


[Love & Bloodshed] Himiko Toga


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4600
Power: 840
Speed: 105
Defense: 100
Critical Rate: 15
Base Stats (Lv.80)
HP: 11710
Power: 2578
Speed: 184
Defense: 100
Critical Rate: 15
Max Stats (Lv.130)
HP: 41410
Power: 9458
Speed: 654
Defense: 100
Critical Rate: 15
ADV Stats (Lv.130)
HP: 50410
Power: 11258
Speed: 834
Defense: 100
Critical Rate: 15
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 30% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 30%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 30% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 30%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Action Skill Lv.1

Deals 300% damage to a single opponent.
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Cool Down: 6 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Cool Down: 6 Turns
Action Skill Lv.1

Deals 200% damage to all opponents.
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 6 Turns
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 6 Turns
Auto Skill Lv.1

Makes character agile when character's HP is 50% or higher.
Increases character's critical hit rate by 2% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Increases character's critical hit rate by 2% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Auto Skill Lv.1

Increases Max HP of all STR type allies by 15%.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 20% and restores character's HP by 10% relative to the damage dealt.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 20% and restores character's HP by 10% relative to the damage dealt.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 35% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 35%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 35% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 35%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Action Skill Lv.2

Deals 325% damage to a single opponent.
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Cool Down: 5 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 225% damage to all opponents.
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 5 Turns
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 5 Turns
Auto Skill Lv.2

Makes character agile when character's HP is 50% or higher.
Increases character's critical hit rate by 4% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Increases character's critical hit rate by 4% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Auto Skill Lv.2

Increases Max HP of all STR type allies by 20%.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 25% and restores character's HP by 15% relative to the damage dealt.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 25% and restores character's HP by 15% relative to the damage dealt.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 40% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 40%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 40% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 40%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Action Skill Lv.3

Deals 350% damage to a single opponent.
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Cool Down: 4 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Low chance (20%) of causing the opponent to bleed for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 250% damage to all opponents.
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 4 Turns
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Makes character agile when character's HP is 50% or higher.
Increases character's critical hit rate by 6% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Increases character's critical hit rate by 6% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Auto Skill Lv.3

Increases Max HP of all STR type allies by 25%.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 30% and restores character's HP by 20% relative to the damage dealt.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 30% and restores character's HP by 20% relative to the damage dealt.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 40% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 40%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 40% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 40%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Medium chance (40%) of causing the opponent to bleed for 3 turns.
Cool Down: 4 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Medium chance (40%) of causing the opponent to bleed for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 275% damage to all opponents.
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 4 Turns
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Makes character agile when character's HP is 50% or higher.
Increases character's critical hit rate by 6% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Increases character's critical hit rate by 6% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Auto Skill Lv.3

Increases Max HP of all STR type allies by 25%.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 30% and restores character's HP by 20% relative to the damage dealt.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 30% and restores character's HP by 20% relative to the damage dealt.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 40% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 40%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Damage increases by 10% relative to the opponent's Max HP, up to 30,000.
Cancels all of the character's temporary status ailments.
Increases this skill's critical hit rate by 40% when character is agile.
If the opponent is bleeding, increases this skill's critical skill impact by 40%.
High chance (70%) of causing the opponent to bleed for 3 turns.
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Medium chance (40%) of causing the opponent to bleed for 3 turns.
Cool Down: 4 Turns
Damage increases by 5% relative to the opponent's Max HP, up to 10,000.
If the opponent is bleeding, restores 15% of the character's taken damage for 3 turns.
Medium chance (40%) of causing the opponent to bleed for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 300% damage to all opponents.
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 4 Turns
Decreases critical resistance of all opponents that are bleeding by 30% for 3 turns.
Medium chance (40%) of causing the opponents to bleed for 3 turns.
Cool Down: 4 Turns
Auto Skill Lv.3

Makes character agile when character's HP is 50% or higher.
Increases character's critical hit rate by 6% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Increases character's critical hit rate by 6% if character does not initiate a critical attack 1 time, up to 5 times.
Regenerates HP of all allies (excl. character) by 10% for 3 turns after character initiates 3 critical attacks (multi hit attacks=1 attack).
Makes character ecstatic for 3 turns after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives all allies (excl. character) the ability to nullify status ailments for 1 turn after character initiates 5 critical attacks (multi hit attacks=1 attack).
Gives character ability to evade 2 times when character's HP is below 50%, up to 1 time.
Auto Skill Lv.3

Increases Max HP of all STR type allies by 25%.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 30% and restores character's HP by 20% relative to the damage dealt.
When character is agile, gives character ability to penetrate, and increases character's bleeding hit rate.
After 2 turns pass while character is agile, gives all allies the ability to evade 1 time, up to 3 times. *This does not effect Guests.
When character is not agile, increases character's critical resistance by 30% and restores character's HP by 20% relative to the damage dealt.
Unique EX Auto Skills

Increases chance of character causing bleeding, reduces bleeding damage to character by 30%.

Increases critical hit rate of all ally villains by 15%.

Increases critical skill impact by 30% when character's critical hit rate is increased.

Increases character's critical hit rate by 15% every time they defeat an opponent.

Increases character's power by 10% for 3 turns every 2 critical hits.

Gives character ability to evade 1 time every 3 critical hits, up to 3 times.

Increases character's power by 20% when speed is increased.