by 25% for 3 turns, and low chance (25%) of blocking their recovery for 3 turns and medium chance (40%) of causing them to bleed for 3 turns.
This skill gains bullseye.
Cool Down: 6 Turns
This skill gains bullseye.
Cool Down: 6 Turns
Action Skill Lv.2

Deals 300% damage to a single opponent with a medium chance (45%) of blocking their recovery for 3 turns and a high chance (65%) of causing them to bleed for 3 turns.
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 30% when the opponent is bleeding.
Cool Down: 6 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 30% when the opponent is bleeding.
Cool Down: 6 Turns
Auto Skill Lv.2

Increases critical skill impact of all MND type allies by 20%.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Auto Skill Lv.2

Increases character's bleeding hit rate for 3 turns, up to 1 time.
Increases character's critical hit rate by 25% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 20% for 3 turns.
Increases character's critical hit rate by 25% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 20% for 3 turns.
Plus Ultra Skill Lv.3

Deals 475% damage to a single opponent, decreases their defense by 20% for 3 turns, with a high chance (70%) of causing them to bleed for 5 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 50%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 50%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Action Skill Lv.3

Deals 250% damage to all opponents, decreases their critical hit rate by 30% for 3 turns, and low chance (25%) of blocking their recovery for 3 turns and medium chance (40%) of causing them to bleed for 3 turns.
This skill gains bullseye.
Cool Down: 6 Turns
This skill gains bullseye.
Cool Down: 6 Turns
Action Skill Lv.3

Deals 325% damage to a single opponent with a medium chance (45%) of blocking their recovery for 3 turns and a high chance (65%) of causing them to bleed for 3 turns.
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 35% when the opponent is bleeding.
Cool Down: 5 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 35% when the opponent is bleeding.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases critical skill impact of all MND type allies by 25%.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Auto Skill Lv.3

Increases character's bleeding hit rate for 3 turns, up to 1 time.
Increases character's critical hit rate by 30% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 25% for 3 turns.
Increases character's critical hit rate by 30% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 25% for 3 turns.
Plus Ultra Skill Lv.3

Deals 475% damage to a single opponent, decreases their defense by 20% for 3 turns, with a high chance (70%) of causing them to bleed for 5 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 50%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 50%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Action Skill DX Lv.1

Deals 275% damage to all opponents, decreases their critical hit rate by 35% for 3 turns, and low chance (40%) of blocking their recovery for 3 turns and medium chance (25%) of causing them to bleed for 3 turns.
This skill gains bullseye.
Cool Down: 6 Turns
This skill gains bullseye.
Cool Down: 6 Turns
Action Skill DX Lv.1

Deals 350% damage to a single opponent with a medium chance (65%) of blocking their recovery for 3 turns and a high chance (45%) of causing them to bleed for 3 turns.
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 40% when the opponent is bleeding.
Cool Down: 5 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 40% when the opponent is bleeding.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases critical skill impact of all MND type allies by 25%.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Auto Skill Lv.3

Increases character's bleeding hit rate for 3 turns, up to 1 time.
Increases character's critical hit rate by 30% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 25% for 3 turns.
Increases character's critical hit rate by 30% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 25% for 3 turns.
Plus Ultra Skill Lv.3

Deals 475% damage to a single opponent, decreases their defense by 20% for 3 turns, with a high chance (70%) of causing them to bleed for 5 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 50%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
When the opponent is bleeding, increases this skill's critical hit rate by 50%, gives the character bullseye, and medium chance (60%) of blocking the opponent's recovery for 3 turns.
Action Skill DX Lv.2

Deals 300% damage to all opponents, decreases their critical hit rate by 40% for 3 turns, and low chance (40%) of blocking their recovery for 3 turns and medium chance (25%) of causing them to bleed for 3 turns.
This skill gains bullseye.
Cool Down: 6 Turns
This skill gains bullseye.
Cool Down: 6 Turns
Action Skill DX Lv.2

Deals 375% damage to a single opponent with a medium chance (65%) of blocking their recovery for 3 turns and a high chance (45%) of causing them to bleed for 3 turns.
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 45% when the opponent is bleeding.
Cool Down: 5 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 15,000.
Increases this skill's critical hit rate by 45% when the opponent is bleeding.
Cool Down: 5 Turns
Auto Skill Lv.3

Increases critical skill impact of all MND type allies by 25%.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Increases defense of all villain allies by 20%.
Gives character ability to evade 2 times when 1 ally gets knocked out, up to 2 times.
Auto Skill Lv.3

Increases character's bleeding hit rate for 3 turns, up to 1 time.
Increases character's critical hit rate by 30% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 25% for 3 turns.
Increases character's critical hit rate by 30% for 3 turns when used in character's successfully executed skill chain.
When used in character's second or later successfully executed skill chain, increases character's Plus Ultra Gauge by 15% and decreases critical hit rate of all opponents by 25% for 3 turns.
Unique EX Auto Skills

Increases chance of character causing bleeding, reduces bleeding damage to character by 30%.

Increases critical hit rate of all ally villains by 15%.

Increases critical skill impact by 30% when character's critical hit rate is increased.

Increases character's critical hit rate by 15% every time they defeat an opponent.

Increases character's power by 10% for 3 turns every 2 critical hits.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.

Increases character's power by 20% when speed is increased.